Player Matchup

Charon
Charon
GormStorms
Charon
Level 45
God Stats
3W - 5L
1,550 SR
Queue Stats
132W - 137L
1,368 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
L1LPANTH3R
Morgan Le Fay
Level 41
God Stats
4W - 2L
1,530 SR
Queue Stats
123W - 143L
1,425 Elo+
Solo
Bakasura
Bakasura
RamboRodney
Bakasura
Level 46
God Stats
25W - 12L
1,722 SR
Queue Stats
88W - 79L
1,499 Elo+
Party 2
Team Averages
Level 44
1,600 SR
1,431 Elo+

VS

Team Averages
Level 39
1,377 SR
1,286 Elo+
Xbalanque
Xbalanque
FL1mfl4M
Xbalanque
Level 58
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
Th3BananaBoy
Cthulhu
Level 14
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1
Ah Puch
Ah Puch
WickedEyedAndy
Ah Puch
Level 46
God Stats
10W - 6L
1,500 SR
Queue Stats
44W - 56L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GormStorms
Charon
15
4 / 0 / 8
10,199
785
7,891
10,421
9,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
L1LPANTH3R
Morgan Le Fay
15
4 / 3 / 11
10,596
815
16,879
10,267
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
RamboRodney
Bakasura
17
8 / 3 / 6
11,662
897
13,634
15,877
13,277
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FL1mfl4M
Xbalanque
12
1 / 5 / 3
8,522
656
6,911
13,299
4,078
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Th3BananaBoy
Cthulhu
14
3 / 4 / 2
9,241
711
11,765
18,308
7,209
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 0
8,763
674
9,138
11,565
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
5
6
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FL1mfl4M
Xbalanque
1
5
3
0.5
W
Charon
GormStorms
Charon
4
0
8
8
W
Morgan Le Fay
L1LPANTH3R
Morgan Le Fay
4
3
11
3.17
W
Bakasura
RamboRodney
Bakasura
8
3
6
3.67
L
Cthulhu
Th3BananaBoy
Cthulhu
3
4
2
1
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
27,814
36,565
Taken
43,172
27,301
Mitigated
15,198
9,703
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FL1mfl4M
Xbalanque
6,911
2,679
0
2,168
13,299
4,078
1,165
6,162
6,328
0
25,103
W
Charon
GormStorms
Charon
7,891
1,138
0
1,667
10,421
9,903
270
6,663
3,758
15,992
2,096
W
Morgan Le Fay
L1LPANTH3R
Morgan Le Fay
16,879
602
0
577
10,267
4,121
422
6,022
4,245
50,665
1,420
W
Bakasura
RamboRodney
Bakasura
13,634
8,798
0
7,459
15,877
13,277
1,764
7,530
8,347
0
51,453
L
Cthulhu
Th3BananaBoy
Cthulhu
11,765
1,844
560
4,144
18,308
7,209
0
9,683
7,090
26,616
2,173
L
9,138
0
0
595
11,565
3,911
352
6,508
4,404
39,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
26,526
221
Minions Killed
154
0
Camps Cleared
0
807,652
Distance Traveled
672,826
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,522
656
28
2
0
221,950
0
W
Charon
10,199
785
29
2
0
277,946
0
W
Morgan Le Fay
10,596
815
81
6
0
250,433
4
W
Bakasura
11,662
897
111
9
0
279,273
0
L
Cthulhu
9,241
711
43
3
0
235,581
0
L
Ah Puch
8,763
674
83
6
0
215,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role