Player Matchup

Geb
Geb
FisherOnHulu
Geb
Level 126
God Stats
12W - 13L
1,494 SR
Queue Stats
239W - 230L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GigaMutation
Cu Chulainn
Level 87
God Stats
10W - 9L
1,204 SR
Queue Stats
224W - 212L
1,505 Elo+
Party 1
Ra
Ra
QuickWK
Ra
Level 116
God Stats
11W - 10L
1,541 SR
Queue Stats
243W - 224L
1,515 Elo+
Party 1
Izanami
Izanami
Trebulala
Izanami
Level 123
God Stats
13W - 3L
1,931 SR
Queue Stats
22W - 4L
1,867 Elo+
Party 2
Artio
Artio
nerua1
Artio
Level 114
God Stats
7W - 2L
1,953 SR
Queue Stats
8W - 2L
1,868 Elo+
Party 2
Team Averages
Level 113
1,625 SR
1,653 Elo+

VS

Team Averages
Level 131
1,557 SR
1,479 Elo+
Chiron
Chiron
 
Chiron
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
PapaThiqqTTV
Ravana
Level 126
God Stats
5W - 3L
1,659 SR
Queue Stats
109W - 137L
1,481 Elo+
Party 4
Thoth
Thoth
SlappedSalami
Thoth
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,452 Elo+
Party 3
Chaac
Chaac
Synthdrake
Chaac
Level 142
God Stats
4W - 7L
1,628 SR
Queue Stats
151W - 180L
1,500 Elo+
Party 4
Ymir
Ymir
sharod_The_GOAT
Ymir
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 79L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
5,887
589
3,420
4,588
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GigaMutation
Cu Chulainn
12
1 / 1 / 0
7,028
703
4,571
6,388
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 0
6,804
680
444
2,107
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Trebulala
Izanami
12
4 / 0 / 2
6,750
675
6,139
3,853
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
nerua1
Artio
11
0 / 0 / 6
6,173
617
2,601
5,975
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 3 / 0
4,796
480
2,867
5,660
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
10
0 / 2 / 0
5,067
507
2,366
6,011
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
5,937
594
915
2,676
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
11
1 / 1 / 0
6,334
633
3,673
8,554
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
4,991
499
636
6,974
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
W
2
0
4
4
W
Cu Chulainn
GigaMutation
Cu Chulainn
1
1
0
1
L
Ravana
0
2
0
0
W
1
0
0
1
L
0
1
0
0
L
Chaac
1
1
0
1
W
Izanami
Trebulala
Izanami
4
0
2
5
W
Artio
nerua1
Artio
0
0
6
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,175
Damage
10,457
22,911
Taken
29,875
9,906
Mitigated
12,003
10,754
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,867
1,043
558
1,186
5,660
1,191
0
1,981
3,679
0
35,443
W
3,420
204
0
3,204
4,588
1,512
0
169
4,419
33,566
1,776
W
Cu Chulainn
GigaMutation
Cu Chulainn
4,571
1,354
0
1,303
6,388
2,606
0
0
6,388
0
50,891
L
Ravana
2,366
410
0
3,083
6,011
1,615
0
1,317
4,694
0
33,097
W
444
0
180
1,118
2,107
521
0
746
1,361
51,027
0
L
915
88
0
500
2,676
660
0
1,183
1,493
44,494
0
L
Chaac
3,673
850
0
2,866
8,554
4,502
0
573
7,981
0
42,290
W
Izanami
Trebulala
Izanami
6,139
4,737
0
1,538
3,853
1,108
963
75
3,778
0
66,829
W
Artio
nerua1
Artio
2,601
348
440
2,971
5,975
4,159
290
561
5,414
12,819
63
L
636
216
0
2,513
6,974
4,035
0
1,348
5,626
12,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
27,125
411
Minions Killed
363
0
Camps Cleared
0
1,155,774
Distance Traveled
1,095,254
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,796
480
75
8
0
204,265
1
W
Geb
5,887
589
62
6
0
266,697
1
W
Cu Chulainn
7,028
703
86
9
0
223,057
2
L
Ravana
5,067
507
84
8
0
245,286
0
W
Ra
6,804
680
125
13
0
231,941
0
L
Thoth
5,937
594
92
9
0
210,434
4
L
Chaac
6,334
633
93
9
0
231,856
0
W
Izanami
6,750
675
122
12
0
198,503
0
W
Artio
6,173
617
16
2
0
235,576
5
L
Ymir
4,991
499
19
2
0
203,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role