Player Matchup

Sobek
Sobek
EHOHFORYAYO
Sobek
Level 114
God Stats
7W - 8L
1,628 SR
Queue Stats
97W - 91L
1,502 Elo+
Solo
Danzaburou
Danzaburou
OIiverSudden
Danzaburou
Level 159
God Stats
3W - 1L
1,779 SR
Queue Stats
130W - 126L
1,532 Elo+
Party 2
Hel
Hel
PootyBooty69
Hel
Level 123
God Stats
3W - 12L
1,264 SR
Queue Stats
129W - 140L
1,554 Elo+
Solo
Mercury
Mercury
Ramzyyss
Mercury
Level 127
God Stats
8W - 3L
1,712 SR
Queue Stats
22W - 16L
1,613 Elo+
Party 2
Janus
Janus
xDeathHimselfx
Janus
Level 128
God Stats
8W - 12L
1,464 SR
Queue Stats
231W - 212L
1,514 Elo+
Solo
Team Averages
Level 130
1,569 SR
1,543 Elo+

VS

Team Averages
Level 137
1,478 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
DaKillaJackson
Ah Muzen Cab
Level 107
God Stats
11W - 9L
1,578 SR
Queue Stats
79W - 98L
1,451 Elo+
Party 1
Athena
Athena
Umbrall3816
Athena
Level 146
God Stats
1W - 3L
1,100 SR
Queue Stats
132W - 161L
1,527 Elo+
Party 1
Fenrir
Fenrir
killyou4
Fenrir
Level 149
God Stats
4W - 0L
1,715 SR
Queue Stats
269W - 235L
1,509 Elo+
Solo
Nut
Nut
potatocake26
Nut
Level 156
God Stats
9W - 8L
1,368 SR
Queue Stats
138W - 198L
1,433 Elo+
Party 1
Maui
Maui
rollingsmke
Maui
Level 125
God Stats
3W - 2L
1,627 SR
Queue Stats
821W - 828L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,185
479
7,791
14,934
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
OIiverSudden
Danzaburou
13
0 / 3 / 0
7,333
489
5,096
9,459
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 0
8,695
580
6,822
9,933
3,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Ramzyyss
Mercury
14
4 / 3 / 1
7,886
526
4,709
9,930
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 5 / 2
7,313
488
3,447
7,179
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaKillaJackson
Ah Muzen Cab
15
3 / 1 / 4
9,275
618
4,017
8,087
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
14
3 / 0 / 3
8,214
548
4,964
11,640
10,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
killyou4
Fenrir
17
9 / 1 / 2
9,327
622
9,103
9,648
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 2
7,920
528
8,788
9,282
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 6
7,915
528
5,436
11,066
7,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
17
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DaKillaJackson
Ah Muzen Cab
3
1
4
5
L
0
2
1
0.25
L
Danzaburou
OIiverSudden
Danzaburou
0
3
0
0
L
2
5
0
0.4
L
Mercury
Ramzyyss
Mercury
4
3
1
1.5
W
Athena
3
0
3
4.5
W
Fenrir
killyou4
Fenrir
9
1
2
10
W
1
1
2
2
W
1
3
6
1.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
32,308
51,435
Taken
49,723
24,869
Mitigated
29,324
14,654
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DaKillaJackson
Ah Muzen Cab
4,017
862
0
1,862
8,087
3,356
2,102
2,726
5,361
0
81,645
L
7,791
829
0
6,492
14,934
12,247
0
4,136
10,798
34,908
0
L
Danzaburou
OIiverSudden
Danzaburou
5,096
2,385
0
3,013
9,459
3,072
0
1,101
8,358
0
63,235
L
6,822
538
179
3,853
9,933
3,776
280
3,704
6,229
54,311
3,252
L
Mercury
Ramzyyss
Mercury
4,709
2,258
0
617
9,930
3,818
0
755
9,175
0
56,943
W
Athena
4,964
1,534
0
3,191
11,640
10,665
0
3,665
7,975
29,065
2,781
W
Fenrir
killyou4
Fenrir
9,103
3,516
0
1,762
9,648
4,671
0
2,745
6,903
0
74,339
W
8,788
5,515
0
3,910
9,282
3,496
794
2,301
6,981
0
68,252
W
5,436
1,227
0
3,319
11,066
7,136
0
6,251
4,815
45,288
0
L
3,447
43
0
500
7,179
1,956
0
0
7,179
46,253
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
42,651
491
Minions Killed
516
0
Camps Cleared
0
1,471,544
Distance Traveled
1,517,493
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,275
618
146
10
0
290,572
0
L
Sobek
7,185
479
42
3
0
313,753
0
L
Danzaburou
7,333
489
128
9
0
264,256
0
L
Hel
8,695
580
113
8
0
284,548
2
L
Mercury
7,886
526
101
7
0
338,624
0
W
Athena
8,214
548
54
4
0
329,909
0
W
Fenrir
9,327
622
108
7
0
355,555
1
W
Nut
7,920
528
125
8
0
257,434
0
W
Maui
7,915
528
83
6
0
284,023
0
L
Janus
7,313
488
107
7
0
270,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role