Player Matchup

Sol
Sol
Limit x Breaker
Sol
Level 17
God Stats
10W - 14L
1,440 SR
Queue Stats
44W - 38L
1,421 Elo+
Party 1
Horus
Horus
NamesDontExist
Horus
Level 121
God Stats
2W - 0L
1,680 SR
Queue Stats
59W - 43L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ohhitsmehh
Ah Muzen Cab
Level 140
God Stats
2W - 2L
1,454 SR
Queue Stats
54W - 45L
1,441 Elo+
Party 1
Team Averages
Level 93
1,525 SR
1,444 Elo+

VS

Team Averages
Level 78
1,394 SR
1,335 Elo+
Vulcan
Vulcan
ChefBoyRBlast
Vulcan
Level 48
God Stats
78W - 106L
1,394 SR
Queue Stats
147W - 202L
1,328 Elo+
Solo
Neith
Neith
CurvyBunni
Neith
Level 68
God Stats
60W - 62L
1,483 SR
Queue Stats
149W - 125L
1,412 Elo+
Solo
Ah Puch
Ah Puch
XxChAoTiCWrAtHxX
Ah Puch
Level 118
God Stats
10W - 14L
1,306 SR
Queue Stats
86W - 104L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
8,073
807
6,284
6,440
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 6
8,046
805
4,467
8,676
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Ohhitsmehh
Ah Muzen Cab
14
5 / 0 / 7
8,732
873
6,811
9,385
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,065
607
5,404
6,646
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
1 / 5 / 3
6,668
667
5,399
9,224
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 3 / 0
5,916
592
1,846
3,035
814
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
2
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Neith
1
5
3
0.5
W
3
2
9
3.75
W
4
2
6
3.5
W
Ah Muzen Cab
Ohhitsmehh
Ah Muzen Cab
5
0
7
8.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,562
Damage
12,649
24,501
Taken
18,905
11,355
Mitigated
6,217
7,888
Healing
1,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,404
74
0
500
6,646
2,199
0
1,263
5,163
16,620
0
L
Neith
5,399
1,885
0
1,323
9,224
3,204
0
3,928
5,029
0
16,335
W
6,284
1,204
0
2,672
6,440
1,978
1,367
2,649
3,791
30,085
1,847
W
4,467
1,569
1,398
2,412
8,676
6,145
269
1,436
7,240
0
13,940
W
Ah Muzen Cab
Ohhitsmehh
Ah Muzen Cab
6,811
1,505
0
1,406
9,385
3,232
929
3,221
6,164
0
42,869
L
1,846
0
0
9
3,035
814
0
1,018
1,906
5,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
18,649
147
Minions Killed
63
0
Camps Cleared
0
539,421
Distance Traveled
374,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,065
607
24
2
0
168,653
0
L
Neith
6,668
667
27
3
0
139,995
0
W
Sol
8,073
807
56
6
0
160,001
0
W
Horus
8,046
805
28
3
0
184,274
0
W
Ah Muzen Cab
8,732
873
63
6
0
195,146
0
L
Ah Puch
5,916
592
12
1
0
65,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role