Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
EKOH173
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2
Yemoja
Yemoja
ILLICITxRAIN
Yemoja
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,601 Elo+
Party 2
Khepri
Khepri
armstrong12345
Khepri
Level 79
God Stats
6W - 2L
1,927 SR
Queue Stats
88W - 74L
1,507 Elo+
Party 1
Artemis
Artemis
thelastmacaw
Artemis
Level 125
God Stats
7W - 9L
1,386 SR
Queue Stats
127W - 132L
1,500 Elo+
Party 1
Team Averages
Level 97
1,563 SR
1,481 Elo+

VS

Team Averages
Level 118
1,479 SR
1,483 Elo+
Zeus
Zeus
DaddySteele
Zeus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
Darkkingflo
Ne Zha
Level 145
God Stats
6W - 0L
1,681 SR
Queue Stats
108W - 105L
1,471 Elo+
Solo
Jing Wei
Jing Wei
ItsYaBoiMigs
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,476 Elo+
Party 3
Achilles
Achilles
TheSpaceMoose
Achilles
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 264L
1,466 Elo+
Solo
Yemoja
Yemoja
traviezo_scott19
Yemoja
Level 98
God Stats
2W - 2L
1,212 SR
Queue Stats
298W - 292L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 3 / 1
5,318
665
245
3,118
776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
12
1 / 3 / 0
6,489
811
4,442
7,234
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Yemoja
12
0 / 3 / 0
6,291
786
4,527
9,913
5,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
0 / 2 / 1
6,561
820
3,263
11,684
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
thelastmacaw
Artemis
12
0 / 2 / 1
5,849
731
8,042
6,187
2,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,716
965
13,377
2,985
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
4 / 0 / 8
8,029
1,004
9,308
7,046
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
ItsYaBoiMigs
Jing Wei
13
1 / 1 / 6
7,508
939
4,212
5,142
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TheSpaceMoose
Achilles
14
6 / 1 / 6
8,242
1,030
5,950
8,110
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 9
7,952
994
3,226
6,659
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
1
Kills
13
13
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
1
0.17
W
2
0
8
6
W
Ne Zha
4
0
8
8
L
Sol
1
3
0
0.33
L
Yemoja
0
3
0
0
W
Jing Wei
ItsYaBoiMigs
Jing Wei
1
1
6
4
W
Achilles
TheSpaceMoose
Achilles
6
1
6
9
L
0
2
1
0.25
L
Artemis
thelastmacaw
Artemis
0
2
1
0.25
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,519
Damage
36,073
38,136
Taken
29,942
17,823
Mitigated
19,781
11,060
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
245
0
0
2
3,118
776
0
1,522
1,552
0
851
W
13,377
165
1,066
937
2,985
1,171
687
1,937
1,048
20,399
0
W
Ne Zha
9,308
205
804
1,279
7,046
3,374
915
2,399
4,647
0
23,733
L
Sol
4,442
278
0
1,692
7,234
2,442
0
3,773
3,423
16,706
0
L
Yemoja
4,527
286
1,950
1,664
9,913
5,918
0
3,550
6,181
9,927
0
W
Jing Wei
ItsYaBoiMigs
Jing Wei
4,212
3,024
449
417
5,142
2,084
987
2,156
2,986
0
12,737
W
Achilles
TheSpaceMoose
Achilles
5,950
665
1,650
1,858
8,110
9,000
197
3,042
5,068
0
12,329
L
3,263
63
307
3,773
11,684
6,434
0
4,423
7,036
10,923
0
L
Artemis
thelastmacaw
Artemis
8,042
1,818
1,074
598
6,187
2,253
0
3,312
2,827
0
12,819
W
3,226
148
3,067
1,430
6,659
4,152
439
2,698
3,961
9,792
419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,508
Gold Earned
39,447
71
Minions Killed
102
0
Camps Cleared
0
671,507
Distance Traveled
821,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,318
665
3
0
0
69,993
0
W
Zeus
7,716
965
13
2
0
155,244
0
W
Ne Zha
8,029
1,004
26
3
0
184,472
0
L
Sol
6,489
811
31
4
0
149,800
0
L
Yemoja
6,291
786
4
1
0
127,857
0
W
Jing Wei
7,508
939
30
4
0
162,214
0
W
Achilles
8,242
1,030
20
3
0
157,135
0
L
Khepri
6,561
820
19
2
0
169,466
0
L
Artemis
5,849
731
14
2
0
154,391
0
W
Yemoja
7,952
994
13
2
0
162,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role