Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Healofsteel
Bacchus
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,491 MMR
Party 2
Ah Puch
Ah Puch
Silver II
OIympian
Ah Puch
Silver II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,650 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,500 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,641 SR
1,635 MMR
Chronos
Chronos
Silver I
Aridar
Chronos
Silver I
Level 148
God Stats
3W - 3L
1,702 SR
Queue Stats
69W - 63L
1,589 MMR
Party 1
Ares
Ares
Gold III
BibbKun
Ares
Gold III
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 49L
1,770 MMR
Party 1
Izanami
Izanami
Gold IV
DTRAIN30
Izanami
Gold IV
Level 100
God Stats
2W - 1L
1,720 SR
Queue Stats
58W - 65L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 5 / 4
10,205
729
7,337
12,263
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Healofsteel
Bacchus
15
3 / 2 / 4
9,838
703
9,907
14,283
20,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
OIympian
Ah Puch
16
3 / 7 / 5
10,463
747
9,908
10,507
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaThothAchillesKuzenboBastet

VS

Bans
Hou YiHerculesSobekSun WukongGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aridar
Chronos
16
4 / 2 / 5
10,720
766
6,532
9,357
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
BibbKun
Ares
17
9 / 4 / 3
11,771
841
15,925
15,324
16,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
DTRAIN30
Izanami
15
1 / 3 / 8
10,586
756
6,947
9,275
3,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
9
Kills
14
14
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
4
1
W
Chronos
Aridar
Chronos
4
2
5
3.25
W
Ares
BibbKun
Ares
9
4
3
2.63
W
Izanami
DTRAIN30
Izanami
1
3
8
1.67
L
Bacchus
Healofsteel
Bacchus
3
2
4
2.5
L
Ah Puch
OIympian
Ah Puch
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
29,404
37,053
Taken
33,956
29,506
Mitigated
23,391
3,989
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,337
2,328
343
1,675
12,263
4,868
826
7,567
4,634
0
41,917
W
Chronos
Aridar
Chronos
6,532
919
0
3,162
9,357
3,617
1,314
6,595
2,727
30,404
190
W
Ares
BibbKun
Ares
15,925
428
0
690
15,324
16,492
319
6,230
9,055
42,483
1,085
W
Izanami
DTRAIN30
Izanami
6,947
4,086
0
646
9,275
3,282
717
6,298
2,937
0
45,652
L
Bacchus
Healofsteel
Bacchus
9,907
1,031
0
1,065
14,283
20,463
78
6,953
7,298
21,259
1,140
L
Ah Puch
OIympian
Ah Puch
9,908
271
0
906
10,507
4,175
252
7,383
3,124
36,365
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,506
Gold Earned
33,077
151
Minions Killed
219
0
Camps Cleared
0
730,879
Distance Traveled
827,172
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,205
729
79
6
0
234,086
0
W
Chronos
10,720
766
73
5
0
296,128
0
W
Ares
11,771
841
37
3
0
267,414
0
W
Izanami
10,586
756
109
8
0
263,630
0
L
Bacchus
9,838
703
21
2
0
265,641
6
L
Ah Puch
10,463
747
51
4
0
231,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role