Player Matchup

Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HoloLoaf
Cthulhu
Level 111
God Stats
0W - 5L
1,302 SR
Queue Stats
588W - 516L
1,573 Elo+
Solo
Janus
Janus
Sugatallica
Janus
Level 88
God Stats
5W - 5L
1,589 SR
Queue Stats
102W - 101L
1,507 Elo+
Solo
Team Averages
Level 115
1,464 SR
1,527 Elo+

VS

Team Averages
Level 151
1,580 SR
1,652 Elo+
Hercules
Hercules
HE11R8SER
Hercules
Level 155
God Stats
3W - 3L
1,407 SR
Queue Stats
197W - 155L
1,677 Elo+
Party 1
Maui
Maui
L5utiger21
Maui
Level 141
God Stats
3W - 0L
1,477 SR
Queue Stats
55W - 29L
1,698 Elo+
Party 1
Nu Wa
Nu Wa
Void mortem
Nu Wa
Level 157
God Stats
3W - 5L
1,856 SR
Queue Stats
163W - 137L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 1 / 0
7,069
707
5,747
4,628
1,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
HoloLoaf
Cthulhu
13
0 / 1 / 0
6,613
661
5,029
6,370
4,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 7 / 0
6,149
615
2,319
6,910
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HE11R8SER
Hercules
13
5 / 0 / 4
7,733
773
4,977
6,052
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 0 / 6
7,490
749
2,824
5,599
4,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 1 / 8
7,408
741
6,885
4,430
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
9
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Hercules
HE11R8SER
Hercules
5
0
4
7
L
Cthulhu
HoloLoaf
Cthulhu
0
1
0
0
W
3
0
6
6
L
0
7
0
0
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,095
Damage
14,686
17,908
Taken
16,081
7,920
Mitigated
11,180
2,533
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,747
2,338
0
745
4,628
1,345
184
2,586
1,784
0
38,346
W
Hercules
HE11R8SER
Hercules
4,977
900
0
2,246
6,052
4,745
0
2,917
2,953
0
16,636
L
Cthulhu
HoloLoaf
Cthulhu
5,029
70
110
1,328
6,370
4,539
0
3,287
2,273
19,467
448
W
2,824
212
0
1,517
5,599
4,953
0
2,431
3,027
12,035
468
L
2,319
0
0
350
6,910
2,036
0
2,895
3,496
23,906
174
W
6,885
1,488
0
480
4,430
1,482
0
1,469
2,921
33,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,831
Gold Earned
22,631
148
Minions Killed
126
0
Camps Cleared
0
596,428
Distance Traveled
566,665
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,069
707
67
7
0
213,694
0
W
Hercules
7,733
773
35
4
0
200,172
0
L
Cthulhu
6,613
661
30
3
0
198,295
0
W
Maui
7,490
749
16
2
0
192,704
1
L
Janus
6,149
615
51
5
0
184,439
0
W
Nu Wa
7,408
741
75
8
0
173,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role