Player Matchup

Atlas
Atlas
DecidedCross1
Atlas
Level 117
God Stats
1W - 2L
1,297 SR
Queue Stats
70W - 79L
1,414 Elo+
Solo
Cerberus
Cerberus
Dragre999
Cerberus
Level 155
God Stats
3W - 1L
1,438 SR
Queue Stats
92W - 97L
1,481 Elo+
Party 1
Poseidon
Poseidon
Emiliano280801
Poseidon
Level 88
God Stats
1W - 1L
1,306 SR
Queue Stats
9W - 7L
1,541 Elo+
Party 1
Odin
Odin
GABOSER0
Odin
Level 159
God Stats
10W - 2L
1,792 SR
Queue Stats
520W - 547L
1,500 Elo+
Party 1
Cupid
Cupid
Saantiagopochtli
Cupid
Level 99
God Stats
5W - 2L
1,713 SR
Queue Stats
685W - 673L
1,535 Elo+
Party 1
Team Averages
Level 124
1,509 SR
1,494 Elo+

VS

Team Averages
Level 106
1,534 SR
1,418 Elo+
Scylla
Scylla
BesiegtKrieger
Scylla
Level 110
God Stats
1W - 2L
1,285 SR
Queue Stats
62W - 59L
1,443 Elo+
Party 2
Cupid
Cupid
FONZE___
Cupid
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 133L
1,248 Elo+
Solo
Raijin
Raijin
bakedBatman
Raijin
Level 106
God Stats
2W - 4L
1,697 SR
Queue Stats
198W - 213L
1,480 Elo+
Solo
Nut
Nut
jawar692
Nut
Level 100
God Stats
1W - 4L
1,397 SR
Queue Stats
242W - 239L
1,464 Elo+
Solo
Khepri
Khepri
thatevilthing
Khepri
Level 106
God Stats
1W - 1L
1,792 SR
Queue Stats
65W - 58L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 11
10,357
797
11,952
13,452
5,525
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dragre999
Cerberus
16
3 / 2 / 18
9,898
761
9,977
13,684
14,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
17
6 / 0 / 14
10,646
819
10,586
6,858
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
18
4 / 0 / 23
10,666
820
8,440
12,891
10,919
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

17
8 / 2 / 15
10,613
816
10,992
10,959
3,773
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,549
658
13,748
10,162
3,912
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
FONZE___
Cupid
14
2 / 6 / 4
8,520
655
5,825
9,555
3,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
13
1 / 6 / 3
8,366
644
7,569
8,820
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 2
8,273
636
7,304
9,705
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 7 / 4
8,600
662
6,399
17,578
18,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
28
Kills
7
8
Deaths
28
81
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
7
4
11
3.13
W
Cerberus
Dragre999
Cerberus
3
2
18
6
W
Poseidon
6
0
14
13
L
Cupid
FONZE___
Cupid
2
6
4
0.67
W
Odin
4
0
23
15.5
W
8
2
15
7.75
L
Raijin
1
6
3
0.42
L
3
4
2
1
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,947
Damage
40,845
57,844
Taken
55,820
36,570
Mitigated
32,356
29,016
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,748
442
405
1,168
10,162
3,912
0
6,206
3,956
27,952
355
W
11,952
3,145
851
2,185
13,452
5,525
1,627
7,003
6,449
25,684
210
W
Cerberus
Dragre999
Cerberus
9,977
219
0
2,606
13,684
14,111
601
4,048
9,636
21,750
371
W
Poseidon
10,586
651
2,577
657
6,858
2,242
1,255
4,136
2,722
36,152
0
L
Cupid
FONZE___
Cupid
5,825
3,272
2,446
1,203
9,555
3,408
0
6,922
2,633
0
13,065
W
Odin
8,440
1,705
3,799
3,406
12,891
10,919
870
6,218
6,673
2,615
16,381
W
10,992
5,286
7,105
5,830
10,959
3,773
2,093
6,157
4,802
0
23,673
L
Raijin
7,569
606
818
291
8,820
2,759
0
6,466
2,354
16,947
0
L
7,304
3,940
1,056
1,569
9,705
3,674
0
6,748
2,957
0
16,999
L
6,399
397
390
1,281
17,578
18,603
0
8,246
9,332
15,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,180
Gold Earned
42,308
156
Minions Killed
108
0
Camps Cleared
0
1,238,918
Distance Traveled
979,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,549
658
38
3
0
221,953
0
W
Atlas
10,357
797
23
2
0
203,846
0
W
Cerberus
9,898
761
41
3
0
248,216
0
W
Poseidon
10,646
819
35
3
0
280,661
0
L
Cupid
8,520
655
21
2
0
193,084
0
W
Odin
10,666
820
30
2
0
277,241
0
W
Cupid
10,613
816
27
2
0
228,954
0
L
Raijin
8,366
644
19
1
0
205,402
0
L
Nut
8,273
636
23
2
0
156,364
0
L
Khepri
8,600
662
7
1
0
202,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role