Player Matchup

Artemis
Artemis
 
Artemis
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
COLTAM0R
Geb
Level 126
God Stats
1W - 4L
1,576 SR
Queue Stats
193W - 198L
1,537 Elo+
Party 3
Scylla
Scylla
RespectNV
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,383 Elo+
Party 2
Chaac
Chaac
Stratt05
Chaac
Level 126
God Stats
19W - 16L
1,475 SR
Queue Stats
211W - 242L
1,393 Elo+
Party 3
Kali
Kali
xDeportMe
Kali
Level 158
God Stats
3W - 3L
1,754 SR
Queue Stats
338W - 354L
1,582 Elo+
Party 2
Team Averages
Level 147
1,561 SR
1,479 Elo+

VS

Team Averages
Level 149
1,619 SR
1,533 Elo+
Chiron
Chiron
FreezingSerch
Chiron
Level 142
God Stats
8W - 3L
1,482 SR
Queue Stats
266W - 244L
1,606 Elo+
Solo
Ymir
Ymir
IliketacosKLE83
Ymir
Level 141
God Stats
5W - 3L
1,774 SR
Queue Stats
177W - 165L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Reddy2bPetty
Sylvanus
Level 158
God Stats
5W - 6L
1,619 SR
Queue Stats
261W - 270L
1,497 Elo+
Solo
Susano
Susano
SnuffLeader
Susano
Level 149
God Stats
9W - 5L
1,476 SR
Queue Stats
188W - 181L
1,531 Elo+
Party 1
Vulcan
Vulcan
Wally A1
Vulcan
Level 157
God Stats
33W - 13L
1,745 SR
Queue Stats
755W - 717L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 0 / 1
5,853
488
5,800
5,512
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
5,658
472
4,700
7,847
4,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
RespectNV
Scylla
12
1 / 3 / 1
6,327
527
3,499
5,595
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Stratt05
Chaac
10
0 / 2 / 2
6,388
532
5,389
10,960
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
11
4 / 4 / 1
6,514
543
5,274
12,351
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,497
541
3,561
4,570
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 4
6,403
534
3,701
10,369
6,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Reddy2bPetty
Sylvanus
12
2 / 2 / 3
7,276
606
8,097
8,921
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
13
3 / 2 / 3
6,767
564
5,928
8,755
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Wally A1
Vulcan
14
3 / 1 / 2
7,548
629
6,693
4,450
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
10
10
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
1
0.5
L
0
1
1
0.5
W
1
0
0
1
W
1
0
4
3
W
Sylvanus
Reddy2bPetty
Sylvanus
2
2
3
1.75
L
Scylla
RespectNV
Scylla
1
3
1
0.5
W
Susano
3
2
3
2.25
L
Chaac
Stratt05
Chaac
0
2
2
0.5
W
Vulcan
Wally A1
Vulcan
3
1
2
4
L
Kali
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
27,980
42,265
Taken
37,065
19,223
Mitigated
17,222
10,932
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,800
2,279
0
1,273
5,512
1,727
0
481
5,031
0
51,640
L
4,700
327
1,184
2,005
7,847
4,364
0
3,182
4,624
20,132
0
W
3,561
719
916
1,477
4,570
1,601
0
1,249
3,321
0
53,172
W
3,701
417
1,232
2,703
10,369
6,269
0
3,217
7,152
25,206
1,513
W
Sylvanus
Reddy2bPetty
Sylvanus
8,097
2,134
732
3,856
8,921
4,698
0
230
8,691
40,759
11,065
L
Scylla
RespectNV
Scylla
3,499
233
0
250
5,595
1,177
48
3,676
1,700
42,492
0
W
Susano
5,928
781
0
4,152
8,755
3,389
0
923
7,832
0
51,190
L
Chaac
Stratt05
Chaac
5,389
762
0
3,939
10,960
7,061
0
6,325
4,598
0
40,785
W
Vulcan
Wally A1
Vulcan
6,693
164
0
564
4,450
1,265
186
2,580
1,870
51,700
0
L
Kali
5,274
2,687
0
2,281
12,351
4,894
0
3,304
8,968
0
48,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
34,491
390
Minions Killed
425
0
Camps Cleared
0
1,151,889
Distance Traveled
1,194,715
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,853
488
115
10
0
225,984
2
L
Geb
5,658
472
22
2
0
252,891
4
W
Chiron
6,497
541
94
8
0
217,899
0
W
Ymir
6,403
534
42
4
0
238,119
2
W
Sylvanus
7,276
606
98
8
0
203,460
0
L
Scylla
6,327
527
92
8
0
210,601
1
W
Susano
6,767
564
85
7
0
271,658
1
L
Chaac
6,388
532
91
8
0
221,692
0
W
Vulcan
7,548
629
106
9
0
263,579
3
L
Kali
6,514
543
70
6
0
240,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role