Player Matchup

Maman Brigitte
Maman Brigitte
C3 Aroz
Maman Brigitte
Level 106
God Stats
3W - 7L
1,551 SR
Queue Stats
47W - 53L
1,455 Elo+
Party 1
Horus
Horus
C3 RiCo
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LilBrown1820
Gilgamesh
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,525 Elo+
Party 1
Anhur
Anhur
SmurffandTurff
Anhur
Level 37
God Stats
1W - 2L
1,434 SR
Queue Stats
37W - 23L
1,692 Elo+
Solo
Freya
Freya
SodaDoctor
Freya
Level 41
God Stats
6W - 4L
1,614 SR
Queue Stats
56W - 57L
1,490 Elo+
Solo
Team Averages
Level 51
1,520 SR
1,532 Elo+

VS

Team Averages
Level 60
1,535 SR
1,510 Elo+
Agni
Agni
Aether_Kaido
Agni
Level 11
God Stats
4W - 3L
1,535 SR
Queue Stats
60W - 46L
1,378 Elo+
Party 2
Medusa
Medusa
BBQChicken10
Medusa
Level 41
God Stats
4W - 4L
1,286 SR
Queue Stats
81W - 95L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Cieloh
Hun Batz
Level 69
God Stats
15W - 12L
1,522 SR
Queue Stats
282W - 250L
1,555 Elo+
Solo
Amaterasu
Amaterasu
PrinceWalker07
Amaterasu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 113L
1,549 Elo+
Party 2
Sobek
Sobek
dark_coast77002
Sobek
Level 38
God Stats
9W - 2L
1,834 SR
Queue Stats
155W - 127L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
C3 Aroz
Maman Brigitte
13
3 / 4 / 0
7,474
534
4,500
11,428
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
C3 RiCo
Horus
10
1 / 5 / 2
6,610
472
2,209
10,506
7,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
LilBrown1820
Gilgamesh
13
1 / 7 / 2
7,412
529
8,690
18,448
9,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 2
7,867
562
8,152
10,980
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
11
0 / 4 / 3
6,335
453
7,273
11,737
3,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,775
555
6,942
5,631
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
4 / 1 / 3
8,594
614
9,896
6,403
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Cieloh
Hun Batz
14
4 / 1 / 8
8,275
591
6,879
10,647
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
PrinceWalker07
Amaterasu
15
7 / 3 / 4
9,683
692
12,482
17,000
15,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
5 / 1 / 11
8,994
642
7,054
14,166
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
22
22
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Medusa
4
1
3
5.5
L
Maman Brigitte
C3 Aroz
Maman Brigitte
3
4
0
0.75
L
Horus
C3 RiCo
Horus
1
5
2
0.4
W
Hun Batz
Cieloh
Hun Batz
4
1
8
8
L
Gilgamesh
LilBrown1820
Gilgamesh
1
7
2
0.29
W
Amaterasu
PrinceWalker07
Amaterasu
7
3
4
3
L
2
2
2
1.5
L
Freya
0
4
3
0.38
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
43,253
63,099
Taken
53,847
26,966
Mitigated
36,005
17,766
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,942
456
0
492
5,631
1,710
492
1,478
4,153
51,352
0
W
Medusa
9,896
2,107
0
631
6,403
2,284
2,109
3,252
3,151
0
63,352
L
Maman Brigitte
C3 Aroz
Maman Brigitte
4,500
283
0
3,523
11,428
3,597
0
2,444
8,753
48,509
656
L
Horus
C3 RiCo
Horus
2,209
959
442
1,979
10,506
7,107
0
1,989
8,471
0
10,035
W
Hun Batz
Cieloh
Hun Batz
6,879
1,707
0
4,071
10,647
3,011
946
543
10,104
0
56,258
L
Gilgamesh
LilBrown1820
Gilgamesh
8,690
3,826
0
2,955
18,448
9,308
0
1,985
16,388
0
50,511
W
Amaterasu
PrinceWalker07
Amaterasu
12,482
5,796
0
8,182
17,000
15,684
1,910
2,254
14,746
0
65,228
L
8,152
3,467
0
4,433
10,980
3,536
756
4,473
6,301
0
65,612
L
Freya
7,273
2,511
0
4,434
11,737
3,418
0
1,948
9,757
42,716
0
W
7,054
207
0
4,110
14,166
13,316
252
4,342
9,824
18,796
2,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
43,321
372
Minions Killed
427
0
Camps Cleared
0
1,388,396
Distance Traveled
1,452,727
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,775
555
95
7
0
274,081
0
W
Medusa
8,594
614
104
7
0
294,805
6
L
Maman Brigitte
7,474
534
83
6
0
315,823
0
L
Horus
6,610
472
22
2
0
308,490
2
W
Hun Batz
8,275
591
96
7
0
328,115
0
L
Gilgamesh
7,412
529
84
6
0
258,254
0
W
Amaterasu
9,683
692
109
8
0
274,097
2
L
Anhur
7,867
562
118
8
0
236,808
2
L
Freya
6,335
453
65
5
0
269,021
0
W
Sobek
8,994
642
23
2
0
281,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role