Player Matchup

Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
Chupamatracas360
Thanatos
Platinum I
Level 145
God Stats
7W - 4L
1,737 SR
Queue Stats
175W - 155L
1,713 MMR
Party 1
Zeus
Zeus
Platinum II
HANZO41
Zeus
Platinum II
Level 146
God Stats
1W - 1L
1,817 SR
Queue Stats
275W - 268L
1,803 MMR
Party 2
Bacchus
Bacchus
Gold III
PapaSmurfx9499
Bacchus
Gold III
Level 102
God Stats
27W - 31L
1,568 SR
Queue Stats
240W - 250L
1,636 MMR
Party 2
Hachiman
Hachiman
Diamond V
SmoothAyuwoki
Hachiman
Diamond V
Level 164
God Stats
3W - 4L
1,732 SR
Queue Stats
145W - 126L
1,758 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,671 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,572 SR
1,683 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Barbastion
Kuzenbo
Platinum IV
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
159W - 159L
1,688 MMR
Solo
Janus
Janus
Gold I
JafetOsvDNCYT
Janus
Gold I
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
154W - 158L
1,750 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
NJtheNBK
Cu Chulainn
Platinum V
Level 128
God Stats
5W - 1L
1,637 SR
Queue Stats
121W - 120L
1,725 MMR
Solo
Nemesis
Nemesis
Platinum III
QvoColors
Nemesis
Platinum III
Level 191
God Stats
12W - 5L
1,930 SR
Queue Stats
244W - 231L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 0
5,674
516
3,383
9,364
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 0
5,633
512
4,474
10,703
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
HANZO41
Zeus
10
0 / 5 / 1
5,479
498
2,204
5,819
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 3
6,199
564
2,896
6,942
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SmoothAyuwoki
Hachiman
11
2 / 1 / 2
6,209
564
6,810
6,355
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
AresSobekVulcanAo Kuang

VS

Bans
AthenaMulanMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 5 / 2
5,900
536
4,133
8,642
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kuzenbo
Barbastion
Kuzenbo
10
0 / 0 / 5
6,139
558
4,042
5,825
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 1 / 3
7,476
680
4,504
5,057
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
NJtheNBK
Cu Chulainn
13
1 / 0 / 3
7,123
648
4,405
9,010
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
QvoColors
Nemesis
14
10 / 0 / 3
7,908
719
6,232
5,500
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
17
17
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
0
0
W
Anhur
 
Anhur
1
5
2
0.4
W
Kuzenbo
Barbastion
Kuzenbo
0
0
5
2.5
L
2
5
0
0.4
L
Zeus
HANZO41
Zeus
0
5
1
0.1
W
5
1
3
6.5
W
Cu Chulainn
NJtheNBK
Cu Chulainn
1
0
3
2.5
L
2
2
3
1.75
W
Nemesis
QvoColors
Nemesis
10
0
3
11.5
L
Hachiman
SmoothAyuwoki
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
23,316
39,183
Taken
34,034
17,912
Mitigated
13,287
15,874
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,383
30
0
2,590
9,364
6,443
0
392
8,932
30,851
0
W
Anhur
 
Anhur
4,133
3,011
0
1,337
8,642
2,487
0
1,497
7,145
0
38,554
W
Kuzenbo
Barbastion
Kuzenbo
4,042
1,618
0
1,885
5,825
4,180
0
1,247
4,578
12,862
1,322
L
4,474
436
0
7,915
10,703
3,128
0
2,095
8,500
0
35,162
L
Zeus
HANZO41
Zeus
2,204
228
0
750
5,819
1,509
0
1,672
3,973
33,705
0
W
4,504
96
0
989
5,057
1,370
53
1,411
3,646
49,040
779
W
Cu Chulainn
NJtheNBK
Cu Chulainn
4,405
890
0
2,179
9,010
3,150
0
2,713
5,829
0
48,511
L
2,896
688
0
1,950
6,942
5,535
0
2,418
4,427
12,205
0
W
Nemesis
QvoColors
Nemesis
6,232
2,918
0
1,317
5,500
2,100
0
1,174
4,258
0
60,912
L
Hachiman
SmoothAyuwoki
Hachiman
6,810
4,041
0
2,669
6,355
1,297
0
892
5,463
0
54,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
34,546
339
Minions Killed
370
0
Camps Cleared
0
1,093,269
Distance Traveled
1,219,775
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,674
516
81
7
0
196,490
2
W
Anhur
5,900
536
71
6
0
204,893
2
W
Kuzenbo
6,139
558
30
3
0
237,938
4
L
Thanatos
5,633
512
60
5
0
251,286
0
L
Zeus
5,479
498
83
8
0
206,084
0
W
Janus
7,476
680
94
9
0
267,168
0
W
Cu Chulainn
7,123
648
89
8
0
212,908
0
L
Bacchus
6,199
564
20
2
0
231,454
3
W
Nemesis
7,908
719
86
8
0
296,868
3
L
Hachiman
6,209
564
95
9
0
207,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role