Player Matchup

Cthulhu
Cthulhu
PRIMEantics
Cthulhu
Level 145
God Stats
7W - 5L
1,826 SR
Queue Stats
13W - 5L
1,713 Elo+
Solo
Cerberus
Cerberus
RangelDiek1234
Cerberus
Level 109
God Stats
5W - 3L
1,988 SR
Queue Stats
81W - 81L
1,583 Elo+
Party 2
Nemesis
Nemesis
RangelW1ll555
Nemesis
Level 125
God Stats
0W - 1L
1,928 SR
Queue Stats
4W - 2L
1,691 Elo+
Party 2
Anhur
Anhur
andreionus
Anhur
Level 119
God Stats
1W - 2L
1,597 SR
Queue Stats
9W - 11L
1,559 Elo+
Party 2
Anubis
Anubis
dhsdou
Anubis
Level 149
God Stats
17W - 13L
1,569 SR
Queue Stats
100W - 89L
1,503 Elo+
Solo
Team Averages
Level 129
1,781 SR
1,610 Elo+

VS

Team Averages
Level 141
1,475 SR
1,544 Elo+
Serqet
Serqet
TheRainbow09
Serqet
Level 171
God Stats
1W - 0L
1,301 SR
Queue Stats
40W - 29L
1,615 Elo+
Party 3
Ymir
Ymir
chork300
Ymir
Level 146
God Stats
1W - 1L
1,413 SR
Queue Stats
51W - 45L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pssxx
Ah Muzen Cab
Level 76
God Stats
2W - 0L
1,796 SR
Queue Stats
5W - 2L
1,557 Elo+
Party 1
Persephone
Persephone
xFlashxCM
Persephone
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,522 Elo+
Party 3
Osiris
Osiris
zTaegoo
Osiris
Level 159
God Stats
2W - 1L
1,365 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PRIMEantics
Cthulhu
12
0 / 1 / 1
6,738
481
3,495
6,673
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
2 / 2 / 5
7,330
524
5,293
12,880
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
13
2 / 2 / 3
7,235
517
5,380
8,809
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
13
5 / 3 / 1
8,247
589
6,951
9,851
3,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
dhsdou
Anubis
10
1 / 9 / 0
6,626
473
3,470
11,024
4,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
5 / 1 / 5
8,685
620
5,884
10,525
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
0 / 4 / 7
7,160
511
4,759
11,340
9,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
pssxx
Ah Muzen Cab
14
2 / 3 / 1
7,856
561
4,432
6,372
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
xFlashxCM
Persephone
14
2 / 0 / 4
8,542
610
6,688
5,295
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
zTaegoo
Osiris
15
6 / 2 / 3
9,418
673
7,940
11,970
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
15
17
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
PRIMEantics
Cthulhu
0
1
1
0.5
L
Cerberus
2
2
5
2.25
L
Nemesis
2
2
3
1.75
W
Serqet
5
1
5
7.5
L
Anhur
5
3
1
1.83
W
Ymir
0
4
7
0.88
L
Anubis
dhsdou
Anubis
1
9
0
0.11
W
Ah Muzen Cab
pssxx
Ah Muzen Cab
2
3
1
0.83
W
Persephone
xFlashxCM
Persephone
2
0
4
4
W
Osiris
zTaegoo
Osiris
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
29,703
49,237
Taken
45,502
22,809
Mitigated
23,336
14,310
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
PRIMEantics
Cthulhu
3,495
80
285
1,043
6,673
2,441
0
3,087
3,418
48,190
1,012
L
Cerberus
5,293
259
0
3,464
12,880
9,883
0
4,818
8,062
24,314
2,598
L
Nemesis
5,380
1,653
0
4,020
8,809
3,231
0
766
8,043
0
46,936
W
Serqet
5,884
1,469
0
4,692
10,525
3,845
0
1,862
8,663
0
58,161
L
Anhur
6,951
4,265
0
3,189
9,851
3,103
0
1,865
7,846
0
52,015
W
Ymir
4,759
1,065
0
2,854
11,340
9,372
238
2,692
8,648
41,530
2,368
L
Anubis
dhsdou
Anubis
3,470
222
0
2,309
11,024
4,151
0
703
10,277
40,745
0
W
Ah Muzen Cab
pssxx
Ah Muzen Cab
4,432
1,571
0
652
6,372
1,537
495
532
5,840
0
52,328
W
Persephone
xFlashxCM
Persephone
6,688
414
0
1,500
5,295
1,424
0
3,077
2,218
57,204
777
W
Osiris
zTaegoo
Osiris
7,940
3,393
0
5,894
11,970
7,158
474
4,421
7,549
0
60,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
41,661
412
Minions Killed
445
0
Camps Cleared
0
1,392,818
Distance Traveled
1,513,098
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,738
481
103
7
0
297,907
0
L
Cerberus
7,330
524
61
4
0
276,467
0
L
Nemesis
7,235
517
94
7
0
354,695
0
W
Serqet
8,685
620
91
7
0
350,838
4
L
Anhur
8,247
589
83
6
0
260,112
0
W
Ymir
7,160
511
61
4
0
279,576
0
L
Anubis
6,626
473
71
5
0
203,637
2
W
Ah Muzen Cab
7,856
561
85
6
0
292,212
0
W
Persephone
8,542
610
103
7
0
281,018
2
W
Osiris
9,418
673
105
8
0
309,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role