Player Matchup

Janus
Janus
CEV0712
Janus
Level 97
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 65L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
Fw00ssh
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 99L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
HPLoveshaft
Cliodhna
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 20L
1,517 Elo+
Party 1
Sobek
Sobek
Lunpylart515
Sobek
Level 65
God Stats
2W - 1L
1,529 SR
Queue Stats
9W - 17L
1,308 Elo+
Party 3
Heimdallr
Heimdallr
VoodooSilk
Heimdallr
Level 25
God Stats
2W - 0L
1,709 SR
Queue Stats
6W - 15L
1,232 Elo+
Party 3
Team Averages
Level 63
1,548 SR
1,435 Elo+

VS

Team Averages
Level 31
1,587 SR
1,475 Elo+
Danzaburou
Danzaburou
Poketheice
Danzaburou
Level 7
God Stats
1W - 3L
1,828 SR
Queue Stats
26W - 27L
1,624 Elo+
Party 4
Sol
Sol
Steaknbaked
Sol
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 42L
1,303 Elo+
Solo
Surtr
Surtr
j5smited
Surtr
Level 32
God Stats
4W - 1L
1,872 SR
Queue Stats
5W - 12L
1,487 Elo+
Party 2
Atlas
Atlas
smokepng
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Mercury
Mercury
wop744
Mercury
Level 53
God Stats
0W - 1L
1,233 SR
Queue Stats
87W - 99L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CEV0712
Janus
17
13 / 1 / 3
11,258
704
11,582
6,257
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Fw00ssh
Jormungandr
14
0 / 1 / 6
8,083
505
7,982
13,217
14,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
HPLoveshaft
Cliodhna
14
5 / 3 / 8
8,407
525
8,469
13,012
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
4 / 2 / 7
8,332
521
7,666
16,609
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
VoodooSilk
Heimdallr
14
2 / 1 / 9
8,042
503
9,314
8,005
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Poketheice
Danzaburou
12
3 / 4 / 1
7,472
467
10,469
12,697
4,263
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 6 / 1
6,959
435
3,497
8,371
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
j5smited
Surtr
13
2 / 4 / 0
8,154
510
9,401
16,361
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Atlas
smokepng
Atlas
12
0 / 4 / 3
7,762
485
8,224
14,456
11,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mercury
wop744
Mercury
14
2 / 6 / 2
8,310
519
5,686
18,421
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
24
Kills
8
8
Deaths
24
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
CEV0712
Janus
13
1
3
14.5
W
Jormungandr
Fw00ssh
Jormungandr
0
1
6
3
W
Cliodhna
HPLoveshaft
Cliodhna
5
3
8
3
W
4
2
7
3.75
L
Danzaburou
Poketheice
Danzaburou
3
4
1
0.88
L
1
6
1
0.25
W
Heimdallr
VoodooSilk
Heimdallr
2
1
9
6.5
L
Surtr
j5smited
Surtr
2
4
0
0.5
L
Atlas
smokepng
Atlas
0
4
3
0.38
L
Mercury
wop744
Mercury
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,013
Damage
37,277
57,100
Taken
70,306
41,250
Mitigated
32,512
18,066
Healing
24,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CEV0712
Janus
11,582
230
0
476
6,257
2,292
447
1,229
5,028
71,222
1,749
W
Jormungandr
Fw00ssh
Jormungandr
7,982
1,985
0
1,474
13,217
14,230
0
1,187
11,285
49,729
960
W
Cliodhna
HPLoveshaft
Cliodhna
8,469
1,495
0
7,672
13,012
4,508
0
1,514
11,379
0
61,499
W
7,666
574
56
5,731
16,609
17,130
124
4,884
11,676
25,711
1,558
L
Danzaburou
Poketheice
Danzaburou
10,469
6,089
0
6,687
12,697
4,263
279
3,246
9,451
0
51,048
L
3,497
766
0
1,404
8,371
1,677
0
4,502
3,516
25,745
2,289
W
Heimdallr
VoodooSilk
Heimdallr
9,314
4,134
0
2,657
8,005
3,090
842
2,918
5,087
0
53,062
L
Surtr
j5smited
Surtr
9,401
3,585
0
5,493
16,361
9,396
6
9,685
6,596
720
44,928
L
Atlas
smokepng
Atlas
8,224
2,346
0
3,353
14,456
11,768
0
3,796
10,591
29,133
1,258
L
Mercury
wop744
Mercury
5,686
1,475
0
7,801
18,421
5,408
0
4,065
14,254
0
57,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
38,657
453
Minions Killed
340
0
Camps Cleared
0
1,629,390
Distance Traveled
1,727,515
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,258
704
129
8
0
335,435
0
W
Jormungandr
8,083
505
100
6
0
305,764
0
W
Cliodhna
8,407
525
88
6
0
373,768
3
W
Sobek
8,332
521
30
2
0
311,104
0
L
Danzaburou
7,472
467
96
6
0
329,132
0
L
Sol
6,959
435
49
3
0
309,152
0
W
Heimdallr
8,042
503
106
7
0
303,319
0
L
Surtr
8,154
510
69
4
0
296,507
0
L
Atlas
7,762
485
33
2
0
379,306
0
L
Mercury
8,310
519
93
6
0
413,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role