Player Matchup

Da Ji
Da Ji
Mander_02
Da Ji
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 106L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
Xx_Sran_xX
Sun Wukong
Level 123
God Stats
20W - 26L
1,571 SR
Queue Stats
171W - 210L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
alex072507
Ah Puch
Level 66
God Stats
3W - 2L
1,735 SR
Queue Stats
67W - 72L
1,419 Elo+
Solo
Chernobog
Chernobog
kobezakjordan10
Chernobog
Level 139
God Stats
7W - 4L
1,670 SR
Queue Stats
289W - 298L
1,460 Elo+
Party 1
Charon
Charon
payable_pickle76
Charon
Level 46
God Stats
3W - 6L
1,500 SR
Queue Stats
111W - 136L
1,401 Elo+
Party 1
Team Averages
Level 99
1,595 SR
1,457 Elo+

VS

Team Averages
Level 105
1,555 SR
1,368 Elo+
Hercules
Hercules
Bill Bixby 84
Hercules
Level 161
God Stats
2W - 2L
1,681 SR
Queue Stats
146W - 159L
1,501 Elo+
Solo
Medusa
Medusa
Engertje12
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,130 Elo+
Party 2
Khepri
Khepri
TheJavGoblin
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,285 Elo+
Party 2
Zhong Kui
Zhong Kui
vGodStarv
Zhong Kui
Level 109
God Stats
10W - 6L
1,623 SR
Queue Stats
70W - 74L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
xAGxROBLEON
Baron Samedi
Level 159
God Stats
2W - 3L
1,473 SR
Queue Stats
231W - 229L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mander_02
Da Ji
15
6 / 2 / 5
9,027
531
7,807
13,076
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Xx_Sran_xX
Sun Wukong
16
3 / 0 / 10
9,946
585
8,783
12,325
7,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
alex072507
Ah Puch
15
1 / 3 / 5
8,832
520
4,967
9,185
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
kobezakjordan10
Chernobog
17
12 / 2 / 6
10,570
622
18,800
11,413
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 0 / 10
10,078
593
8,635
13,977
11,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bill Bixby 84
Hercules
16
5 / 5 / 1
9,027
531
11,740
18,757
9,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Engertje12
Medusa
13
0 / 9 / 2
8,047
473
3,429
12,454
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
10
1 / 3 / 1
7,187
423
1,677
8,895
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
vGodStarv
Zhong Kui
13
1 / 6 / 2
7,901
465
10,569
13,918
9,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baron Samedi
xAGxROBLEON
Baron Samedi
13
0 / 6 / 2
8,355
491
6,603
11,425
5,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
29
Kills
7
7
Deaths
29
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bill Bixby 84
Hercules
5
5
1
1.1
L
Medusa
Engertje12
Medusa
0
9
2
0.11
W
Da Ji
Mander_02
Da Ji
6
2
5
4.25
L
Khepri
1
3
1
0.5
W
Sun Wukong
Xx_Sran_xX
Sun Wukong
3
0
10
8
W
Ah Puch
alex072507
Ah Puch
1
3
5
1.17
W
Chernobog
kobezakjordan10
Chernobog
12
2
6
7.5
W
7
0
10
12
L
Zhong Kui
vGodStarv
Zhong Kui
1
6
2
0.33
L
Baron Samedi
xAGxROBLEON
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,992
Damage
34,018
59,976
Taken
65,449
31,659
Mitigated
37,819
14,740
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bill Bixby 84
Hercules
11,740
3,420
0
7,660
18,757
9,459
0
3,892
14,725
0
73,643
L
Medusa
Engertje12
Medusa
3,429
1,493
0
1,624
12,454
4,925
1,018
1,915
10,539
0
56,611
W
Da Ji
Mander_02
Da Ji
7,807
1,749
0
1,640
13,076
5,585
672
3,386
9,550
0
60,348
L
Khepri
1,677
39
0
1,032
8,895
8,270
0
1,365
7,530
12,509
0
W
Sun Wukong
Xx_Sran_xX
Sun Wukong
8,783
2,729
0
4,569
12,325
7,484
0
5,791
6,482
0
67,023
W
Ah Puch
alex072507
Ah Puch
4,967
447
0
2,723
9,185
3,022
0
3,204
5,733
43,839
2,584
W
Chernobog
kobezakjordan10
Chernobog
18,800
14,066
0
3,080
11,413
4,216
1,398
1,747
9,650
0
77,234
W
8,635
2,151
443
2,285
13,977
11,352
312
3,897
9,958
30,416
0
L
Zhong Kui
vGodStarv
Zhong Kui
10,569
479
0
5,765
13,918
9,523
0
1,899
12,019
50,934
1,756
L
Baron Samedi
xAGxROBLEON
Baron Samedi
6,603
494
30
1,435
11,425
5,642
67
4,038
7,114
55,328
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,453
Gold Earned
40,517
457
Minions Killed
450
0
Camps Cleared
0
1,604,859
Distance Traveled
1,531,986
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,027
531
93
5
0
355,177
0
L
Medusa
8,047
473
102
6
0
314,381
0
W
Da Ji
9,027
531
92
5
0
344,752
0
L
Khepri
7,187
423
19
1
0
323,673
0
W
Sun Wukong
9,946
585
116
7
0
320,131
0
W
Ah Puch
8,832
520
102
6
0
287,887
0
W
Chernobog
10,570
622
108
6
0
317,684
0
W
Charon
10,078
593
39
2
0
334,405
2
L
Zhong Kui
7,901
465
98
6
0
226,853
0
L
Baron Samedi
8,355
491
138
8
0
311,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role