Player Matchup

Ymir
Ymir
EMGG_Wind
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,511 Elo+
Party 3
Hercules
Hercules
Opal_Blaster
Hercules
Level 122
God Stats
3W - 1L
1,521 SR
Queue Stats
92W - 81L
1,513 Elo+
Party 3
Sol
Sol
Umreli
Sol
Level 99
God Stats
2W - 2L
1,191 SR
Queue Stats
27W - 35L
1,454 Elo+
Party 1
Medusa
Medusa
Young Gelo
Medusa
Level 68
God Stats
14W - 11L
1,435 SR
Queue Stats
174W - 150L
1,485 Elo+
Solo
Lancelot
Lancelot
newbeginings777
Lancelot
Level 149
God Stats
5W - 0L
1,731 SR
Queue Stats
30W - 34L
1,515 Elo+
Party 1
Team Averages
Level 113
1,476 SR
1,495 Elo+

VS

Team Averages
Level 128
1,449 SR
1,518 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BigOdinosaur
Scylla
Level 162
God Stats
5W - 4L
1,586 SR
Queue Stats
63W - 55L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
Emma100510
Ao Kuang
Level 92
God Stats
0W - 3L
1,402 SR
Queue Stats
190W - 150L
1,474 Elo+
Solo
Hou Yi
Hou Yi
LunarTidez
Hou Yi
Level 144
God Stats
0W - 2L
1,226 SR
Queue Stats
22W - 18L
1,544 Elo+
Party 2
Loki
Loki
shipsmaster09
Loki
Level 86
God Stats
5W - 5L
1,532 SR
Queue Stats
191W - 170L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 2
6,136
558
4,097
12,106
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Opal_Blaster
Hercules
12
7 / 2 / 1
8,074
734
6,054
8,769
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Umreli
Sol
12
1 / 1 / 3
6,724
611
1,570
4,633
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Young Gelo
Medusa
11
0 / 2 / 1
5,941
540
6,594
6,002
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
12
4 / 1 / 1
6,719
611
3,237
6,697
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 0 / 3
5,256
478
3,738
9,443
6,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
10
0 / 3 / 2
5,709
519
2,284
5,133
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Emma100510
Ao Kuang
8
2 / 5 / 0
5,542
504
2,671
6,062
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
LunarTidez
Hou Yi
11
3 / 2 / 5
6,050
550
8,875
5,359
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 3
5,900
536
6,800
7,401
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
10
10
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
3
2.5
L
Scylla
0
3
2
0.33
W
Ymir
0
4
2
0.25
L
Ao Kuang
Emma100510
Ao Kuang
2
5
0
0.4
L
Hou Yi
LunarTidez
Hou Yi
3
2
5
2.75
W
Hercules
Opal_Blaster
Hercules
7
2
1
3.75
W
Sol
Umreli
Sol
1
1
3
2.5
W
Medusa
Young Gelo
Medusa
0
2
1
0.25
W
Lancelot
4
1
1
4.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
24,368
38,207
Taken
33,398
17,786
Mitigated
14,296
9,602
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,738
405
202
4,825
9,443
6,146
0
1,775
7,668
25,982
0
L
Scylla
2,284
286
0
688
5,133
1,453
0
1,853
3,280
31,224
1,547
W
Ymir
4,097
779
69
2,803
12,106
7,575
28
3,392
8,714
13,474
971
L
Ao Kuang
Emma100510
Ao Kuang
2,671
389
0
1,718
6,062
2,841
0
0
6,062
15,884
0
L
Hou Yi
LunarTidez
Hou Yi
8,875
4,729
0
1,195
5,359
1,674
0
615
4,744
0
39,304
W
Hercules
Opal_Blaster
Hercules
6,054
1,570
0
1,785
8,769
4,102
0
2,618
5,865
0
38,878
W
Sol
Umreli
Sol
1,570
291
0
2,101
4,633
1,202
621
1,209
3,424
34,463
0
W
Medusa
Young Gelo
Medusa
6,594
1,276
0
858
6,002
1,869
159
754
5,248
0
54,892
W
Lancelot
3,237
818
0
1,986
6,697
3,038
350
393
6,263
0
52,543
L
6,800
1,495
0
2,636
7,401
2,182
0
1,256
6,145
0
35,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
28,457
334
Minions Killed
245
0
Camps Cleared
0
1,129,678
Distance Traveled
1,058,321
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,256
478
36
3
0
197,071
0
L
Scylla
5,709
519
73
7
0
225,512
1
W
Ymir
6,136
558
25
2
0
222,630
0
L
Ao Kuang
5,542
504
21
2
0
170,734
0
L
Hou Yi
6,050
550
56
5
0
210,164
2
W
Hercules
8,074
734
73
7
0
193,730
0
W
Sol
6,724
611
61
6
0
229,437
0
W
Medusa
5,941
540
88
8
0
211,378
0
W
Lancelot
6,719
611
87
8
0
272,503
0
L
Loki
5,900
536
59
5
0
254,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role