Player Matchup

Odin
Odin
GreedGold
Odin
Level 141
God Stats
2W - 2L
1,451 SR
Queue Stats
56W - 61L
1,533 Elo+
Solo
Bacchus
Bacchus
NascentFlash
Bacchus
Level 147
God Stats
1W - 2L
1,622 SR
Queue Stats
105W - 57L
1,682 Elo+
Party 1
Ishtar
Ishtar
Necronics
Ishtar
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 62L
1,694 Elo+
Party 1
Awilix
Awilix
Xenoglossy
Awilix
Level 132
God Stats
36W - 11L
1,849 SR
Queue Stats
90W - 54L
1,646 Elo+
Party 1
Tiamat
Tiamat
chabob
Tiamat
Level 128
God Stats
25W - 30L
1,661 SR
Queue Stats
200W - 188L
1,564 Elo+
Solo
Team Averages
Level 141
1,616 SR
1,624 Elo+

VS

Team Averages
Level 135
1,492 SR
1,519 Elo+
Danzaburou
Danzaburou
Airzol
Danzaburou
Level 159
God Stats
1W - 1L
1,170 SR
Queue Stats
82W - 110L
1,519 Elo+
Party 2
Apollo
Apollo
Aêros
Apollo
Level 159
God Stats
22W - 9L
1,793 SR
Queue Stats
43W - 52L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
HirezCvmDump
Aphrodite
Level 42
God Stats
1W - 1L
1,260 SR
Queue Stats
66W - 85L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
Strongestbubble
Sun Wukong
Level 157
God Stats
10W - 10L
1,510 SR
Queue Stats
199W - 191L
1,547 Elo+
Solo
Athena
Athena
WoahRichard
Athena
Level 159
God Stats
2W - 1L
1,729 SR
Queue Stats
189W - 183L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 0
5,129
466
3,409
7,787
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
NascentFlash
Bacchus
8
2 / 3 / 1
5,495
500
3,830
8,986
6,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Necronics
Ishtar
10
0 / 5 / 0
5,473
498
6,271
9,204
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Xenoglossy
Awilix
9
1 / 4 / 1
5,285
480
3,696
8,127
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
chabob
Tiamat
11
0 / 3 / 2
6,001
546
3,742
6,691
3,649
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Airzol
Danzaburou
13
3 / 1 / 3
7,817
711
5,341
8,078
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Aêros
Apollo
13
7 / 0 / 7
7,725
702
10,783
7,262
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
HirezCvmDump
Aphrodite
12
3 / 1 / 1
7,258
660
3,604
7,361
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Strongestbubble
Sun Wukong
14
2 / 0 / 0
7,988
726
4,883
6,821
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
12
2 / 1 / 8
7,246
659
4,243
7,683
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
17
17
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Airzol
Danzaburou
3
1
3
4.5
W
Apollo
Aêros
Apollo
7
0
7
10.5
L
Odin
0
2
0
0
W
Aphrodite
HirezCvmDump
Aphrodite
3
1
1
3.5
L
Bacchus
NascentFlash
Bacchus
2
3
1
0.83
L
Ishtar
Necronics
Ishtar
0
5
0
0
W
Sun Wukong
Strongestbubble
Sun Wukong
2
0
0
2
W
Athena
2
1
8
6
L
Awilix
Xenoglossy
Awilix
1
4
1
0.38
L
Tiamat
chabob
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,948
Damage
28,854
40,795
Taken
37,205
21,948
Mitigated
17,325
9,152
Healing
17,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Airzol
Danzaburou
5,341
1,945
0
2,922
8,078
3,034
461
1,309
6,769
0
56,777
W
Apollo
Aêros
Apollo
10,783
5,076
0
2,898
7,262
2,599
0
1,636
5,626
0
55,911
L
Odin
3,409
554
0
2,320
7,787
6,153
0
131
7,656
0
28,448
W
Aphrodite
HirezCvmDump
Aphrodite
3,604
527
1,124
5,167
7,361
2,387
410
2,612
4,749
46,261
1,087
L
Bacchus
NascentFlash
Bacchus
3,830
671
0
2,699
8,986
6,399
0
1,680
7,270
18,070
0
L
Ishtar
Necronics
Ishtar
6,271
3,154
0
2,512
9,204
2,781
0
1,047
8,157
0
41,956
W
Sun Wukong
Strongestbubble
Sun Wukong
4,883
1,197
0
3,038
6,821
3,257
126
0
6,321
0
62,663
W
Athena
4,243
1,063
0
2,055
7,683
6,048
41
2,015
5,624
15,624
0
L
Awilix
Xenoglossy
Awilix
3,696
753
0
449
8,127
2,966
0
1,947
6,070
0
29,897
L
Tiamat
chabob
Tiamat
3,742
376
0
1,172
6,691
3,649
0
2,561
3,930
40,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
38,034
296
Minions Killed
418
0
Camps Cleared
0
1,164,969
Distance Traveled
1,270,768
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,817
711
98
9
0
230,693
2
W
Apollo
7,725
702
99
9
0
276,554
0
L
Odin
5,129
466
49
4
0
180,759
0
W
Aphrodite
7,258
660
90
8
0
230,403
3
L
Bacchus
5,495
500
29
3
0
251,916
3
L
Ishtar
5,473
498
80
7
0
213,881
0
W
Sun Wukong
7,988
726
110
10
0
249,975
0
W
Athena
7,246
659
21
2
0
283,143
2
L
Awilix
5,285
480
41
4
0
299,936
0
L
Tiamat
6,001
546
97
9
0
218,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role