Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Enthai
Xbalanque
Level 42
God Stats
1W - 2L
1,289 SR
Queue Stats
46W - 44L
1,506 Elo+
Party 1
Martichoras
Martichoras
ForDaBois
Martichoras
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,495 Elo+
Party 1
Hel
Hel
oGNF
Hel
Level 148
God Stats
4W - 2L
1,471 SR
Queue Stats
90W - 77L
1,536 Elo+
Party 1
Cerberus
Cerberus
thehoundlives
Cerberus
Level 68
God Stats
7W - 2L
1,455 SR
Queue Stats
65W - 67L
1,476 Elo+
Party 1
Team Averages
Level 78
1,443 SR
1,503 Elo+

VS

Team Averages
Level 107
1,555 SR
1,514 Elo+
Vulcan
Vulcan
Carveezy
Vulcan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,514 Elo+
Solo
Poseidon
Poseidon
Eärenndil
Poseidon
Level 100
God Stats
4W - 5L
1,489 SR
Queue Stats
173W - 172L
1,496 Elo+
Solo
Heimdallr
Heimdallr
ForcingThe4th
Heimdallr
Level 103
God Stats
1W - 1L
1,697 SR
Queue Stats
160W - 176L
1,457 Elo+
Solo
Hel
Hel
SpideryBacchus9
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,568 Elo+
Solo
Osiris
Osiris
r3aper11
Osiris
Level 88
God Stats
2W - 2L
1,589 SR
Queue Stats
150W - 148L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 5 / 16
9,799
754
6,222
19,683
15,919
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Enthai
Xbalanque
18
7 / 3 / 17
11,187
861
12,019
11,503
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
ForDaBois
Martichoras
18
6 / 2 / 22
11,266
867
16,423
18,708
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Hel
oGNF
Hel
19
14 / 3 / 17
12,615
970
21,386
20,660
7,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
thehoundlives
Cerberus
16
6 / 5 / 14
10,917
840
5,932
21,272
21,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Carveezy
Vulcan
17
6 / 5 / 7
10,577
814
23,308
10,595
3,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Eärenndil
Poseidon
17
5 / 6 / 5
10,023
771
16,920
10,787
3,180
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ForcingThe4th
Heimdallr
15
0 / 8 / 7
9,522
732
7,037
13,128
4,002
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 5
8,761
674
9,554
14,964
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
r3aper11
Osiris
16
3 / 7 / 10
10,021
771
8,691
18,281
18,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
34
Kills
15
18
Deaths
34
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
16
1.8
L
Vulcan
Carveezy
Vulcan
6
5
7
1.9
W
Xbalanque
Enthai
Xbalanque
7
3
17
5.17
L
Poseidon
Eärenndil
Poseidon
5
6
5
1.25
W
Martichoras
ForDaBois
Martichoras
6
2
22
8.5
L
Heimdallr
ForcingThe4th
Heimdallr
0
8
7
0.44
L
1
8
5
0.44
W
Hel
oGNF
Hel
14
3
17
7.5
L
Osiris
r3aper11
Osiris
3
7
10
1.14
W
Cerberus
thehoundlives
Cerberus
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,982
Damage
65,510
91,826
Taken
67,755
54,555
Mitigated
34,818
50,464
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,222
256
1,065
1,029
19,683
15,919
480
9,927
9,185
17,402
620
L
Vulcan
Carveezy
Vulcan
23,308
590
501
839
10,595
3,477
52
6,074
4,521
36,013
0
W
Xbalanque
Enthai
Xbalanque
12,019
5,730
1,664
1,663
11,503
3,533
2,924
5,941
5,372
0
26,582
L
Poseidon
Eärenndil
Poseidon
16,920
889
677
908
10,787
3,180
0
5,099
5,688
33,365
0
W
Martichoras
ForDaBois
Martichoras
16,423
2,689
773
2,779
18,708
6,419
2,225
10,952
7,377
0
50,922
L
Heimdallr
ForcingThe4th
Heimdallr
7,037
1,107
270
1,166
13,128
4,002
977
5,390
7,738
0
21,394
L
9,554
280
3,348
5,249
14,964
5,168
0
8,163
6,801
17,528
0
W
Hel
oGNF
Hel
21,386
469
24,661
14,964
20,660
7,509
286
11,355
9,029
35,055
657
L
Osiris
r3aper11
Osiris
8,691
1,899
307
1,604
18,281
18,991
442
8,119
10,162
0
15,450
W
Cerberus
thehoundlives
Cerberus
5,932
0
218
1,648
21,272
21,175
193
10,851
9,900
14,438
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,784
Gold Earned
48,904
163
Minions Killed
138
0
Camps Cleared
0
1,293,669
Distance Traveled
1,116,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,799
754
12
1
0
262,991
0
L
Vulcan
10,577
814
25
2
0
248,706
0
W
Xbalanque
11,187
861
38
3
0
288,710
0
L
Poseidon
10,023
771
48
4
0
220,790
0
W
Martichoras
11,266
867
49
4
0
244,627
0
L
Heimdallr
9,522
732
35
3
0
212,690
0
L
Hel
8,761
674
17
1
0
201,248
0
W
Hel
12,615
970
40
3
0
257,679
0
L
Osiris
10,021
771
13
1
0
233,129
0
W
Cerberus
10,917
840
24
2
0
239,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role