Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
SportyDuckling1
Guan Yu
Platinum IV
Level 201
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 219L
1,649 MMR
Party 1
Artio
Artio
Platinum V
Tempestglokvy
Artio
Platinum V
Level 125
God Stats
13W - 13L
1,732 SR
Queue Stats
128W - 119L
1,841 MMR
Party 2
Bakasura
Bakasura
Gold III
Trenzend
Bakasura
Gold III
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 39L
1,736 MMR
Solo
Thanatos
Thanatos
Platinum IV
notkraioh
Thanatos
Platinum IV
Level 103
God Stats
7W - 4L
1,758 SR
Queue Stats
55W - 41L
1,843 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,598 SR
1,714 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,626 SR
1,708 MMR
Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
IPlayForBewbz
Hercules
Platinum IV
Level 69
God Stats
1W - 2L
1,348 SR
Queue Stats
54W - 28L
1,792 MMR
Solo
Jing Wei
Jing Wei
Gold III
WeatherTechPro
Jing Wei
Gold III
Level 100
God Stats
3W - 0L
1,868 SR
Queue Stats
56W - 47L
1,522 MMR
Party 3
Geb
Geb
Platinum I
bambam1758
Geb
Platinum I
Level 146
God Stats
22W - 12L
1,757 SR
Queue Stats
143W - 133L
2,012 MMR
Party 3
Sol
Sol
Gold I
iambabygroot
Sol
Gold I
Level 60
God Stats
8W - 6L
1,656 SR
Queue Stats
92W - 89L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,295
659
349
1,841
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

2
0 / 2 / 0
2,676
535
491
1,813
513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

5
0 / 1 / 1
3,181
636
866
3,304
1,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Trenzend
Bakasura
5
1 / 0 / 0
3,143
629
579
3,652
1,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
notkraioh
Thanatos
5
0 / 4 / 1
3,056
611
1,692
4,233
957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorScyllaAthenaChang'eThoth

VS

Bans
AgniArachneSusanoBellonaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
1 / 0 / 1
4,226
845
1,322
2,369
523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
IPlayForBewbz
Hercules
7
3 / 0 / 0
3,813
763
1,988
2,592
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
6
1 / 1 / 0
3,429
686
2,630
2,443
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 1
3,822
764
1,509
2,288
841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,749
950
1,034
2,155
387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
8
8
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Cupid
 
Cupid
1
0
1
1.5
W
Hercules
IPlayForBewbz
Hercules
3
0
0
3
L
0
2
0
0
L
0
1
1
0.5
L
Bakasura
Trenzend
Bakasura
1
0
0
1
W
Jing Wei
1
1
0
1
W
1
0
1
1.5
W
2
0
0
2
L
Thanatos
notkraioh
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,977
Damage
8,483
14,843
Taken
11,847
4,738
Mitigated
3,126
5,172
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
349
136
0
500
1,841
363
0
0
1,841
12,751
345
W
Cupid
 
Cupid
1,322
526
0
1,465
2,369
523
0
94
2,275
0
22,455
W
Hercules
IPlayForBewbz
Hercules
1,988
786
0
2,003
2,592
837
0
255
2,337
0
16,674
L
491
263
0
223
1,813
513
0
910
903
0
3,813
L
866
62
280
1,120
3,304
1,666
0
234
3,070
7,996
0
L
Bakasura
Trenzend
Bakasura
579
346
0
1,038
3,652
1,239
0
952
2,700
0
7,087
W
Jing Wei
2,630
2,019
0
950
2,443
538
0
414
1,987
0
16,895
W
1,509
139
0
1,408
2,288
841
0
452
1,836
8,799
0
W
1,034
851
0
1,836
2,155
387
430
0
2,155
19,612
5,307
L
Thanatos
notkraioh
Thanatos
1,692
439
0
2,011
4,233
957
0
323
3,910
0
12,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,351
Gold Earned
20,039
91
Minions Killed
156
0
Camps Cleared
0
468,781
Distance Traveled
517,365
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,295
659
27
5
0
107,069
0
W
Cupid
4,226
845
37
7
0
92,146
0
W
Hercules
3,813
763
38
8
0
120,685
0
L
Guan Yu
2,676
535
9
2
0
33,764
0
L
Artio
3,181
636
7
1
0
101,131
0
L
Bakasura
3,143
629
27
5
0
113,269
0
W
Jing Wei
3,429
686
29
6
0
108,543
0
W
Geb
3,822
764
12
2
0
108,088
3
W
Sol
4,749
950
40
8
0
87,903
0
L
Thanatos
3,056
611
21
4
0
113,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role