Player Matchup

Fafnir
Fafnir
GrimPsicho
Fafnir
Level 47
God Stats
1W - 2L
1,614 SR
Queue Stats
17W - 24L
1,478 Elo+
Party 1
Charybdis
Charybdis
Lücario
Charybdis
Level 136
God Stats
1W - 2L
1,738 SR
Queue Stats
20W - 24L
1,519 Elo+
Party 1
Tiamat
Tiamat
MasterT0125
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,022 Elo+
Party 1
Athena
Athena
Mexapal
Athena
Level 69
God Stats
0W - 2L
1,303 SR
Queue Stats
12W - 25L
1,273 Elo+
Party 1
Anhur
Anhur
soaringeagle10
Anhur
Level 135
God Stats
0W - 1L
1,700 SR
Queue Stats
17W - 25L
1,410 Elo+
Party 1
Team Averages
Level 86
1,571 SR
1,340 Elo+

VS

Team Averages
Level 95
1,518 SR
1,438 Elo+
Ishtar
Ishtar
Bobo10 Magic
Ishtar
Level 157
God Stats
6W - 4L
1,501 SR
Queue Stats
161W - 168L
1,433 Elo+
Party 2
Merlin
Merlin
Ossbah
Merlin
Level 81
God Stats
2W - 2L
1,720 SR
Queue Stats
57W - 64L
1,409 Elo+
Party 3
Xing Tian
Xing Tian
ReverseBrake78
Xing Tian
Level 109
God Stats
3W - 1L
1,509 SR
Queue Stats
97W - 114L
1,435 Elo+
Party 2
Vamana
Vamana
Sweetpain668
Vamana
Level 89
God Stats
3W - 2L
1,359 SR
Queue Stats
226W - 216L
1,508 Elo+
Solo
Cernunnos
Cernunnos
gkingun32
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GrimPsicho
Fafnir
13
2 / 8 / 6
8,810
734
6,263
12,936
8,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Lücario
Charybdis
18
9 / 5 / 7
10,267
856
18,466
11,174
5,262
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
14
2 / 5 / 8
8,674
723
6,915
11,769
7,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
Mexapal
Athena
15
2 / 3 / 10
9,125
760
4,621
13,406
17,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 9
9,164
764
12,625
9,601
3,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
7 / 3 / 9
10,577
881
13,402
9,661
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Ossbah
Merlin
18
7 / 3 / 11
10,963
914
12,125
7,118
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
ReverseBrake78
Xing Tian
16
1 / 4 / 16
10,207
851
4,809
21,525
20,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
17
8 / 7 / 13
11,035
920
10,817
16,151
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
gkingun32
Cernunnos
16
2 / 3 / 13
9,965
830
12,649
9,327
3,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
87
18
Kills
25
25
Deaths
20
40
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ishtar
7
3
9
3.83
L
Fafnir
GrimPsicho
Fafnir
2
8
6
0.63
L
Charybdis
Lücario
Charybdis
9
5
7
2.5
L
Tiamat
2
5
8
1.2
L
Athena
Mexapal
Athena
2
3
10
2.33
W
Merlin
Ossbah
Merlin
7
3
11
4.17
W
Xing Tian
ReverseBrake78
Xing Tian
1
4
16
2.25
W
Vamana
8
7
13
2.07
W
Cernunnos
gkingun32
Cernunnos
2
3
13
2.83
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,890
Damage
53,802
58,886
Taken
63,782
42,932
Mitigated
40,777
13,780
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
13,402
7,324
462
2,609
9,661
3,559
2,071
3,572
6,089
0
34,596
L
Fafnir
GrimPsicho
Fafnir
6,263
1,953
879
874
12,936
8,955
0
2,778
10,099
8,755
670
L
Charybdis
Lücario
Charybdis
18,466
8,127
177
1,983
11,174
5,262
0
3,303
7,729
0
41,002
L
Tiamat
6,915
1,136
0
1,971
11,769
7,531
0
3,702
7,874
12,650
388
L
Athena
Mexapal
Athena
4,621
1,054
504
3,261
13,406
17,484
0
3,791
9,209
10,051
0
W
Merlin
Ossbah
Merlin
12,125
608
925
1,254
7,118
2,897
1,271
1,483
5,635
31,609
224
W
Xing Tian
ReverseBrake78
Xing Tian
4,809
288
566
6,261
21,525
20,690
337
4,895
16,630
9,025
0
W
Vamana
10,817
5,384
1,948
3,312
16,151
10,326
2,067
4,554
11,597
0
19,395
W
Cernunnos
gkingun32
Cernunnos
12,649
5,011
805
1,545
9,327
3,305
1,920
2,647
6,680
0
31,877
L
12,625
5,388
1,243
2,888
9,601
3,700
0
2,981
6,355
0
26,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
52,747
119
Minions Killed
149
0
Camps Cleared
0
1,030,391
Distance Traveled
1,108,043
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,577
881
49
4
0
194,460
0
L
Fafnir
8,810
734
11
1
0
163,608
0
L
Charybdis
10,267
856
48
4
0
190,520
1
L
Tiamat
8,674
723
21
2
0
213,356
0
L
Athena
9,125
760
7
1
0
255,366
0
W
Merlin
10,963
914
37
3
0
214,143
0
W
Xing Tian
10,207
851
4
0
0
247,514
0
W
Vamana
11,035
920
17
1
0
232,950
0
W
Cernunnos
9,965
830
42
4
0
218,976
0
L
Anhur
9,164
764
32
3
0
207,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role