Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
D0oTa12
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,396 Elo+
Solo
Anubis
Anubis
Gotrunks30000
Anubis
Level 66
God Stats
2W - 2L
1,797 SR
Queue Stats
405W - 418L
1,470 Elo+
Solo
King Arthur
King Arthur
Shallow Ruin
King Arthur
Level 79
God Stats
5W - 7L
1,425 SR
Queue Stats
81W - 52L
1,533 Elo+
Solo
Chiron
Chiron
zawar
Chiron
Level 158
God Stats
3W - 8L
1,410 SR
Queue Stats
76W - 88L
1,443 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,469 Elo+

VS

Team Averages
Level 110
1,546 SR
1,458 Elo+
Cu Chulainn
Cu Chulainn
HHQ44
Cu Chulainn
Level 147
God Stats
55W - 32L
1,582 SR
Queue Stats
572W - 621L
1,477 Elo+
Solo
Terra
Terra
Kratos513
Terra
Level 158
God Stats
3W - 0L
1,807 SR
Queue Stats
88W - 73L
1,570 Elo+
Solo
Danzaburou
Danzaburou
RRichieee
Danzaburou
Level 37
God Stats
12W - 11L
1,413 SR
Queue Stats
14W - 24L
1,272 Elo+
Solo
Pele
Pele
SaruStrayeurs
Pele
Level 82
God Stats
315W - 311L
1,540 SR
Queue Stats
373W - 401L
1,495 Elo+
Solo
Hera
Hera
darkmagician206
Hera
Level 125
God Stats
6W - 7L
1,388 SR
Queue Stats
224W - 199L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 0 / 2
4,389
549
3,339
4,506
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
D0oTa12
Heimdallr
3
0 / 1 / 1
3,224
403
690
2,041
443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 2 / 2
4,580
573
3,216
4,126
1,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
Shallow Ruin
King Arthur
7
1 / 0 / 0
4,566
571
3,670
6,968
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
zawar
Chiron
10
1 / 0 / 1
5,184
648
2,265
2,398
533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HHQ44
Cu Chulainn
10
0 / 1 / 0
5,235
654
4,525
6,783
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Kratos513
Terra
7
0 / 0 / 2
4,511
564
2,053
6,215
2,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
RRichieee
Danzaburou
8
1 / 1 / 0
4,295
537
2,160
4,208
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,329
541
365
3,219
828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 3 / 1
4,440
555
2,247
3,648
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
2
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
0
2
3
L
Heimdallr
D0oTa12
Heimdallr
0
1
1
0.5
L
2
2
2
1.5
W
Cu Chulainn
HHQ44
Cu Chulainn
0
1
0
0
W
Terra
Kratos513
Terra
0
0
2
1
W
Danzaburou
RRichieee
Danzaburou
1
1
0
1
W
0
1
0
0
L
King Arthur
Shallow Ruin
King Arthur
1
0
0
1
W
1
3
1
0.5
L
Chiron
zawar
Chiron
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
11,350
20,039
Taken
24,073
8,704
Mitigated
8,576
5,923
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,339
53
0
1,477
4,506
1,743
0
1,140
3,366
20,346
745
L
Heimdallr
D0oTa12
Heimdallr
690
462
0
788
2,041
443
0
404
1,637
0
4,368
L
3,216
317
0
1,512
4,126
1,500
0
2,354
1,772
26,613
691
W
Cu Chulainn
HHQ44
Cu Chulainn
4,525
646
0
1,733
6,783
3,666
0
0
6,783
0
37,085
W
Terra
Kratos513
Terra
2,053
146
209
2,413
6,215
2,272
0
2,291
3,924
11,757
288
W
Danzaburou
RRichieee
Danzaburou
2,160
990
0
1,925
4,208
1,076
0
1,161
3,047
0
25,093
W
365
0
0
0
3,219
828
0
1,139
2,080
0
27,166
L
King Arthur
Shallow Ruin
King Arthur
3,670
832
0
940
6,968
4,485
0
0
6,968
0
21,009
W
2,247
522
0
368
3,648
734
6
1,825
1,823
21,307
1,465
L
Chiron
zawar
Chiron
2,265
700
81
1,125
2,398
533
0
326
2,072
0
32,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,943
Gold Earned
22,810
209
Minions Killed
234
0
Camps Cleared
0
692,971
Distance Traveled
789,516
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,389
549
47
6
0
177,172
0
L
Heimdallr
3,224
403
5
1
0
50,845
0
L
Anubis
4,580
573
43
5
0
154,337
1
W
Cu Chulainn
5,235
654
68
9
0
139,521
0
W
Terra
4,511
564
20
3
0
168,597
1
W
Danzaburou
4,295
537
39
5
0
153,771
0
W
Pele
4,329
541
57
7
0
174,606
0
L
King Arthur
4,566
571
39
5
0
166,058
0
W
Hera
4,440
555
50
6
0
153,021
1
L
Chiron
5,184
648
75
9
0
144,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role