Player Matchup

Lancelot
Lancelot
Silver III
DerivedCraft
Lancelot
Silver III
Level 155
God Stats
21W - 21L
1,528 SR
Queue Stats
195W - 218L
902 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
ElGueySebo
Cu Chulainn
Silver IV
Level 123
God Stats
9W - 7L
1,487 SR
Queue Stats
94W - 124L
825 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
MANTZZZ
Kumbhakarna
Silver V
Level 106
God Stats
24W - 14L
1,558 SR
Queue Stats
144W - 171L
532 MMR
Solo
Ishtar
Ishtar
Silver IV
PbBrownie
Ishtar
Silver IV
Level 197
God Stats
2W - 7L
1,212 SR
Queue Stats
73W - 80L
798 MMR
Solo
Hades
Hades
Silver III
WeEd_ReApEr17
Hades
Silver III
Level 140
God Stats
1W - 1L
1,327 SR
Queue Stats
357W - 370L
851 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,422 SR
781 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,555 SR
946 MMR
Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
Dudiberto10
Sol
Silver II
Level 113
God Stats
5W - 3L
1,806 SR
Queue Stats
96W - 108L
1,059 MMR
Solo
Thor
Thor
Silver I
Rodright1152
Thor
Silver I
Level 109
God Stats
3W - 4L
1,321 SR
Queue Stats
133W - 149L
1,042 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
areddhead
Tsukuyomi
Silver V
Level 148
God Stats
7W - 11L
1,592 SR
Queue Stats
314W - 347L
779 MMR
Solo
Danzaburou
Danzaburou
Silver V
theretrogamer777
Danzaburou
Silver V
Level 125
God Stats
5W - 2L
1,555 SR
Queue Stats
300W - 353L
351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DerivedCraft
Lancelot
13
5 / 2 / 4
7,171
598
8,019
8,772
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
ElGueySebo
Cu Chulainn
13
2 / 2 / 2
7,305
609
7,607
11,875
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MANTZZZ
Kumbhakarna
12
1 / 1 / 9
6,949
579
4,257
11,376
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
PbBrownie
Ishtar
12
6 / 0 / 2
7,257
605
7,129
5,935
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
5 / 3 / 0
7,379
615
7,187
9,039
3,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AgniThanatosArachneAwilix

VS

Bans
NeithVulcanMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 7 / 0
4,887
407
5,672
12,424
4,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 4 / 0
7,709
642
6,170
9,760
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 4
6,897
575
4,210
9,149
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
areddhead
Tsukuyomi
12
2 / 2 / 1
6,986
582
7,983
10,514
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
theretrogamer777
Danzaburou
9
0 / 3 / 0
5,706
476
5,123
7,909
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
8
8
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
0
0
W
Lancelot
DerivedCraft
Lancelot
5
2
4
3.5
L
4
4
0
1
W
Cu Chulainn
ElGueySebo
Cu Chulainn
2
2
2
1.5
W
Kumbhakarna
MANTZZZ
Kumbhakarna
1
1
9
5.5
W
Ishtar
PbBrownie
Ishtar
6
0
2
7
L
2
3
4
1.33
W
5
3
0
1.67
L
Tsukuyomi
areddhead
Tsukuyomi
2
2
1
1.25
L
Danzaburou
theretrogamer777
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,199
Damage
29,158
46,997
Taken
49,756
23,168
Mitigated
18,026
17,144
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,672
913
357
3,085
12,424
4,293
0
1,670
10,659
25,531
0
W
Lancelot
DerivedCraft
Lancelot
8,019
1,044
0
3,312
8,772
3,132
0
544
8,137
0
45,512
L
6,170
1,467
0
3,351
9,760
2,228
0
5,945
3,815
51,700
0
W
Cu Chulainn
ElGueySebo
Cu Chulainn
7,607
1,484
0
3,622
11,875
6,522
0
1,252
9,934
0
50,065
W
Kumbhakarna
MANTZZZ
Kumbhakarna
4,257
316
0
2,942
11,376
7,769
27
2,982
8,346
20,246
0
W
Ishtar
PbBrownie
Ishtar
7,129
5,108
0
3,869
5,935
1,846
758
1,739
4,196
0
54,145
L
4,210
546
0
2,896
9,149
2,434
0
1,619
7,530
0
39,971
W
7,187
801
40
3,359
9,039
3,899
0
5,325
3,714
35,502
1,923
L
Tsukuyomi
areddhead
Tsukuyomi
7,983
1,236
0
3,265
10,514
6,881
0
617
9,172
0
44,377
L
Danzaburou
theretrogamer777
Danzaburou
5,123
1,853
0
1,597
7,909
2,190
630
1,268
6,641
0
36,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
32,185
346
Minions Killed
345
0
Camps Cleared
0
1,156,620
Distance Traveled
1,094,708
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,887
407
28
2
0
177,295
0
W
Lancelot
7,171
598
71
6
0
281,491
0
L
Sol
7,709
642
91
8
0
225,290
2
W
Cu Chulainn
7,305
609
86
7
0
221,804
6
W
Kumbhakarna
6,949
579
34
3
0
230,210
1
W
Ishtar
7,257
605
91
8
0
200,463
6
L
Thor
6,897
575
79
7
0
267,260
1
W
Hades
7,379
615
64
5
0
222,652
0
L
Tsukuyomi
6,986
582
81
7
0
237,040
2
L
Danzaburou
5,706
476
66
6
0
187,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role