Player Matchup

Cerberus
Cerberus
KRITICALITY
Cerberus
Level 157
God Stats
6W - 8L
1,403 SR
Queue Stats
218W - 172L
1,637 Elo+
Party 2
Loki
Loki
RangelDiek1234
Loki
Level 109
God Stats
4W - 4L
1,581 SR
Queue Stats
81W - 81L
1,574 Elo+
Party 1
Chernobog
Chernobog
RangelW1ll555
Chernobog
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
andreionus
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,516 SR
Queue Stats
9W - 11L
1,505 Elo+
Party 1
Chaac
Chaac
ghost_player_57
Chaac
Level 127
God Stats
4W - 1L
1,900 SR
Queue Stats
143W - 123L
1,680 Elo+
Party 2
Team Averages
Level 127
1,580 SR
1,596 Elo+

VS

Team Averages
Level 132
1,684 SR
1,544 Elo+
Cabrakan
Cabrakan
Cardsfan116
Cabrakan
Level 154
God Stats
2W - 1L
1,786 SR
Queue Stats
24W - 24L
1,560 Elo+
Party 3
Hachiman
Hachiman
ElPucha
Hachiman
Level 158
God Stats
12W - 6L
1,937 SR
Queue Stats
117W - 101L
1,585 Elo+
Solo
Nike
Nike
LaikaComeHome
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Kali
Kali
MastersSloth
Kali
Level 129
God Stats
12W - 7L
1,699 SR
Queue Stats
23W - 26L
1,527 Elo+
Party 3
Poseidon
Poseidon
RedxPhantasm
Poseidon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KRITICALITY
Cerberus
9
1 / 1 / 2
5,760
576
3,528
7,938
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 4 / 4
5,481
548
3,419
8,819
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
RangelW1ll555
Chernobog
12
4 / 0 / 2
6,469
647
6,517
5,690
1,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
andreionus
Morgan Le Fay
10
3 / 2 / 1
6,182
618
5,081
5,259
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,928
693
6,955
8,000
9,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cardsfan116
Cabrakan
7
0 / 1 / 1
4,723
472
1,933
8,039
5,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ElPucha
Hachiman
10
0 / 3 / 0
5,247
525
3,875
7,316
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
5,408
541
4,705
8,030
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 2
5,827
583
4,384
10,233
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
RedxPhantasm
Poseidon
10
1 / 4 / 3
5,504
550
2,406
4,606
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
7
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cardsfan116
Cabrakan
0
1
1
0.5
L
Hachiman
ElPucha
Hachiman
0
3
0
0
W
Cerberus
KRITICALITY
Cerberus
1
1
2
2
L
2
2
0
1
L
3
2
2
2
W
2
4
4
1
W
Chernobog
RangelW1ll555
Chernobog
4
0
2
5
L
Poseidon
RedxPhantasm
Poseidon
1
4
3
0.63
W
Morgan Le Fay
andreionus
Morgan Le Fay
3
2
1
1.75
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
17,303
35,706
Taken
38,224
19,229
Mitigated
19,505
14,581
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cardsfan116
Cabrakan
1,933
372
0
1,998
8,039
5,511
0
1,576
6,463
9,409
0
L
Hachiman
ElPucha
Hachiman
3,875
2,215
0
1,764
7,316
2,092
26
1,832
5,484
0
39,458
W
Cerberus
KRITICALITY
Cerberus
3,528
78
0
2,357
7,938
4,522
0
1,386
6,552
23,284
0
L
4,705
595
0
1,772
8,030
6,585
0
234
7,796
13
24,171
L
4,384
2,468
0
2,444
10,233
4,086
0
2,536
7,697
0
36,018
W
3,419
693
0
3,834
8,819
2,463
0
330
8,489
0
32,670
W
Chernobog
RangelW1ll555
Chernobog
6,517
3,967
0
2,690
5,690
1,745
0
1,361
4,285
0
48,731
L
Poseidon
RedxPhantasm
Poseidon
2,406
377
0
395
4,606
1,231
234
2,422
2,184
26,938
722
W
Morgan Le Fay
andreionus
Morgan Le Fay
5,081
218
0
1,900
5,259
1,472
245
350
4,868
33,438
477
W
6,955
907
0
3,800
8,000
9,027
0
814
6,495
0
48,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
26,709
350
Minions Killed
257
0
Camps Cleared
0
1,129,531
Distance Traveled
1,072,162
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,723
472
10
1
0
220,370
6
L
Hachiman
5,247
525
80
8
0
186,532
1
W
Cerberus
5,760
576
50
5
0
209,794
4
L
Nike
5,408
541
50
5
0
203,840
2
L
Kali
5,827
583
63
6
0
260,303
0
W
Loki
5,481
548
60
6
0
250,336
0
W
Chernobog
6,469
647
84
8
0
260,318
0
L
Poseidon
5,504
550
54
5
0
201,117
3
W
Morgan Le Fay
6,182
618
65
7
0
224,628
2
W
Chaac
6,928
693
91
9
0
184,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role