Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JETSsince2009
Merlin
Level 79
God Stats
10W - 7L
1,304 SR
Queue Stats
16W - 20L
1,209 Elo+
Solo
Ravana
Ravana
My Kamui
Ravana
Level 95
God Stats
10W - 12L
1,524 SR
Queue Stats
198W - 199L
1,420 Elo+
Solo
Nike
Nike
PigSooie64
Nike
Level 125
God Stats
3W - 1L
1,439 SR
Queue Stats
118W - 117L
1,385 Elo+
Solo
Hachiman
Hachiman
PrinceDm
Hachiman
Level 147
God Stats
16W - 10L
1,601 SR
Queue Stats
197W - 196L
1,475 Elo+
Solo
Team Averages
Level 119
1,474 SR
1,398 Elo+

VS

Team Averages
Level 109
1,575 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ApolloBlazer
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,432 Elo+
Solo
Charon
Charon
Eldelacuadra
Charon
Level 125
God Stats
23W - 14L
1,710 SR
Queue Stats
226W - 214L
1,511 Elo+
Party 1
Merlin
Merlin
NosoyGabito
Merlin
Level 145
God Stats
5W - 5L
1,666 SR
Queue Stats
451W - 445L
1,489 Elo+
Party 1
Chaac
Chaac
Redfire_Love
Chaac
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 2
4,723
525
2,668
3,470
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 0
4,875
542
1,443
3,582
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
My Kamui
Ravana
9
1 / 0 / 2
5,080
564
2,580
3,031
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 1
6,126
681
4,565
7,743
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
PrinceDm
Hachiman
9
3 / 2 / 1
5,289
588
2,846
4,958
1,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 4 / 1
5,054
562
3,109
5,881
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
4,921
547
2,815
6,501
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
8
0 / 1 / 1
5,135
571
3,152
5,645
3,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
11
1 / 0 / 0
5,808
645
2,619
4,041
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 3 / 0
3,950
439
1,510
4,714
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
4
4
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
2
2
L
Artemis
 
Artemis
2
4
1
0.63
L
1
1
1
1.5
L
Charon
0
1
1
0.5
W
0
1
0
0
W
Ravana
My Kamui
Ravana
1
0
2
2
L
Merlin
1
0
0
1
W
4
0
1
4.5
W
Hachiman
PrinceDm
Hachiman
3
2
1
1.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,102
Damage
13,205
22,784
Taken
26,782
9,884
Mitigated
10,331
4,673
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,668
333
0
1,018
3,470
1,703
0
726
2,716
19,902
418
L
Artemis
 
Artemis
3,109
1,900
0
652
5,881
1,491
0
1,049
4,642
0
21,784
L
2,815
990
0
1,246
6,501
2,090
0
316
6,152
0
33,752
L
Charon
3,152
861
51
2,088
5,645
3,469
0
532
4,926
18,881
0
W
1,443
0
0
250
3,582
1,030
0
2,366
906
28,752
0
W
Ravana
My Kamui
Ravana
2,580
934
0
346
3,031
1,504
0
23
2,968
0
32,507
L
Merlin
2,619
60
0
750
4,041
983
0
1,527
2,237
33,651
611
W
4,565
713
0
1,250
7,743
4,254
0
1,977
5,766
0
34,298
W
Hachiman
PrinceDm
Hachiman
2,846
1,040
0
1,809
4,958
1,393
0
300
4,658
0
30,314
L
1,510
403
0
838
4,714
2,298
0
0
4,714
0
12,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
24,868
268
Minions Killed
225
0
Camps Cleared
0
915,797
Distance Traveled
817,329
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,723
525
26
3
0
190,865
0
L
Artemis
5,054
562
38
4
0
146,326
0
L
Pele
4,921
547
64
7
0
233,109
0
L
Charon
5,135
571
26
3
0
172,709
1
W
Merlin
4,875
542
59
7
0
174,663
0
W
Ravana
5,080
564
64
7
0
230,236
0
L
Merlin
5,808
645
81
9
0
179,162
1
W
Nike
6,126
681
61
7
0
150,218
4
W
Hachiman
5,289
588
58
6
0
169,815
1
L
Chaac
3,950
439
16
2
0
86,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role