Player Matchup

Chaac
Chaac
Flintax
Chaac
Level 43
God Stats
0W - 2L
1,317 SR
Queue Stats
80W - 103L
1,420 Elo+
Solo
Neith
Neith
Ybiky
Neith
Level 152
God Stats
2W - 7L
1,845 SR
Queue Stats
139W - 132L
1,497 Elo+
Solo
Ah Puch
Ah Puch
crazy_crash235
Ah Puch
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 182L
1,350 Elo+
Solo
Hera
Hera
御驾清蒸
Hera
Level 154
God Stats
2W - 4L
1,574 SR
Queue Stats
416W - 407L
1,483 Elo+
Solo
Ra
Ra
星骋敢的
Ra
Level 119
God Stats
6W - 3L
1,720 SR
Queue Stats
263W - 254L
1,516 Elo+
Solo
Team Averages
Level 104
1,591 SR
1,453 Elo+

VS

Team Averages
Level 97
1,490 SR
1,434 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DracXaH
Neith
Level 39
God Stats
10W - 8L
1,394 SR
Queue Stats
275W - 305L
1,364 Elo+
Solo
Xing Tian
Xing Tian
JonteLITO
Xing Tian
Level 128
God Stats
4W - 2L
1,556 SR
Queue Stats
50W - 52L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
StateOfCrux
Gilgamesh
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 50L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flintax
Chaac
2
0 / 2 / 0
3,437
382
474
2,114
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
Ybiky
Neith
10
2 / 1 / 0
5,613
624
4,545
4,594
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 0
4,230
470
1,588
6,108
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 3 / 0
4,823
536
6,037
6,036
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 2
5,244
583
2,891
7,708
4,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 6
5,443
605
2,091
3,870
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
10
5 / 1 / 1
5,348
594
2,626
6,791
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
DracXaH
Neith
9
1 / 1 / 1
4,808
534
3,223
4,027
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
JonteLITO
Xing Tian
9
1 / 0 / 3
5,583
620
3,012
8,399
4,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
StateOfCrux
Gilgamesh
11
3 / 0 / 0
6,339
704
4,037
7,343
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
6
3
W
Fenrir
 
Fenrir
5
1
1
5.5
W
Neith
DracXaH
Neith
1
1
1
1.5
L
Chaac
Flintax
Chaac
0
2
0
0
W
Xing Tian
JonteLITO
Xing Tian
1
0
3
2.5
W
Gilgamesh
StateOfCrux
Gilgamesh
3
0
0
3
L
Neith
Ybiky
Neith
2
1
0
2
L
0
3
0
0
L
0
3
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
14,989
26,560
Taken
30,430
9,835
Mitigated
12,857
10,943
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,091
200
0
1,507
3,870
1,179
0
3,081
789
34,405
0
W
Fenrir
 
Fenrir
2,626
428
0
2,448
6,791
2,413
0
2,686
4,105
0
30,111
W
Neith
DracXaH
Neith
3,223
789
0
1,989
4,027
972
0
734
3,251
0
32,213
L
Chaac
Flintax
Chaac
474
213
0
370
2,114
671
0
0
2,114
0
5,231
W
Xing Tian
JonteLITO
Xing Tian
3,012
426
71
2,187
8,399
4,815
0
2,588
5,811
16,780
2,122
W
Gilgamesh
StateOfCrux
Gilgamesh
4,037
1,548
0
1,317
7,343
3,478
0
1,352
5,991
0
45,413
L
Neith
Ybiky
Neith
4,545
2,811
0
1,970
4,594
1,343
0
829
3,765
0
40,442
L
1,588
283
0
1,518
6,108
1,606
0
525
5,503
24,574
0
L
6,037
748
0
2,689
6,036
1,409
0
1,999
3,743
30,222
1,247
L
2,891
490
326
4,070
7,708
4,806
0
1,126
6,582
26,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
27,521
246
Minions Killed
296
0
Camps Cleared
0
707,055
Distance Traveled
900,203
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,443
605
80
9
0
172,742
0
W
Fenrir
5,348
594
41
5
0
211,201
0
W
Neith
4,808
534
59
7
0
152,839
0
L
Chaac
3,437
382
10
1
0
31,560
0
W
Xing Tian
5,583
620
32
4
0
196,382
5
W
Gilgamesh
6,339
704
84
9
0
167,039
0
L
Neith
5,613
624
77
9
0
162,385
1
L
Ah Puch
4,230
470
48
5
0
181,120
3
L
Hera
4,823
536
68
8
0
174,873
0
L
Ra
5,244
583
43
5
0
157,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role