Player Matchup

Ne Zha
Ne Zha
Bauleble
Ne Zha
Level 103
God Stats
1W - 3L
1,472 SR
Queue Stats
110W - 102L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
D1rtyy
Tsukuyomi
Level 154
God Stats
2W - 1L
1,645 SR
Queue Stats
37W - 24L
1,615 Elo+
Party 1
Chronos
Chronos
Jungler1Ttrick
Chronos
Level 77
God Stats
0W - 1L
1,437 SR
Queue Stats
30W - 20L
1,583 Elo+
Party 1
Artemis
Artemis
MoistMama69420
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,574 Elo+
Party 1
Geb
Geb
Prophet of Will
Geb
Level 135
God Stats
1W - 3L
1,473 SR
Queue Stats
200W - 200L
1,549 Elo+
Solo
Team Averages
Level 106
1,505 SR
1,564 Elo+

VS

Team Averages
Level 134
1,608 SR
1,595 Elo+
Ratatoskr
Ratatoskr
CRKG NIGHTMR
Ratatoskr
Level 116
God Stats
4W - 2L
1,453 SR
Queue Stats
310W - 304L
1,474 Elo+
Solo
Poseidon
Poseidon
SargeArchDornan
Poseidon
Level 147
God Stats
7W - 2L
1,805 SR
Queue Stats
438W - 420L
1,618 Elo+
Party 3
Chaac
Chaac
TotalTomatoTime
Chaac
Level 156
God Stats
6W - 3L
1,659 SR
Queue Stats
233W - 212L
1,604 Elo+
Party 3
Merlin
Merlin
Walyko
Merlin
Level 127
God Stats
2W - 2L
1,317 SR
Queue Stats
141W - 105L
1,673 Elo+
Party 2
Rama
Rama
solsticexii
Rama
Level 125
God Stats
7W - 2L
1,806 SR
Queue Stats
111W - 94L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bauleble
Ne Zha
17
4 / 1 / 2
8,394
839
10,969
7,219
5,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
D1rtyy
Tsukuyomi
12
3 / 8 / 3
7,297
730
9,185
10,445
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 7
6,945
695
6,418
10,921
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 6
7,687
769
12,037
7,054
2,759
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,400
240
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CRKG NIGHTMR
Ratatoskr
13
2 / 2 / 11
8,322
832
5,135
12,640
6,058
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
16
7 / 1 / 6
9,256
926
6,212
5,859
1,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 11
8,561
856
8,913
13,563
9,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Walyko
Merlin
16
1 / 1 / 13
8,478
848
6,520
6,952
2,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 13
8,499
850
4,581
6,801
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
7
Kills
18
18
Deaths
8
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bauleble
Ne Zha
4
1
2
5
W
Ratatoskr
CRKG NIGHTMR
Ratatoskr
2
2
11
3.75
L
Tsukuyomi
D1rtyy
Tsukuyomi
3
8
3
0.56
L
0
6
7
0.58
L
0
3
6
1
L
0
0
0
0
W
Poseidon
7
1
6
10
W
5
2
11
5.25
W
Merlin
Walyko
Merlin
1
1
13
7.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,609
Damage
31,361
35,639
Taken
45,815
15,414
Mitigated
21,670
6,495
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bauleble
Ne Zha
10,969
962
165
2,200
7,219
5,071
0
2,219
5,000
0
30,988
W
Ratatoskr
CRKG NIGHTMR
Ratatoskr
5,135
421
1,425
5,534
12,640
6,058
0
2,376
10,264
0
8,310
L
Tsukuyomi
D1rtyy
Tsukuyomi
9,185
2,162
118
206
10,445
3,764
0
3,598
6,847
0
15,978
L
6,418
635
631
837
10,921
3,820
0
3,327
7,594
11,039
31
L
12,037
5,366
536
1,802
7,054
2,759
0
3,508
3,546
0
23,611
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
6,212
346
1,521
2,103
5,859
1,821
364
1,011
4,848
24,532
723
W
8,913
624
750
4,922
13,563
9,004
0
1,125
12,438
0
18,343
W
Merlin
Walyko
Merlin
6,520
46
254
1,424
6,952
2,846
483
858
6,094
22,469
0
W
4,581
2,510
2,202
2,020
6,801
1,941
650
1,017
5,784
0
9,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
43,116
97
Minions Killed
120
0
Camps Cleared
0
704,128
Distance Traveled
948,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,394
839
35
4
0
193,256
0
W
Ratatoskr
8,322
832
12
1
0
208,242
0
L
Tsukuyomi
7,297
730
21
2
0
171,696
0
L
Chronos
6,945
695
11
1
0
183,707
0
L
Artemis
7,687
769
30
3
0
155,469
0
L
Geb
2,400
240
0
0
0
0
0
W
Poseidon
9,256
926
46
5
0
172,510
0
W
Chaac
8,561
856
15
2
0
201,539
0
W
Merlin
8,478
848
29
3
0
201,524
0
W
Rama
8,499
850
18
2
0
164,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role