Player Matchup

Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AmiEst2000
Ah Muzen Cab
Level 118
God Stats
4W - 1L
1,669 SR
Queue Stats
63W - 53L
1,457 Elo+
Party 2
Janus
Janus
HibidyHooBla
Janus
Level 100
God Stats
8W - 9L
1,588 SR
Queue Stats
136W - 136L
1,501 Elo+
Solo
Charon
Charon
SebaxSPRT
Charon
Level 14
God Stats
1W - 1L
1,265 SR
Queue Stats
4W - 6L
1,344 Elo+
Party 2
Awilix
Awilix
SopaDeArroz
Awilix
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,413 Elo+
Party 2
Team Averages
Level 109
1,504 SR
1,443 Elo+

VS

Team Averages
Level 77
1,530 SR
1,416 Elo+
Ganesha
Ganesha
AhegAraRa
Ganesha
Level 105
God Stats
9W - 3L
1,646 SR
Queue Stats
242W - 216L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
Cuply_Sugars
Zhong Kui
Level 112
God Stats
6W - 7L
1,610 SR
Queue Stats
218W - 219L
1,406 Elo+
Party 1
Thanatos
Thanatos
UwUyippeekiyay
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
enzedbro
Heimdallr
Level 58
God Stats
13W - 17L
1,392 SR
Queue Stats
160W - 191L
1,366 Elo+
Party 1
Neith
Neith
oDavd
Neith
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 44L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 0 / 1
9,650
643
8,668
9,129
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
AmiEst2000
Ah Muzen Cab
13
7 / 2 / 6
8,233
549
12,795
11,687
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 1 / 4
9,578
639
3,730
5,409
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
SebaxSPRT
Charon
13
3 / 1 / 10
8,713
581
5,679
7,798
5,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
13
5 / 2 / 11
8,528
569
9,705
9,331
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AhegAraRa
Ganesha
10
0 / 8 / 5
6,997
466
6,786
16,309
10,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Cuply_Sugars
Zhong Kui
14
1 / 2 / 0
7,680
512
5,401
12,431
8,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
3 / 4 / 0
7,468
498
5,612
13,387
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
enzedbro
Heimdallr
10
1 / 5 / 2
6,705
447
6,667
12,461
4,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
oDavd
Neith
12
1 / 3 / 1
7,136
476
1,951
6,941
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
22
Kills
6
6
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
1
4.5
L
Ganesha
AhegAraRa
Ganesha
0
8
5
0.31
W
Ah Muzen Cab
AmiEst2000
Ah Muzen Cab
7
2
6
5
L
Zhong Kui
Cuply_Sugars
Zhong Kui
1
2
0
0.5
W
3
1
4
5
W
Charon
SebaxSPRT
Charon
3
1
10
8
W
Awilix
5
2
11
5.25
L
Thanatos
3
4
0
0.75
L
Heimdallr
enzedbro
Heimdallr
1
5
2
0.4
L
Neith
oDavd
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
26,417
43,354
Taken
61,529
21,651
Mitigated
30,627
5,626
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,668
3,417
0
2,271
9,129
7,378
330
4,301
4,828
0
67,021
L
Ganesha
AhegAraRa
Ganesha
6,786
770
1,182
2,469
16,309
10,726
0
2,550
13,674
19,529
0
W
Ah Muzen Cab
AmiEst2000
Ah Muzen Cab
12,795
5,508
0
783
11,687
3,601
298
2,854
8,833
0
55,391
L
Zhong Kui
Cuply_Sugars
Zhong Kui
5,401
497
0
7,689
12,431
8,586
0
940
10,778
57,430
1,358
W
3,730
70
0
890
5,409
1,682
0
1,205
4,204
71,773
319
W
Charon
SebaxSPRT
Charon
5,679
1,409
0
1,322
7,798
5,612
811
1,637
6,161
26,680
0
W
Awilix
9,705
3,312
0
360
9,331
3,378
0
2,122
7,209
0
46,084
L
Thanatos
5,612
1,121
0
7,287
13,387
4,488
0
789
12,464
0
47,832
L
Heimdallr
enzedbro
Heimdallr
6,667
1,465
0
2,689
12,461
4,817
0
2,506
9,955
0
39,132
L
Neith
oDavd
Neith
1,951
278
0
1,705
6,941
2,010
0
2,252
4,401
0
34,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
35,986
454
Minions Killed
339
0
Camps Cleared
0
1,588,333
Distance Traveled
1,375,961
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,650
643
116
8
0
300,479
0
L
Ganesha
6,997
466
11
1
0
289,497
4
W
Ah Muzen Cab
8,233
549
82
5
0
314,427
0
L
Zhong Kui
7,680
512
112
7
0
265,934
2
W
Janus
9,578
639
140
9
0
303,072
2
W
Charon
8,713
581
47
3
0
349,031
0
W
Awilix
8,528
569
69
5
0
321,324
4
L
Thanatos
7,468
498
72
5
0
281,577
0
L
Heimdallr
6,705
447
81
5
0
289,380
0
L
Neith
7,136
476
63
4
0
249,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role