Player Matchup

Nu Wa
Nu Wa
KeepEmOutKeith
Nu Wa
Level 158
God Stats
11W - 8L
1,728 SR
Queue Stats
141W - 150L
1,502 Elo+
Solo
Cerberus
Cerberus
MillennialHydra
Cerberus
Level 101
God Stats
5W - 9L
1,411 SR
Queue Stats
326W - 293L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
SirToastelot
Ratatoskr
Level 78
God Stats
6W - 3L
1,722 SR
Queue Stats
97W - 91L
1,435 Elo+
Party 1
Apollo
Apollo
lakethesnake123
Apollo
Level 109
God Stats
6W - 4L
1,542 SR
Queue Stats
199W - 188L
1,473 Elo+
Party 1
Nike
Nike
oTwinkleToes
Nike
Level 116
God Stats
3W - 5L
1,515 SR
Queue Stats
140W - 129L
1,496 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,484 Elo+

VS

Team Averages
Level 108
1,505 SR
1,459 Elo+
Medusa
Medusa
NuevoSierra
Medusa
Level 150
God Stats
2W - 3L
1,394 SR
Queue Stats
284W - 276L
1,535 Elo+
Party 3
Kukulkan
Kukulkan
ScottKun
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 2
Ymir
Ymir
epesy
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
llN0BLEll
Sun Wukong
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
460W - 437L
1,506 Elo+
Party 3
Pele
Pele
xLiveLovePurple
Pele
Level 159
God Stats
10W - 2L
1,631 SR
Queue Stats
110W - 110L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,700
670
4,226
4,766
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
7
0 / 3 / 1
4,637
464
1,393
7,920
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
SirToastelot
Ratatoskr
11
1 / 2 / 1
5,408
541
1,765
5,745
2,196
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,747
475
1,876
7,687
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,523
552
4,762
7,190
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 1 / 2
6,001
600
8,648
3,275
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
ScottKun
Kukulkan
11
1 / 1 / 1
6,398
640
1,812
2,825
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
epesy
Ymir
9
1 / 0 / 6
5,570
557
2,137
5,069
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
llN0BLEll
Sun Wukong
12
2 / 0 / 1
7,058
706
4,682
8,035
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 2
6,247
625
3,821
8,606
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
13
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Cerberus
0
3
1
0.17
W
Medusa
5
1
2
6
W
Kukulkan
ScottKun
Kukulkan
1
1
1
1.5
L
Ratatoskr
SirToastelot
Ratatoskr
1
2
1
0.75
W
Ymir
epesy
Ymir
1
0
6
4
L
0
3
1
0.17
W
Sun Wukong
llN0BLEll
Sun Wukong
2
0
1
2.5
L
0
2
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,022
Damage
21,100
33,308
Taken
27,810
15,064
Mitigated
11,814
6,344
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,226
547
0
956
4,766
1,250
0
1,812
2,954
48,881
453
L
Cerberus
1,393
31
0
1,684
7,920
4,007
0
1,259
6,661
14,164
0
W
Medusa
8,648
2,672
0
636
3,275
990
162
1,071
2,154
0
38,296
W
Kukulkan
ScottKun
Kukulkan
1,812
131
0
250
2,825
734
0
1,423
1,222
42,404
0
L
Ratatoskr
SirToastelot
Ratatoskr
1,765
138
0
468
5,745
2,196
0
218
5,482
0
34,300
W
Ymir
epesy
Ymir
2,137
247
0
885
5,069
2,653
0
1,258
3,749
10,272
0
L
1,876
541
7
2,121
7,687
2,112
48
660
7,027
0
26,966
W
Sun Wukong
llN0BLEll
Sun Wukong
4,682
910
0
2,060
8,035
4,437
0
460
6,938
0
47,344
L
4,762
152
0
1,108
7,190
5,499
0
0
6,754
0
38,179
W
3,821
556
0
3,454
8,606
3,000
0
925
7,559
0
51,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
31,274
305
Minions Killed
346
0
Camps Cleared
0
959,976
Distance Traveled
1,012,095
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,700
670
99
10
0
184,465
6
L
Cerberus
4,637
464
12
1
0
174,585
2
W
Medusa
6,001
600
52
5
0
170,359
0
W
Kukulkan
6,398
640
97
10
0
215,671
0
L
Ratatoskr
5,408
541
69
7
0
236,489
0
W
Ymir
5,570
557
18
2
0
196,754
0
L
Apollo
4,747
475
52
5
0
172,235
0
W
Sun Wukong
7,058
706
96
10
0
202,534
2
L
Nike
5,523
552
73
7
0
192,202
0
W
Pele
6,247
625
83
8
0
226,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role