Player Matchup

Da Ji
Da Ji
DirkN14
Da Ji
Level 125
God Stats
7W - 6L
1,296 SR
Queue Stats
1,810W - 1,858L
1,466 Elo+
Solo
Nemesis
Nemesis
GAMEDAY51
Nemesis
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
168W - 172L
1,446 Elo+
Solo
Hachiman
Hachiman
Tefusilo1
Hachiman
Level 49
God Stats
2W - 6L
1,231 SR
Queue Stats
181W - 183L
1,471 Elo+
Solo
Fenrir
Fenrir
imm0rtalSage
Fenrir
Level 42
God Stats
2W - 1L
1,722 SR
Queue Stats
65W - 58L
1,495 Elo+
Solo
Poseidon
Poseidon
machuchu
Poseidon
Level 37
God Stats
16W - 12L
1,685 SR
Queue Stats
559W - 561L
1,442 Elo+
Solo
Team Averages
Level 75
1,487 SR
1,464 Elo+

VS

Team Averages
Level 107
1,378 SR
1,476 Elo+
Ao Kuang
Ao Kuang
BeeRadGeeZus
Ao Kuang
Level 98
God Stats
0W - 7L
1,014 SR
Queue Stats
267W - 240L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
Koltforty5
Heimdallr
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,458 Elo+
Party 1
Ares
Ares
Sauer900chy
Ares
Level 123
God Stats
5W - 6L
1,457 SR
Queue Stats
270W - 273L
1,491 Elo+
Party 1
Merlin
Merlin
Sch0cK22
Merlin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 152L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
TastyPeanut4me
Jing Wei
Level 133
God Stats
2W - 3L
1,418 SR
Queue Stats
227W - 230L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DirkN14
Da Ji
16
3 / 3 / 16
9,673
744
8,455
8,360
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
GAMEDAY51
Nemesis
17
4 / 4 / 15
10,263
789
11,334
11,187
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Tefusilo1
Hachiman
20
14 / 1 / 12
12,441
957
24,771
10,304
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
15
1 / 3 / 12
9,036
695
8,371
11,162
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
machuchu
Poseidon
18
6 / 1 / 15
10,573
813
11,143
5,644
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeeRadGeeZus
Ao Kuang
14
1 / 6 / 6
8,218
632
4,376
10,885
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Koltforty5
Heimdallr
17
5 / 4 / 5
9,383
722
11,975
11,438
5,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 7
10,368
798
6,202
22,584
24,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Sch0cK22
Merlin
15
1 / 6 / 4
8,521
655
6,303
10,787
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
16
2 / 7 / 7
9,448
727
7,836
12,479
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
28
Kills
12
12
Deaths
28
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BeeRadGeeZus
Ao Kuang
1
6
6
0.67
W
Da Ji
DirkN14
Da Ji
3
3
16
3.67
W
Nemesis
GAMEDAY51
Nemesis
4
4
15
2.88
L
Heimdallr
Koltforty5
Heimdallr
5
4
5
1.88
L
3
5
7
1.3
L
Merlin
Sch0cK22
Merlin
1
6
4
0.5
L
Jing Wei
2
7
7
0.79
W
Hachiman
Tefusilo1
Hachiman
14
1
12
20
W
Fenrir
1
3
12
2.33
W
Poseidon
machuchu
Poseidon
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,074
Damage
36,692
46,657
Taken
68,173
31,549
Mitigated
48,238
16,456
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BeeRadGeeZus
Ao Kuang
4,376
502
1,355
1,962
10,885
9,205
0
2,090
8,362
7,784
0
W
Da Ji
DirkN14
Da Ji
8,455
0
1,178
675
8,360
4,631
259
3,174
5,023
0
18,131
W
Nemesis
GAMEDAY51
Nemesis
11,334
3,255
1,979
3,538
11,187
8,054
0
4,039
6,980
0
19,065
L
Heimdallr
Koltforty5
Heimdallr
11,975
2,727
1,082
1,963
11,438
5,655
0
2,538
8,663
0
31,237
L
6,202
749
846
6,211
22,584
24,091
0
2,894
18,977
8,311
540
L
Merlin
Sch0cK22
Merlin
6,303
324
772
2,116
10,787
4,396
0
1,647
8,903
28,123
0
L
Jing Wei
7,836
4,868
466
1,139
12,479
4,891
0
1,938
10,257
0
19,168
W
Hachiman
Tefusilo1
Hachiman
24,771
13,692
1,251
4,560
10,304
4,991
2,137
3,715
6,506
0
55,458
W
Fenrir
8,371
673
826
1,442
11,162
11,596
105
3,390
7,554
0
11,159
W
Poseidon
machuchu
Poseidon
11,143
1,281
0
1,007
5,644
2,277
535
1,724
3,920
27,539
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
45,938
161
Minions Killed
129
0
Camps Cleared
0
1,416,452
Distance Traveled
1,124,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,218
632
8
1
0
243,328
0
W
Da Ji
9,673
744
27
2
0
270,601
0
W
Nemesis
10,263
789
20
2
0
280,140
0
L
Heimdallr
9,383
722
51
4
0
212,039
0
L
Ares
10,368
798
3
0
0
255,476
0
L
Merlin
8,521
655
45
3
0
186,803
0
L
Jing Wei
9,448
727
22
2
0
227,012
0
W
Hachiman
12,441
957
70
5
0
256,743
0
W
Fenrir
9,036
695
7
1
0
320,138
0
W
Poseidon
10,573
813
37
3
0
288,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role