Player Matchup

Tsukuyomi
Tsukuyomi
ATG93
Tsukuyomi
Level 116
God Stats
19W - 17L
1,597 SR
Queue Stats
188W - 179L
1,533 Elo+
Party 2
Hercules
Hercules
BayouVol
Hercules
Level 106
God Stats
0W - 1L
1,515 SR
Queue Stats
56W - 44L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
JS Zesty
Nu Wa
Level 131
God Stats
5W - 2L
1,677 SR
Queue Stats
168W - 146L
1,520 Elo+
Party 2
Ymir
Ymir
NotOwI-
Ymir
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 309L
1,323 Elo+
Solo
Ishtar
Ishtar
TheCritorus
Ishtar
Level 89
God Stats
3W - 5L
1,460 SR
Queue Stats
103W - 104L
1,503 Elo+
Party 2
Team Averages
Level 97
1,550 SR
1,486 Elo+

VS

Team Averages
Level 100
1,538 SR
1,498 Elo+
Xing Tian
Xing Tian
Dakillah26
Xing Tian
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 21L
1,702 Elo+
Party 3
Sun Wukong
Sun Wukong
GrizlyKingSloth
Sun Wukong
Level 124
God Stats
2W - 0L
1,665 SR
Queue Stats
38W - 47L
1,334 Elo+
Solo
Izanami
Izanami
LordGrill
Izanami
Level 109
God Stats
4W - 7L
1,296 SR
Queue Stats
57W - 48L
1,566 Elo+
Party 3
Mercury
Mercury
Steezin406
Mercury
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 174L
1,467 Elo+
Party 1
Sol
Sol
Tyshalle70
Sol
Level 128
God Stats
1W - 0L
1,727 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ATG93
Tsukuyomi
9
0 / 3 / 0
5,367
488
3,073
7,950
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
BayouVol
Hercules
10
1 / 1 / 0
5,178
471
1,592
7,206
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
JS Zesty
Nu Wa
11
0 / 1 / 0
5,648
513
4,665
4,771
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
NotOwI-
Ymir
10
1 / 4 / 0
5,570
506
4,298
8,810
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
11
0 / 2 / 0
5,876
534
4,736
6,204
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dakillah26
Xing Tian
10
1 / 0 / 5
5,981
544
3,562
8,429
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
GrizlyKingSloth
Sun Wukong
12
2 / 0 / 1
6,712
610
5,789
7,474
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
LordGrill
Izanami
11
3 / 0 / 1
6,972
634
5,359
4,682
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
Steezin406
Mercury
12
3 / 0 / 0
6,275
570
3,049
8,224
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,603
600
3,411
6,029
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
11
11
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ATG93
Tsukuyomi
0
3
0
0
L
Hercules
BayouVol
Hercules
1
1
0
1
W
Xing Tian
Dakillah26
Xing Tian
1
0
5
3.5
W
Sun Wukong
GrizlyKingSloth
Sun Wukong
2
0
1
2.5
L
Nu Wa
JS Zesty
Nu Wa
0
1
0
0
W
Izanami
LordGrill
Izanami
3
0
1
3.5
L
Ymir
NotOwI-
Ymir
1
4
0
0.25
W
Mercury
Steezin406
Mercury
3
0
0
3
L
Ishtar
0
2
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
21,170
34,941
Taken
34,838
14,437
Mitigated
17,920
9,217
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ATG93
Tsukuyomi
3,073
419
0
2,490
7,950
2,317
0
127
7,145
0
27,043
L
Hercules
BayouVol
Hercules
1,592
511
0
2,450
7,206
2,654
0
1,009
6,152
0
32,610
W
Xing Tian
Dakillah26
Xing Tian
3,562
861
0
1,246
8,429
5,730
0
2,962
5,309
14,059
0
W
Sun Wukong
GrizlyKingSloth
Sun Wukong
5,789
232
0
2,007
7,474
6,129
0
924
6,418
218
41,257
L
Nu Wa
JS Zesty
Nu Wa
4,665
529
0
950
4,771
1,363
0
2,123
2,648
37,512
1,935
W
Izanami
LordGrill
Izanami
5,359
3,903
0
1,393
4,682
1,363
0
736
3,814
0
48,279
L
Ymir
NotOwI-
Ymir
4,298
1,092
0
1,408
8,810
6,103
0
3,151
5,659
19,725
1,697
W
Mercury
Steezin406
Mercury
3,049
1,997
0
544
8,224
3,054
0
1,262
6,796
0
54,913
L
Ishtar
4,736
2,833
0
1,919
6,204
2,000
0
702
5,502
0
46,099
W
3,411
960
0
1,720
6,029
1,644
1,392
1,843
3,896
40,491
4,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
32,543
313
Minions Killed
355
0
Camps Cleared
0
1,084,446
Distance Traveled
1,068,434
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,367
488
55
5
0
214,295
3
L
Hercules
5,178
471
59
5
0
256,859
0
W
Xing Tian
5,981
544
18
2
0
239,477
5
W
Sun Wukong
6,712
610
61
6
0
192,993
1
L
Nu Wa
5,648
513
74
7
0
210,516
0
W
Izanami
6,972
634
88
8
0
209,748
2
L
Ymir
5,570
506
32
3
0
208,353
0
W
Mercury
6,275
570
99
9
0
239,975
1
L
Ishtar
5,876
534
93
8
0
194,423
0
W
Sol
6,603
600
89
8
0
186,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role