Player Matchup

Neith
Neith
Brimstone19709
Neith
Level 146
God Stats
4W - 4L
1,557 SR
Queue Stats
586W - 575L
1,552 Elo+
Party 1
Atlas
Atlas
IShockeyI
Atlas
Level 201
God Stats
10W - 10L
1,599 SR
Queue Stats
397W - 387L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
Stud94
Zhong Kui
Level 209
God Stats
6W - 2L
1,670 SR
Queue Stats
240W - 240L
1,543 Elo+
Party 1
Tyr
Tyr
Te_Tane
Tyr
Level 132
God Stats
3W - 5L
1,358 SR
Queue Stats
276W - 271L
1,439 Elo+
Solo
Da Ji
Da Ji
Zavion
Da Ji
Level 216
God Stats
21W - 21L
1,303 SR
Queue Stats
328W - 324L
1,521 Elo+
Party 1
Team Averages
Level 181
1,497 SR
1,523 Elo+

VS

Team Averages
Level 175
1,523 SR
1,552 Elo+
Rama
Rama
Amarshyy
Rama
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
Battosai845
Kukulkan
Level 190
God Stats
3W - 2L
1,684 SR
Queue Stats
119W - 107L
1,525 Elo+
Solo
Surtr
Surtr
KSdude
Surtr
Level 180
God Stats
88W - 72L
1,625 SR
Queue Stats
187W - 188L
1,552 Elo+
Solo
Thor
Thor
Leandoerr
Thor
Level 142
God Stats
1W - 1L
1,287 SR
Queue Stats
18W - 20L
1,632 Elo+
Party 2
Sol
Sol
UltraMint7
Sol
Level 206
God Stats
13W - 14L
1,520 SR
Queue Stats
210W - 213L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,064
504
5,641
10,018
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atlas
IShockeyI
Atlas
14
3 / 0 / 7
8,553
535
5,966
10,875
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Stud94
Zhong Kui
16
2 / 1 / 3
9,333
583
7,549
7,127
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
13
0 / 2 / 2
7,710
482
4,915
16,430
16,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Zavion
Da Ji
15
10 / 4 / 3
9,165
573
10,635
12,977
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 6 / 1
7,021
439
5,095
10,349
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Battosai845
Kukulkan
14
1 / 4 / 4
8,236
515
6,245
7,005
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
KSdude
Surtr
15
2 / 2 / 1
9,038
565
10,471
14,520
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
13
4 / 3 / 2
8,078
505
4,401
11,115
3,574
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 1
7,322
458
7,923
11,432
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
10
10
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
1
6
1
0.25
L
Kukulkan
Battosai845
Kukulkan
1
4
4
0.75
W
3
3
6
2
W
Atlas
IShockeyI
Atlas
3
0
7
6.5
L
Surtr
KSdude
Surtr
2
2
1
1.25
L
Thor
4
3
2
1.67
W
Zhong Kui
Stud94
Zhong Kui
2
1
3
3.5
W
Tyr
0
2
2
0.5
L
2
3
1
0.83
W
Da Ji
Zavion
Da Ji
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,706
Damage
34,135
57,427
Taken
54,421
39,418
Mitigated
22,805
11,321
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,095
3,524
0
1,935
10,349
2,798
13
3,585
6,764
0
42,140
L
Kukulkan
Battosai845
Kukulkan
6,245
503
0
480
7,005
2,156
76
3,266
3,739
60,800
0
W
5,641
957
0
2,465
10,018
3,282
176
2,296
7,722
0
56,217
W
Atlas
IShockeyI
Atlas
5,966
1,900
0
2,573
10,875
8,263
0
2,620
8,229
35,052
1,008
L
Surtr
KSdude
Surtr
10,471
3,229
0
2,918
14,520
10,502
37
2,191
12,329
2,508
62,851
L
Thor
4,401
603
0
858
11,115
3,574
0
1,534
9,581
0
42,943
W
Zhong Kui
Stud94
Zhong Kui
7,549
615
0
2,683
7,127
6,229
0
3,627
3,456
74,740
2,747
W
Tyr
4,915
694
0
2,897
16,430
16,279
0
3,294
12,210
999
57,086
L
7,923
1,591
184
5,757
11,432
3,775
0
3,210
8,222
42,057
1,701
W
Da Ji
Zavion
Da Ji
10,635
2,944
0
703
12,977
5,365
296
3,092
9,859
0
60,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,825
Gold Earned
39,695
459
Minions Killed
446
0
Camps Cleared
0
1,541,949
Distance Traveled
1,586,575
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,021
439
87
5
0
289,309
1
L
Kukulkan
8,236
515
116
7
0
321,433
0
W
Neith
8,064
504
93
6
0
294,304
2
W
Atlas
8,553
535
40
3
0
326,347
1
L
Surtr
9,038
565
111
7
0
323,425
0
L
Thor
8,078
505
66
4
0
339,489
0
W
Zhong Kui
9,333
583
138
9
0
301,198
4
W
Tyr
7,710
482
103
6
0
304,179
0
L
Sol
7,322
458
66
4
0
312,919
3
W
Da Ji
9,165
573
85
5
0
315,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role