Player Matchup

Serqet
Serqet
DanteValentine7
Serqet
Level 171
God Stats
4W - 2L
1,391 SR
Queue Stats
143W - 192L
1,433 Elo+
Solo
Hercules
Hercules
DeltaTango83
Hercules
Level 128
God Stats
0W - 2L
1,542 SR
Queue Stats
29W - 21L
1,409 Elo+
Solo
Geb
Geb
IMant1s
Geb
Level 49
God Stats
3W - 8L
1,584 SR
Queue Stats
121W - 162L
1,388 Elo+
Party 1
Ishtar
Ishtar
batswagalicio
Ishtar
Level 125
God Stats
1W - 6L
1,401 SR
Queue Stats
45W - 62L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
whatthefeezy
Morgan Le Fay
Level 145
God Stats
0W - 2L
1,476 SR
Queue Stats
91W - 106L
1,429 Elo+
Party 1
Team Averages
Level 124
1,479 SR
1,407 Elo+

VS

Team Averages
Level 86
1,373 SR
1,366 Elo+
Kali
Kali
EROCK KIDD
Kali
Level 106
God Stats
3W - 2L
1,186 SR
Queue Stats
56W - 62L
1,363 Elo+
Solo
Janus
Janus
MartininiRT43
Janus
Level 18
God Stats
10W - 10L
1,320 SR
Queue Stats
24W - 39L
1,284 Elo+
Party 2
Amaterasu
Amaterasu
RNT_0
Amaterasu
Level 95
God Stats
8W - 5L
1,680 SR
Queue Stats
142W - 150L
1,413 Elo+
Solo
Merlin
Merlin
VIKINGO_ZAPATA22
Merlin
Level 89
God Stats
4W - 8L
1,401 SR
Queue Stats
30W - 41L
1,310 Elo+
Party 2
Kumbhakarna
Kumbhakarna
imabadjunglar
Kumbhakarna
Level 124
God Stats
7W - 5L
1,278 SR
Queue Stats
168W - 181L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,762
966
2,037
4,130
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
DeltaTango83
Hercules
10
0 / 3 / 0
6,053
865
5,803
8,186
5,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
11
1 / 3 / 0
6,726
961
5,997
10,152
5,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 1
6,473
925
1,871
4,196
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
whatthefeezy
Morgan Le Fay
12
1 / 1 / 1
6,627
947
5,777
4,498
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,689
1,098
4,999
3,999
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
3 / 3 / 3
7,413
1,059
6,397
4,042
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
RNT_0
Amaterasu
13
2 / 0 / 6
7,237
1,034
5,349
9,239
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 5
7,118
1,017
6,998
3,685
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
imabadjunglar
Kumbhakarna
11
1 / 0 / 4
7,032
1,005
2,105
7,309
4,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
9
9
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Hercules
DeltaTango83
Hercules
0
3
0
0
W
2
0
4
4
L
Geb
1
3
0
0.33
W
3
3
3
1.5
W
Amaterasu
RNT_0
Amaterasu
2
0
6
5
W
1
0
5
3.5
L
0
2
1
0.25
W
Kumbhakarna
imabadjunglar
Kumbhakarna
1
0
4
3
L
Morgan Le Fay
whatthefeezy
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
25,848
31,162
Taken
28,274
15,917
Mitigated
13,420
4,078
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,037
171
0
0
4,130
1,985
0
1,498
2,534
0
13,200
L
Hercules
DeltaTango83
Hercules
5,803
1,357
0
2,157
8,186
5,734
0
3,490
4,342
0
8,592
W
4,999
2,339
0
1,151
3,999
1,457
1,253
1,186
2,777
0
25,910
L
Geb
5,997
548
492
378
10,152
5,723
0
4,310
5,640
9,463
916
W
6,397
210
0
0
4,042
1,184
184
1,777
2,035
16,383
0
W
Amaterasu
RNT_0
Amaterasu
5,349
2,793
334
3,315
9,239
4,968
567
3,777
5,101
0
12,792
W
6,998
413
0
0
3,685
953
0
1,987
1,698
20,945
0
L
1,871
820
0
901
4,196
1,238
0
2,332
1,768
0
13,278
W
Kumbhakarna
imabadjunglar
Kumbhakarna
2,105
54
0
3,134
7,309
4,858
0
2,522
4,586
3,740
107
L
Morgan Le Fay
whatthefeezy
Morgan Le Fay
5,777
816
0
150
4,498
1,237
0
2,987
1,457
16,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
36,489
95
Minions Killed
138
0
Camps Cleared
0
705,383
Distance Traveled
839,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,762
966
31
4
0
161,925
0
L
Hercules
6,053
865
8
1
0
146,704
0
W
Kali
7,689
1,098
52
7
0
183,895
0
L
Geb
6,726
961
14
2
0
152,992
0
W
Janus
7,413
1,059
27
4
0
157,397
0
W
Amaterasu
7,237
1,034
19
3
0
186,370
0
W
Merlin
7,118
1,017
34
5
0
168,144
0
L
Ishtar
6,473
925
21
3
0
105,590
0
W
Kumbhakarna
7,032
1,005
6
1
0
143,887
0
L
Morgan Le Fay
6,627
947
21
3
0
138,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role