Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
EdacThe2nd
Kuzenbo
Level 38
God Stats
3W - 0L
1,695 SR
Queue Stats
37W - 44L
1,616 Elo+
Solo
Fenrir
Fenrir
Jzyrang23
Fenrir
Level 121
God Stats
1W - 2L
1,141 SR
Queue Stats
15W - 22L
1,398 Elo+
Party 2
Neith
Neith
nwacattx
Neith
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
zxLoveSosa
Zhong Kui
Level 47
God Stats
6W - 0L
1,892 SR
Queue Stats
38W - 21L
1,546 Elo+
Solo
Team Averages
Level 70
1,584 SR
1,512 Elo+

VS

Team Averages
Level 37
1,383 SR
1,381 Elo+
Loki
Loki
IDontN33dAName
Loki
Level 41
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 8L
1,290 Elo+
Party 1
Hachiman
Hachiman
Smallssss44
Hachiman
Level 39
God Stats
1W - 2L
1,284 SR
Queue Stats
48W - 51L
1,410 Elo+
Solo
Surtr
Surtr
Sorry72
Surtr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 1
Yemoja
Yemoja
cng437
Yemoja
Level 5
God Stats
1W - 4L
1,358 SR
Queue Stats
1W - 7L
1,290 Elo+
Party 1
Agni
Agni
nnamoh
Agni
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 5
7,183
718
4,323
3,537
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
EdacThe2nd
Kuzenbo
9
0 / 0 / 1
5,217
522
3,259
4,200
3,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Jzyrang23
Fenrir
11
9 / 2 / 1
6,864
686
5,662
8,825
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
nwacattx
Neith
9
0 / 0 / 1
5,215
522
1,815
2,501
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
zxLoveSosa
Zhong Kui
12
6 / 1 / 0
7,414
741
5,058
6,848
4,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,174
517
2,609
7,276
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Smallssss44
Hachiman
8
0 / 2 / 0
4,481
448
3,072
4,171
1,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Sorry72
Surtr
8
0 / 6 / 0
4,756
476
2,934
8,318
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
cng437
Yemoja
8
0 / 2 / 0
4,709
471
550
5,064
3,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
nnamoh
Agni
9
1 / 6 / 1
4,714
471
2,503
5,446
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
18
Kills
2
3
Deaths
18
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
Kuzenbo
EdacThe2nd
Kuzenbo
0
0
1
0.5
L
1
2
0
0.5
W
Fenrir
Jzyrang23
Fenrir
9
2
1
4.75
L
Hachiman
Smallssss44
Hachiman
0
2
0
0
L
Surtr
Sorry72
Surtr
0
6
0
0
L
Yemoja
cng437
Yemoja
0
2
0
0
L
Agni
nnamoh
Agni
1
6
1
0.25
W
Neith
nwacattx
Neith
0
0
1
0.5
W
Zhong Kui
zxLoveSosa
Zhong Kui
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
11,668
25,911
Taken
30,275
12,785
Mitigated
12,099
11,133
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,323
341
0
1,238
3,537
1,176
765
1,457
2,080
35,504
1,894
W
Kuzenbo
EdacThe2nd
Kuzenbo
3,259
1,535
0
1,093
4,200
3,161
0
320
3,880
12,988
2,074
L
2,609
651
0
2,607
7,276
2,104
0
2,544
4,732
0
30,400
W
Fenrir
Jzyrang23
Fenrir
5,662
1,351
0
2,815
8,825
3,189
0
1,168
7,657
0
37,203
L
Hachiman
Smallssss44
Hachiman
3,072
1,437
0
529
4,171
1,047
0
1,135
3,036
0
27,403
L
Surtr
Sorry72
Surtr
2,934
1,035
0
1,318
8,318
4,409
0
5,019
3,299
441
21,744
L
Yemoja
cng437
Yemoja
550
263
1,147
637
5,064
3,058
0
1,154
3,910
7,437
0
L
Agni
nnamoh
Agni
2,503
52
0
130
5,446
1,481
0
2,389
3,057
21,419
0
W
Neith
nwacattx
Neith
1,815
660
0
596
2,501
718
0
108
2,393
0
27,702
W
Zhong Kui
zxLoveSosa
Zhong Kui
5,058
908
0
5,391
6,848
4,541
56
140
6,708
48,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
23,834
304
Minions Killed
215
0
Camps Cleared
0
990,809
Distance Traveled
956,808
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,183
718
75
8
0
189,600
3
W
Kuzenbo
5,217
522
27
3
0
211,242
0
L
Loki
5,174
517
62
6
0
207,638
0
W
Fenrir
6,864
686
58
6
0
254,496
0
L
Hachiman
4,481
448
49
5
0
180,864
5
L
Surtr
4,756
476
47
5
0
210,563
0
L
Yemoja
4,709
471
19
2
0
144,674
0
L
Agni
4,714
471
38
4
0
213,069
1
W
Neith
5,215
522
43
4
0
181,376
0
W
Zhong Kui
7,414
741
101
10
0
154,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role