Player Matchup

Cerberus
Cerberus
Platinum III
Bones
Cerberus
Platinum III
Level 166
God Stats
4W - 1L
2,188 SR
Queue Stats
58W - 13L
2,145 MMR
Party 1
Apollo
Apollo
Diamond I
Hamаs
Apollo
Diamond I
Level 154
God Stats
3W - 0L
1,999 SR
Queue Stats
27W - 10L
2,612 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Scorpio
Ne Zha
Diamond I
Level 157
God Stats
2W - 0L
1,364 SR
Queue Stats
49W - 11L
2,604 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,850 SR
2,454 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,650 SR
2,446 MMR
Cthulhu
Cthulhu
Diamond IV
Cloggedbean181
Cthulhu
Diamond IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 49L
2,051 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond II
Tàcø
Morgan Le Fay
Diamond II
Level 176
God Stats
14W - 3L
1,842 SR
Queue Stats
39W - 12L
2,591 MMR
Party 2
Medusa
Medusa
Diamond I
Zriyxx
Medusa
Diamond I
Level 187
God Stats
2W - 2L
1,606 SR
Queue Stats
42W - 16L
2,696 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bones
Cerberus
16
6 / 0 / 7
10,493
874
11,559
15,318
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Hamаs
Apollo
15
6 / 4 / 7
10,040
837
12,752
11,908
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Scorpio
Ne Zha
13
1 / 3 / 7
8,796
733
8,088
14,281
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AchillesAphroditePersephoneOdinMulan

VS

Bans
ThothHorusVulcanKuzenboRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,906
659
8,325
13,381
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
Tàcø
Morgan Le Fay
14
2 / 4 / 4
8,398
700
7,883
7,983
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Zriyxx
Medusa
13
5 / 5 / 1
8,656
721
15,172
13,450
5,455
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bones
Cerberus
6
0
7
9.5
L
0
4
5
0.63
W
Apollo
Hamаs
Apollo
6
4
7
2.38
W
Ne Zha
Scorpio
Ne Zha
1
3
7
1.5
L
Morgan Le Fay
Tàcø
Morgan Le Fay
2
4
4
1
L
Medusa
Zriyxx
Medusa
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,399
Damage
31,380
41,507
Taken
34,814
28,310
Mitigated
18,695
19,193
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bones
Cerberus
11,559
714
0
8,083
15,318
13,989
322
6,229
8,221
31,263
792
L
8,325
820
26
1,309
13,381
10,875
0
3,695
8,420
21,094
458
W
Apollo
Hamаs
Apollo
12,752
8,263
0
6,143
11,908
5,204
2,542
4,370
7,188
0
48,878
W
Ne Zha
Scorpio
Ne Zha
8,088
2,487
0
4,967
14,281
9,117
100
4,078
9,709
353
35,445
L
Morgan Le Fay
Tàcø
Morgan Le Fay
7,883
1,018
0
817
7,983
2,365
0
2,517
5,018
33,495
0
L
Medusa
Zriyxx
Medusa
15,172
8,250
0
2,942
13,450
5,455
0
4,725
7,814
0
31,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
24,960
175
Minions Killed
145
0
Camps Cleared
0
673,787
Distance Traveled
634,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,493
874
53
4
0
243,367
0
L
Cthulhu
7,906
659
34
3
0
216,757
0
W
Apollo
10,040
837
69
6
0
205,687
0
W
Ne Zha
8,796
733
53
4
0
224,733
0
L
Morgan Le Fay
8,398
700
73
6
0
200,927
0
L
Medusa
8,656
721
38
3
0
216,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role