Player Matchup

Medusa
Medusa
Earthscar1738
Medusa
Level 119
God Stats
4W - 9L
1,343 SR
Queue Stats
168W - 190L
1,468 Elo+
Party 2
Ra
Ra
MinusMicrobe3
Ra
Level 156
God Stats
22W - 23L
1,558 SR
Queue Stats
355W - 355L
1,497 Elo+
Party 2
Chang'e
Chang'e
PantherLily3714
Chang'e
Level 156
God Stats
25W - 14L
1,595 SR
Queue Stats
393W - 372L
1,441 Elo+
Party 1
Mulan
Mulan
Sinocolo
Mulan
Level 109
God Stats
28W - 16L
1,762 SR
Queue Stats
272W - 262L
1,584 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WeinerLover
Cu Chulainn
Level 35
God Stats
16W - 23L
1,514 SR
Queue Stats
84W - 86L
1,468 Elo+
Party 2
Team Averages
Level 115
1,554 SR
1,492 Elo+

VS

Team Averages
Level 136
1,597 SR
1,516 Elo+
Gilgamesh
Gilgamesh
ARdrew122097
Gilgamesh
Level 63
God Stats
3W - 4L
1,551 SR
Queue Stats
58W - 56L
1,514 Elo+
Solo
Izanami
Izanami
DIPPINTHEDRIZZLE
Izanami
Level 126
God Stats
5W - 6L
1,545 SR
Queue Stats
228W - 204L
1,533 Elo+
Solo
Chaac
Chaac
Exell
Chaac
Level 145
God Stats
132W - 124L
1,543 SR
Queue Stats
287W - 264L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Mattybart123
Ix Chel
Level 190
God Stats
15W - 20L
1,479 SR
Queue Stats
400W - 377L
1,491 Elo+
Solo
Chronos
Chronos
xLazyNinjax3
Chronos
Level 158
God Stats
5W - 1L
1,865 SR
Queue Stats
566W - 586L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,437
531
6,455
7,077
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 4
7,841
560
5,082
8,375
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 6 / 1
7,211
515
6,619
9,675
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Sinocolo
Mulan
13
9 / 2 / 3
9,070
648
12,399
16,270
12,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
WeinerLover
Cu Chulainn
14
2 / 2 / 1
8,779
627
9,237
8,428
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARdrew122097
Gilgamesh
13
1 / 2 / 1
7,223
516
2,906
11,322
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 2
6,222
444
6,118
8,112
2,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Exell
Chaac
15
7 / 4 / 3
8,161
583
15,623
14,592
9,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Mattybart123
Ix Chel
12
1 / 4 / 1
7,393
528
2,995
11,039
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
xLazyNinjax3
Chronos
14
5 / 3 / 3
8,562
612
4,831
9,353
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
17
Kills
14
14
Deaths
17
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARdrew122097
Gilgamesh
1
2
1
0.75
L
0
4
2
0.25
W
4
1
2
5
L
Chaac
Exell
Chaac
7
4
3
2.13
L
Ix Chel
Mattybart123
Ix Chel
1
4
1
0.38
W
0
3
4
0.67
W
2
6
1
0.42
W
Mulan
Sinocolo
Mulan
9
2
3
5.25
W
Cu Chulainn
WeinerLover
Cu Chulainn
2
2
1
1.25
L
Chronos
xLazyNinjax3
Chronos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,792
Damage
32,473
49,825
Taken
54,418
26,815
Mitigated
29,680
17,313
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARdrew122097
Gilgamesh
2,906
880
0
1,512
11,322
7,359
0
1,072
10,246
0
41,047
L
6,118
4,086
0
349
8,112
2,242
622
1,323
6,643
0
34,183
W
6,455
1,954
0
1,363
7,077
2,146
624
985
6,092
0
45,148
L
Chaac
Exell
Chaac
15,623
4,104
0
3,173
14,592
9,939
0
4,224
10,046
0
73,341
L
Ix Chel
Mattybart123
Ix Chel
2,995
729
470
4,128
11,039
7,113
0
105
10,934
38,950
448
W
5,082
790
575
4,938
8,375
3,208
0
1,578
6,797
78,897
0
W
6,619
642
1,151
2,906
9,675
2,424
43
2,000
7,626
36,048
0
W
Mulan
Sinocolo
Mulan
12,399
1,380
152
5,161
16,270
12,238
0
2,314
13,862
0
36,675
W
Cu Chulainn
WeinerLover
Cu Chulainn
9,237
1,327
0
1,067
8,428
6,799
274
848
7,201
8,044
59,701
L
Chronos
xLazyNinjax3
Chronos
4,831
867
0
2,286
9,353
3,027
0
5,391
3,666
47,008
1,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
37,561
429
Minions Killed
424
0
Camps Cleared
0
1,360,051
Distance Traveled
1,316,846
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,223
516
83
6
0
267,120
0
L
Izanami
6,222
444
71
5
0
245,063
0
W
Medusa
7,437
531
68
5
0
226,103
0
L
Chaac
8,161
583
95
7
0
291,860
0
L
Ix Chel
7,393
528
66
5
0
238,919
2
W
Ra
7,841
560
125
9
0
328,456
0
W
Chang'e
7,211
515
83
6
0
249,272
5
W
Mulan
9,070
648
48
3
0
296,061
0
W
Cu Chulainn
8,779
627
105
8
0
260,159
0
L
Chronos
8,562
612
109
8
0
273,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role