Player Matchup

Fenrir
Fenrir
AIwaysLethaI
Fenrir
Level 189
God Stats
24W - 14L
1,744 SR
Queue Stats
294W - 262L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
SURREALISMx_
Sylvanus
Level 187
God Stats
30W - 22L
1,683 SR
Queue Stats
301W - 269L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SinisterAres
Cu Chulainn
Level 211
God Stats
12W - 5L
1,706 SR
Queue Stats
554W - 507L
1,565 Elo+
Party 1
Apollo
Apollo
TerrasFeetLicker
Apollo
Level 169
God Stats
5W - 3L
1,434 SR
Queue Stats
151W - 130L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
viuzito
Kukulkan
Level 185
God Stats
2W - 0L
1,591 SR
Queue Stats
63W - 63L
1,582 Elo+
Solo
Team Averages
Level 188
1,631 SR
1,566 Elo+

VS

Team Averages
Level 178
1,600 SR
1,579 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cybernet1cTiger
Ah Muzen Cab
Level 194
God Stats
1W - 3L
1,540 SR
Queue Stats
253W - 248L
1,568 Elo+
Party 3
Aphrodite
Aphrodite
MooseNinja
Aphrodite
Level 210
God Stats
21W - 17L
1,677 SR
Queue Stats
306W - 293L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
SelenO2730
Ne Zha
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 253L
1,560 Elo+
Solo
Odin
Odin
xXDNMEXx
Odin
Level 179
God Stats
7W - 5L
1,615 SR
Queue Stats
188W - 181L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
ŖεαLΠεgrö
Cthulhu
Level 149
God Stats
2W - 1L
1,670 SR
Queue Stats
73W - 82L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
12 / 1 / 2
9,285
663
11,129
11,230
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SURREALISMx_
Sylvanus
12
1 / 2 / 4
7,472
534
3,641
9,529
5,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
SinisterAres
Cu Chulainn
16
3 / 0 / 2
9,828
702
8,276
10,285
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 1
7,584
542
5,531
8,089
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
viuzito
Kukulkan
15
2 / 2 / 4
8,442
603
9,891
7,495
2,688
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cybernet1cTiger
Ah Muzen Cab
13
0 / 4 / 2
7,384
527
6,143
10,080
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
MooseNinja
Aphrodite
12
1 / 4 / 2
6,656
475
4,547
10,661
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
SelenO2730
Ne Zha
12
1 / 5 / 0
6,414
458
3,013
10,262
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
12
4 / 3 / 1
6,693
478
8,285
13,625
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 0
7,712
551
6,668
11,826
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
19
Kills
6
6
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
1
2
13
L
Ah Muzen Cab
Cybernet1cTiger
Ah Muzen Cab
0
4
2
0.25
L
Aphrodite
MooseNinja
Aphrodite
1
4
2
0.5
W
Sylvanus
SURREALISMx_
Sylvanus
1
2
4
1.5
L
Ne Zha
SelenO2730
Ne Zha
1
5
0
0.2
W
Cu Chulainn
SinisterAres
Cu Chulainn
3
0
2
4
W
1
1
1
1.5
W
Kukulkan
viuzito
Kukulkan
2
2
4
2
L
Odin
4
3
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,468
Damage
28,656
46,628
Taken
56,454
24,284
Mitigated
22,029
15,155
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,129
2,610
0
2,383
11,230
5,477
0
898
10,224
0
64,375
L
Ah Muzen Cab
Cybernet1cTiger
Ah Muzen Cab
6,143
3,498
0
1,118
10,080
3,474
128
775
9,305
0
64,091
L
Aphrodite
MooseNinja
Aphrodite
4,547
266
2,274
5,264
10,661
3,336
0
6,423
4,056
38,587
969
W
Sylvanus
SURREALISMx_
Sylvanus
3,641
953
2,552
3,596
9,529
5,300
62
1,750
7,561
23,558
0
L
Ne Zha
SelenO2730
Ne Zha
3,013
355
0
328
10,262
3,900
0
100
10,162
0
49,692
W
Cu Chulainn
SinisterAres
Cu Chulainn
8,276
874
0
3,576
10,285
7,820
82
4,903
4,557
3,389
76,347
W
5,531
3,317
0
1,833
8,089
2,999
912
29
8,060
0
52,765
W
Kukulkan
viuzito
Kukulkan
9,891
1,011
0
1,215
7,495
2,688
15
2,341
4,862
65,313
653
L
Odin
8,285
2,021
0
1,105
13,625
5,031
0
4,536
9,013
332
28,685
L
6,668
465
0
4,238
11,826
6,288
0
1,686
10,074
55,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
34,859
533
Minions Killed
472
0
Camps Cleared
0
1,418,322
Distance Traveled
1,453,305
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,285
663
109
8
0
326,587
3
L
Ah Muzen Cab
7,384
527
103
7
0
270,155
4
L
Aphrodite
6,656
475
97
7
0
263,552
0
W
Sylvanus
7,472
534
42
3
0
253,194
2
L
Ne Zha
6,414
458
78
6
0
289,349
0
W
Cu Chulainn
9,828
702
145
10
0
264,260
0
W
Apollo
7,584
542
122
9
0
293,389
3
W
Kukulkan
8,442
603
115
8
0
280,892
0
L
Odin
6,693
478
57
4
0
344,948
4
L
Cthulhu
7,712
551
137
10
0
285,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role