Player Matchup

Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ggraff4706
Ra
Level 144
God Stats
2W - 2L
1,476 SR
Queue Stats
169W - 180L
1,404 Elo+
Party 1
Arachne
Arachne
Remi4799
Arachne
Level 136
God Stats
7W - 3L
1,552 SR
Queue Stats
72W - 79L
1,420 Elo+
Party 1
Team Averages
Level 133
1,509 SR
1,441 Elo+

VS

Team Averages
Level 138
1,518 SR
1,458 Elo+
Discordia
Discordia
linternaverde11
Discordia
Level 144
God Stats
4W - 5L
1,501 SR
Queue Stats
248W - 255L
1,511 Elo+
Solo
Loki
Loki
rocknismabiz
Loki
Level 114
God Stats
45W - 45L
1,501 SR
Queue Stats
84W - 89L
1,392 Elo+
Solo
Cthulhu
Cthulhu
xGRAFIXZx
Cthulhu
Level 156
God Stats
68W - 48L
1,552 SR
Queue Stats
351W - 359L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 2 / 7
7,467
747
7,745
10,810
9,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 5
7,731
773
5,078
4,143
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Remi4799
Arachne
11
3 / 2 / 4
7,239
724
4,358
8,333
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
linternaverde11
Discordia
12
0 / 2 / 3
6,468
647
5,284
4,932
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 5 / 0
7,513
751
4,940
8,322
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
xGRAFIXZx
Cthulhu
11
1 / 2 / 4
6,942
694
7,153
10,190
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
6
6
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
7
2.75
W
3
2
5
2.75
W
Arachne
Remi4799
Arachne
3
2
4
2.5
L
Discordia
linternaverde11
Discordia
0
2
3
0.75
L
5
5
0
1
L
Cthulhu
xGRAFIXZx
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,181
Damage
17,377
23,286
Taken
23,444
14,182
Mitigated
12,344
8,225
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,745
708
134
2,727
10,810
9,430
28
5,261
4,629
0
17,278
W
5,078
69
1,464
1,256
4,143
1,300
90
1,945
1,781
32,896
0
W
Arachne
Remi4799
Arachne
4,358
3,449
0
2,644
8,333
3,452
63
4,038
3,775
0
17,103
L
Discordia
linternaverde11
Discordia
5,284
287
0
1,840
4,932
1,367
0
1,545
3,196
24,120
767
L
4,940
606
0
1,651
8,322
3,292
0
1,658
6,344
123
21,575
L
Cthulhu
xGRAFIXZx
Cthulhu
7,153
88
25
2,949
10,190
7,685
0
1,746
7,993
16,788
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
20,923
113
Minions Killed
117
0
Camps Cleared
0
573,878
Distance Traveled
561,173
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,467
747
26
3
0
173,773
0
W
Ra
7,731
773
65
7
0
205,760
3
W
Arachne
7,239
724
22
2
0
194,345
3
L
Discordia
6,468
647
31
3
0
185,518
0
L
Loki
7,513
751
49
5
0
179,220
0
L
Cthulhu
6,942
694
37
4
0
196,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role