Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EniQ
Medusa
Level 172
God Stats
3W - 0L
2,056 SR
Queue Stats
93W - 58L
1,582 Elo+
Solo
Bacchus
Bacchus
HimsterR
Bacchus
Level 158
God Stats
8W - 7L
1,535 SR
Queue Stats
95W - 79L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
JonteLITO
Hun Batz
Level 128
God Stats
2W - 1L
1,258 SR
Queue Stats
50W - 52L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Tonne95
Gilgamesh
Level 153
God Stats
8W - 4L
1,917 SR
Queue Stats
218W - 198L
1,511 Elo+
Party 1
Team Averages
Level 147
1,653 SR
1,509 Elo+

VS

Team Averages
Level 101
1,522 SR
1,494 Elo+
Thanatos
Thanatos
Asymptotic
Thanatos
Level 84
God Stats
2W - 3L
1,528 SR
Queue Stats
226W - 214L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Beefyboy
Nu Wa
Level 102
God Stats
13W - 6L
1,846 SR
Queue Stats
114W - 104L
1,647 Elo+
Solo
Neith
Neith
DracXaH
Neith
Level 39
God Stats
5W - 5L
1,425 SR
Queue Stats
189W - 217L
1,372 Elo+
Solo
Khepri
Khepri
Fanta090
Khepri
Level 146
God Stats
5W - 3L
1,564 SR
Queue Stats
196W - 222L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
StateOfCrux
Cu Chulainn
Level 134
God Stats
0W - 3L
1,249 SR
Queue Stats
39W - 50L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 1
6,546
655
3,013
4,533
1,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
EniQ
Medusa
12
4 / 2 / 3
7,559
756
6,507
5,952
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
HimsterR
Bacchus
11
3 / 1 / 3
5,865
587
3,028
5,270
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
JonteLITO
Hun Batz
11
2 / 2 / 4
6,042
604
3,322
6,449
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
Tonne95
Gilgamesh
13
3 / 0 / 0
7,309
731
7,669
9,052
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asymptotic
Thanatos
10
2 / 5 / 1
5,526
553
3,527
8,674
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Beefyboy
Nu Wa
11
2 / 4 / 1
5,775
578
3,750
4,964
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
DracXaH
Neith
10
2 / 3 / 0
5,524
552
2,807
5,877
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
Fanta090
Khepri
8
0 / 1 / 2
5,074
507
2,102
5,640
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
StateOfCrux
Cu Chulainn
9
0 / 2 / 0
5,261
526
2,787
9,854
6,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
1
3.5
L
Thanatos
Asymptotic
Thanatos
2
5
1
0.5
L
Nu Wa
Beefyboy
Nu Wa
2
4
1
0.63
L
Neith
DracXaH
Neith
2
3
0
0.67
W
Medusa
EniQ
Medusa
4
2
3
2.75
L
Khepri
Fanta090
Khepri
0
1
2
1
W
Bacchus
HimsterR
Bacchus
3
1
3
4.5
W
Hun Batz
JonteLITO
Hun Batz
2
2
4
2
L
Cu Chulainn
StateOfCrux
Cu Chulainn
0
2
0
0
W
Gilgamesh
Tonne95
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
14,973
31,256
Taken
35,009
11,807
Mitigated
15,670
7,806
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,013
1,380
0
2,143
4,533
1,159
620
1,155
3,320
38,812
2,978
L
Thanatos
Asymptotic
Thanatos
3,527
1,326
0
4,942
8,674
3,172
0
608
7,982
0
39,723
L
Nu Wa
Beefyboy
Nu Wa
3,750
582
0
542
4,964
1,105
0
466
4,414
36,894
0
L
Neith
DracXaH
Neith
2,807
918
0
1,120
5,877
1,555
0
3,142
2,583
0
36,604
W
Medusa
EniQ
Medusa
6,507
2,846
0
1,086
5,952
1,656
588
2,732
3,008
0
62,994
L
Khepri
Fanta090
Khepri
2,102
415
0
1,727
5,640
3,733
0
1,062
4,530
11,383
0
W
Bacchus
HimsterR
Bacchus
3,028
434
0
1,250
5,270
2,358
0
905
4,271
15,043
645
W
Hun Batz
JonteLITO
Hun Batz
3,322
1,222
0
2,448
6,449
1,758
530
299
6,118
0
43,015
L
Cu Chulainn
StateOfCrux
Cu Chulainn
2,787
655
0
1,787
9,854
6,105
0
554
9,296
0
30,585
W
Gilgamesh
Tonne95
Gilgamesh
7,669
2,526
0
879
9,052
4,876
0
293
8,687
3,681
53,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
27,160
404
Minions Killed
305
0
Camps Cleared
0
1,061,860
Distance Traveled
985,405
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,546
655
76
8
0
185,527
1
L
Thanatos
5,526
553
67
7
0
218,051
0
L
Nu Wa
5,775
578
81
8
0
195,992
0
L
Neith
5,524
552
70
7
0
165,818
0
W
Medusa
7,559
756
121
12
0
210,643
0
L
Khepri
5,074
507
17
2
0
205,457
0
W
Bacchus
5,865
587
27
3
0
226,513
1
W
Hun Batz
6,042
604
78
8
0
239,924
0
L
Cu Chulainn
5,261
526
70
7
0
200,087
0
W
Gilgamesh
7,309
731
102
10
0
199,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role