Player Matchup

Cthulhu
Cthulhu
CannonPlayz
Cthulhu
Level 89
God Stats
8W - 6L
1,617 SR
Queue Stats
32W - 22L
1,561 Elo+
Party 1
Ra
Ra
Stranger1234443
Ra
Level 146
God Stats
5W - 2L
1,623 SR
Queue Stats
139W - 127L
1,548 Elo+
Party 1
Medusa
Medusa
Wolffish333
Medusa
Level 89
God Stats
2W - 1L
1,837 SR
Queue Stats
26W - 27L
1,487 Elo+
Party 1
Team Averages
Level 108
1,692 SR
1,532 Elo+

VS

Team Averages
Level 142
1,431 SR
1,380 Elo+
Neith
Neith
GHOSTMTZ
Neith
Level 159
God Stats
1W - 3L
1,341 SR
Queue Stats
31W - 51L
1,317 Elo+
Party 2
Chang'e
Chang'e
ImperiusOmarus
Chang'e
Level 142
God Stats
2W - 4L
1,487 SR
Queue Stats
19W - 30L
1,390 Elo+
Party 2
Mulan
Mulan
elhcas
Mulan
Level 125
God Stats
13W - 10L
1,464 SR
Queue Stats
253W - 290L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CannonPlayz
Cthulhu
15
9 / 2 / 6
10,396
866
13,962
12,281
10,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 2 / 13
9,752
813
8,292
9,150
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
6 / 1 / 11
10,176
848
10,909
7,589
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GHOSTMTZ
Neith
13
1 / 8 / 2
8,334
695
5,227
13,224
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 6 / 1
9,030
753
5,581
13,103
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
elhcas
Mulan
14
2 / 4 / 2
9,409
784
8,106
13,180
10,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
5
5
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CannonPlayz
Cthulhu
9
2
6
6
L
Neith
GHOSTMTZ
Neith
1
8
2
0.25
L
2
6
1
0.42
W
3
2
13
4.75
W
Medusa
6
1
11
11.5
L
Mulan
elhcas
Mulan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
18,914
29,020
Taken
39,507
17,011
Mitigated
19,205
8,590
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CannonPlayz
Cthulhu
13,962
278
378
1,690
12,281
10,464
122
1,731
8,776
28,065
3,257
L
Neith
GHOSTMTZ
Neith
5,227
1,175
0
896
13,224
4,472
230
5,528
7,124
0
38,476
L
5,581
122
2,707
3,489
13,103
3,931
0
8,328
4,208
12,945
0
W
8,292
482
2,228
4,024
9,150
3,626
812
2,726
6,255
40,816
288
W
Medusa
10,909
4,116
0
270
7,589
2,921
1,420
1,130
6,363
0
49,328
L
Mulan
elhcas
Mulan
8,106
870
0
3,384
13,180
10,802
0
5,329
7,267
0
36,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
26,773
180
Minions Killed
117
0
Camps Cleared
0
693,684
Distance Traveled
624,102
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,396
866
39
3
0
241,438
0
L
Neith
8,334
695
55
5
0
184,278
0
L
Chang'e
9,030
753
18
2
0
205,713
4
W
Ra
9,752
813
85
7
0
231,062
0
W
Medusa
10,176
848
56
5
0
221,184
0
L
Mulan
9,409
784
44
4
0
234,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role