Player Matchup

Pele
Pele
Assassinate567
Pele
Level 109
God Stats
9W - 7L
1,694 SR
Queue Stats
303W - 285L
1,467 Elo+
Party 1
Sol
Sol
DarkzShadowz92
Sol
Level 107
God Stats
49W - 28L
1,658 SR
Queue Stats
450W - 448L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Rohesemo
Cthulhu
Level 89
God Stats
85W - 46L
1,634 SR
Queue Stats
164W - 161L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
VampireQueen0515
Nu Wa
Level 72
God Stats
12W - 13L
1,592 SR
Queue Stats
181W - 189L
1,468 Elo+
Party 1
Nut
Nut
saintblue2
Nut
Level 147
God Stats
41W - 35L
1,538 SR
Queue Stats
210W - 195L
1,490 Elo+
Solo
Team Averages
Level 105
1,623 SR
1,468 Elo+

VS

Team Averages
Level 101
1,513 SR
1,489 Elo+
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DatboiPrim
King Arthur
Level 134
God Stats
24W - 28L
1,465 SR
Queue Stats
612W - 569L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
ElseisSomethin
Ao Kuang
Level 61
God Stats
28W - 25L
1,550 SR
Queue Stats
60W - 69L
1,439 Elo+
Solo
Surtr
Surtr
LoopPrim2
Surtr
Level 61
God Stats
8W - 3L
1,549 SR
Queue Stats
86W - 75L
1,454 Elo+
Solo
Charybdis
Charybdis
Supernaturalized
Charybdis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,976
795
915
4,310
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 3 / 1
3,361
672
2,432
3,562
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Rohesemo
Cthulhu
6
1 / 3 / 1
3,599
720
2,886
5,561
2,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,439
688
1,258
1,555
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
974
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
2 / 0 / 4
4,018
804
2,519
3,391
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
DatboiPrim
King Arthur
7
1 / 1 / 0
3,814
763
1,663
3,398
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
7
4 / 0 / 1
4,201
840
2,172
3,805
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
LoopPrim2
Surtr
6
0 / 2 / 5
3,312
662
2,541
4,525
1,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
7
1 / 0 / 0
4,007
801
858
2,070
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
4
4
L
1
1
0
1
L
0
3
1
0.17
W
King Arthur
DatboiPrim
King Arthur
1
1
0
1
W
Ao Kuang
4
0
1
4.5
W
Surtr
LoopPrim2
Surtr
0
2
5
1.25
L
Cthulhu
Rohesemo
Cthulhu
1
3
1
0.5
W
Charybdis
1
0
0
1
L
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,491
Damage
9,753
14,988
Taken
17,189
4,669
Mitigated
6,350
3,854
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,519
833
0
1,739
3,391
983
0
2,019
1,372
13,469
0
L
915
134
0
1,589
4,310
1,379
0
427
3,883
0
22,198
L
2,432
777
0
1,045
3,562
722
0
1,783
1,487
16,851
1,649
W
King Arthur
DatboiPrim
King Arthur
1,663
282
0
729
3,398
1,740
0
75
3,323
0
19,175
W
Ao Kuang
2,172
616
0
1,317
3,805
1,183
0
848
2,957
17,684
0
W
Surtr
LoopPrim2
Surtr
2,541
900
0
1,315
4,525
1,984
0
2,241
2,284
380
10,974
L
Cthulhu
Rohesemo
Cthulhu
2,886
401
0
950
5,561
2,256
0
2,189
2,847
10,966
1,084
W
Charybdis
858
481
0
1,313
2,070
460
0
908
1,162
0
23,607
L
1,258
568
0
270
1,555
312
0
0
1,555
13,314
365
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,349
Gold Earned
19,352
126
Minions Killed
178
0
Camps Cleared
0
408,481
Distance Traveled
541,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,018
804
41
8
0
107,865
0
L
Pele
3,976
795
51
10
0
137,972
0
L
Sol
3,361
672
33
7
0
92,177
0
W
King Arthur
3,814
763
37
7
0
111,882
0
W
Ao Kuang
4,201
840
32
6
0
106,336
0
W
Surtr
3,312
662
15
3
0
117,998
0
L
Cthulhu
3,599
720
21
4
0
106,558
0
W
Charybdis
4,007
801
53
11
0
97,550
0
L
Nu Wa
3,439
688
21
4
0
71,774
0
L
Nut
974
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role