Player Matchup

Cerberus
Cerberus
Ayepeak53
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
Ecoterrorist
Erlang Shen
Level 39
God Stats
1W - 0L
1,422 SR
Queue Stats
65W - 33L
1,659 Elo+
Party 1
Atlas
Atlas
SayHiii2God
Atlas
Level 139
God Stats
7W - 2L
1,387 SR
Queue Stats
36W - 37L
1,565 Elo+
Party 1
Team Averages
Level 101
1,437 SR
1,588 Elo+

VS

Team Averages
Level 136
1,708 SR
1,505 Elo+
Mulan
Mulan
ShankDaisy71381
Mulan
Level 158
God Stats
2W - 3L
1,709 SR
Queue Stats
205W - 211L
1,537 Elo+
Party 2
Hades
Hades
lmiskell3
Hades
Level 145
God Stats
1W - 4L
1,655 SR
Queue Stats
82W - 93L
1,441 Elo+
Party 2
Ne Zha
Ne Zha
tfry
Ne Zha
Level 106
God Stats
16W - 8L
1,759 SR
Queue Stats
42W - 46L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ayepeak53
Cerberus
16
6 / 5 / 12
10,984
845
8,945
17,110
11,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
Ecoterrorist
Erlang Shen
16
6 / 6 / 10
11,082
852
13,827
18,199
18,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 1 / 10
12,020
925
17,688
18,093
18,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 6
9,400
723
15,787
18,165
19,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hades
lmiskell3
Hades
15
4 / 6 / 4
9,903
762
12,014
14,726
7,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
tfry
Ne Zha
14
4 / 8 / 7
9,659
743
11,879
15,080
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
23
Kills
12
12
Deaths
23
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ayepeak53
Cerberus
6
5
12
2.4
W
Erlang Shen
Ecoterrorist
Erlang Shen
6
6
10
1.83
W
11
1
10
16
L
4
9
6
0.78
L
Hades
lmiskell3
Hades
4
6
4
1
L
Ne Zha
tfry
Ne Zha
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,460
Damage
39,680
53,402
Taken
47,971
48,288
Mitigated
34,132
18,583
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ayepeak53
Cerberus
8,945
472
0
5,839
17,110
11,679
168
4,352
12,141
46,885
1,366
W
Erlang Shen
Ecoterrorist
Erlang Shen
13,827
7,016
0
5,405
18,199
18,409
1,701
3,279
14,103
0
41,777
W
17,688
4,816
0
7,339
18,093
18,200
513
4,698
12,609
37,244
0
L
15,787
1,221
0
1,966
18,165
19,566
0
8,748
8,343
225
27,968
L
Hades
lmiskell3
Hades
12,014
959
330
3,162
14,726
7,140
156
8,076
5,925
38,498
0
L
Ne Zha
tfry
Ne Zha
11,879
2,852
0
3,915
15,080
7,426
88
7,665
6,295
0
33,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
28,962
207
Minions Killed
129
0
Camps Cleared
0
698,580
Distance Traveled
654,133
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,984
845
105
8
0
235,957
0
W
Erlang Shen
11,082
852
61
5
0
203,561
0
W
Atlas
12,020
925
41
3
0
259,062
0
L
Mulan
9,400
723
28
2
0
205,498
3
L
Hades
9,903
762
66
5
0
212,114
0
L
Ne Zha
9,659
743
35
3
0
236,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role