Player Matchup

Geb
Geb
Bronze IV
ClausenpaiXD
Geb
Bronze IV
Level 156
God Stats
0W - 1L
1,201 SR
Queue Stats
5W - 9L
1,454 MMR
Party 2
Thor
Thor
Silver II
Flhighki
Thor
Silver II
Level 131
God Stats
0W - 1L
1,738 SR
Queue Stats
92W - 91L
1,450 MMR
Party 1
Tyr
Tyr
Silver III
Gsweezyy
Tyr
Silver III
Level 107
God Stats
2W - 5L
1,518 SR
Queue Stats
104W - 101L
1,450 MMR
Party 1
Neith
Neith
Bronze III
Sky5050
Neith
Bronze III
Level 120
God Stats
0W - 2L
1,360 SR
Queue Stats
2W - 9L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
phoenix81
Baron Samedi
Bronze III
Level 155
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,485 SR
1,471 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,520 SR
1,476 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
Raven64s
Charybdis
Bronze III
Level 104
God Stats
1W - 1L
1,558 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Shinobi-_-Shade
Sun Wukong
Bronze III
Level 102
God Stats
2W - 2L
1,527 SR
Queue Stats
7W - 5L
1,499 MMR
Solo
Bacchus
Bacchus
Gold III
namechanged167
Bacchus
Gold III
Level 203
God Stats
13W - 15L
1,516 SR
Queue Stats
237W - 251L
1,458 MMR
Solo
Ix Chel
Ix Chel
Silver IV
namechanged8503
Ix Chel
Silver IV
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,885
430
7,092
14,336
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
12
2 / 7 / 0
7,296
456
7,005
15,391
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 4 / 0
7,487
468
6,729
17,713
14,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Sky5050
Neith
12
2 / 8 / 2
7,563
473
7,538
12,242
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
phoenix81
Baron Samedi
9
1 / 6 / 0
6,386
399
2,174
6,865
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThanatosAchillesMedusaYmir

VS

Bans
AnubisMaman BrigitteDanzaburouMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 0 / 5
9,158
572
7,541
12,355
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
Raven64s
Charybdis
16
4 / 2 / 5
9,727
608
9,011
11,214
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Shinobi-_-Shade
Sun Wukong
17
4 / 0 / 2
10,303
644
13,981
13,544
14,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 10
7,878
492
7,154
7,162
8,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
10 / 4 / 5
9,477
592
11,769
13,077
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
30
30
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
5
11.5
L
0
5
2
0.2
L
Thor
2
7
0
0.29
L
0
4
0
0
W
Charybdis
Raven64s
Charybdis
4
2
5
3.25
W
Sun Wukong
Shinobi-_-Shade
Sun Wukong
4
0
2
5
L
Neith
Sky5050
Neith
2
8
2
0.38
W
3
0
10
8
W
10
4
5
3.13
L
Baron Samedi
phoenix81
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
49,456
66,547
Taken
57,352
34,614
Mitigated
36,888
13,576
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,541
1,401
0
2,677
12,355
3,994
55
2,207
10,148
0
52,407
L
7,092
744
0
2,549
14,336
9,615
0
5,152
8,986
28,967
0
L
Thor
7,005
1,153
0
4,161
15,391
4,212
0
6,790
8,231
0
45,251
L
6,729
1,148
0
3,650
17,713
14,731
0
1,711
15,962
0
53,850
W
Charybdis
Raven64s
Charybdis
9,011
4,799
0
3,737
11,214
4,148
1,332
1,847
9,367
0
67,711
W
Sun Wukong
Shinobi-_-Shade
Sun Wukong
13,981
2,945
0
2,425
13,544
14,292
208
16
13,528
4,037
83,967
L
Neith
Sky5050
Neith
7,538
2,322
0
2,035
12,242
3,861
1,012
1,650
10,566
0
47,262
W
7,154
921
0
1,633
7,162
8,147
136
1,336
5,826
19,187
2,537
W
11,769
1,540
705
3,212
13,077
6,307
722
3,860
9,217
50,126
0
L
Baron Samedi
phoenix81
Baron Samedi
2,174
210
195
986
6,865
2,195
0
3,390
3,128
19,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
46,543
327
Minions Killed
463
0
Camps Cleared
0
1,433,987
Distance Traveled
1,587,639
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,158
572
66
4
0
364,722
0
L
Geb
6,885
430
41
3
0
350,927
3
L
Thor
7,296
456
78
5
0
322,601
3
L
Tyr
7,487
468
104
7
0
325,344
0
W
Charybdis
9,727
608
123
8
0
287,900
4
W
Sun Wukong
10,303
644
151
9
0
314,039
0
L
Neith
7,563
473
75
5
0
245,113
0
W
Bacchus
7,878
492
38
2
0
333,397
9
W
Ix Chel
9,477
592
85
5
0
287,581
0
L
Baron Samedi
6,386
399
29
2
0
190,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role