Player Matchup

Kukulkan
Kukulkan
Fmds
Kukulkan
Level 48
God Stats
4W - 4L
1,468 SR
Queue Stats
8W - 9L
1,352 Elo+
Party 1
Bellona
Bellona
KarasuTenguVT
Bellona
Level 74
God Stats
2W - 1L
1,476 SR
Queue Stats
81W - 84L
1,483 Elo+
Solo
Ares
Ares
TigerThrower
Ares
Level 107
God Stats
2W - 3L
1,341 SR
Queue Stats
69W - 56L
1,537 Elo+
Party 1
Hercules
Hercules
thedevssuck
Hercules
Level 81
God Stats
8W - 7L
1,491 SR
Queue Stats
65W - 54L
1,528 Elo+
Party 1
Da Ji
Da Ji
xDropinBodies
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 142L
1,581 Elo+
Solo
Team Averages
Level 83
1,455 SR
1,496 Elo+

VS

Team Averages
Level 72
1,461 SR
1,455 Elo+
Chaac
Chaac
AllMoneyIn_Los
Chaac
Level 60
God Stats
0W - 2L
1,455 SR
Queue Stats
2W - 7L
1,257 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OmarSaint
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,422 Elo+
Solo
Nut
Nut
SoNtHeLuIs
Nut
Level 69
God Stats
2W - 5L
1,435 SR
Queue Stats
167W - 137L
1,572 Elo+
Solo
Hercules
Hercules
SouthernViking6
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 47L
1,603 Elo+
Solo
Vulcan
Vulcan
SteadyBeam907
Vulcan
Level 54
God Stats
2W - 5L
1,415 SR
Queue Stats
5W - 9L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fmds
Kukulkan
14
2 / 1 / 0
7,838
560
3,407
5,217
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
14
3 / 1 / 1
8,466
605
5,128
14,071
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
11 / 1 / 2
9,260
661
11,475
9,559
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
thedevssuck
Hercules
11
3 / 2 / 7
7,719
551
6,610
11,741
9,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 2 / 3
6,824
487
4,499
10,949
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
5,533
395
3,601
10,237
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
OmarSaint
Morgan Le Fay
13
1 / 2 / 3
7,384
527
9,181
6,350
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 2
6,328
452
4,154
9,244
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
12
5 / 4 / 0
6,981
499
6,507
12,428
3,949
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
7,272
519
8,939
7,219
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
21
Kills
7
7
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Kukulkan
Fmds
Kukulkan
2
1
0
2
W
Bellona
3
1
1
3.5
L
Morgan Le Fay
OmarSaint
Morgan Le Fay
1
2
3
1.25
L
0
4
2
0.25
L
Hercules
5
4
0
1.25
L
1
4
0
0.25
W
11
1
2
12
W
Hercules
thedevssuck
Hercules
3
2
7
3.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,119
Damage
32,382
51,537
Taken
45,478
31,958
Mitigated
19,064
11,544
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,601
723
0
809
10,237
7,280
101
6,424
3,813
0
21,306
W
Kukulkan
Fmds
Kukulkan
3,407
373
0
726
5,217
1,764
0
2,661
2,556
49,654
395
W
Bellona
5,128
808
0
5,561
14,071
8,837
0
8,211
5,441
0
56,891
L
Morgan Le Fay
OmarSaint
Morgan Le Fay
9,181
1,236
0
447
6,350
2,283
0
1,472
4,878
49,220
1,252
L
4,154
2,551
0
1,470
9,244
2,764
0
3,992
5,252
0
41,728
L
Hercules
6,507
2,785
0
3,223
12,428
3,949
0
2,795
9,633
0
43,242
L
8,939
262
0
991
7,219
2,788
0
0
7,219
46,133
359
W
11,475
2,349
0
1,455
9,559
7,552
0
0
9,133
58,784
3,988
W
Hercules
thedevssuck
Hercules
6,610
1,814
0
2,974
11,741
9,573
0
2,792
8,803
0
16,006
W
4,499
744
0
828
10,949
4,232
0
3,661
7,261
0
46,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
33,498
420
Minions Killed
364
0
Camps Cleared
0
1,442,147
Distance Traveled
1,383,229
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,533
395
35
3
0
267,151
0
W
Kukulkan
7,838
560
112
8
0
260,891
2
W
Bellona
8,466
605
117
8
0
266,051
1
L
Morgan Le Fay
7,384
527
84
6
0
272,029
6
L
Nut
6,328
452
76
5
0
240,236
0
L
Hercules
6,981
499
78
6
0
307,654
0
L
Vulcan
7,272
519
91
7
0
296,159
0
W
Ares
9,260
661
99
7
0
293,828
3
W
Hercules
7,719
551
16
1
0
302,937
2
W
Da Ji
6,824
487
76
5
0
318,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role