Player Matchup

Hun Batz
Hun Batz
DingleDom
Hun Batz
Level 169
God Stats
8W - 4L
1,635 SR
Queue Stats
102W - 118L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
EBKIGHT
Ao Kuang
Level 93
God Stats
10W - 12L
1,456 SR
Queue Stats
230W - 256L
1,456 Elo+
Party 3
Geb
Geb
SUS000SUS
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,398 Elo+
Solo
Charybdis
Charybdis
ShadowAxi
Charybdis
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
215W - 235L
1,465 Elo+
Party 3
Sol
Sol
cruzer710
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,529 Elo+
Party 1
Team Averages
Level 124
1,518 SR
1,473 Elo+

VS

Team Averages
Level 123
1,547 SR
1,489 Elo+
Chiron
Chiron
AGimpedOrphan
Chiron
Level 124
God Stats
5W - 2L
1,735 SR
Queue Stats
201W - 202L
1,387 Elo+
Solo
Pele
Pele
PrimeSigmatic
Pele
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 164L
1,501 Elo+
Solo
Freya
Freya
cesarmarciag
Freya
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,552 Elo+
Solo
Jormungandr
Jormungandr
silverpaw29
Jormungandr
Level 107
God Stats
3W - 2L
1,501 SR
Queue Stats
63W - 60L
1,501 Elo+
Party 2
Tiamat
Tiamat
ykfate
Tiamat
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DingleDom
Hun Batz
14
2 / 0 / 7
6,733
1,122
9,235
8,000
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
EBKIGHT
Ao Kuang
12
3 / 2 / 6
6,506
1,084
6,124
5,631
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 2
4,913
819
1,599
2,303
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
ShadowAxi
Charybdis
10
2 / 4 / 4
6,149
1,025
4,210
5,577
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 3 / 2
6,006
1,001
3,332
4,552
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 3
6,745
1,124
6,765
5,420
1,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 3 / 5
5,588
931
3,300
4,198
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 2 / 5
5,668
945
1,315
3,614
1,244
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
silverpaw29
Jormungandr
14
4 / 2 / 6
7,155
1,193
6,988
7,850
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
ykfate
Tiamat
12
0 / 0 / 8
6,104
1,017
3,792
8,323
6,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
10
Kills
10
10
Deaths
10
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Hun Batz
DingleDom
Hun Batz
2
0
7
5.5
L
Ao Kuang
EBKIGHT
Ao Kuang
3
2
6
3
W
0
3
5
0.83
L
0
1
2
1
L
Charybdis
ShadowAxi
Charybdis
2
4
4
1
W
0
2
5
1.25
L
3
3
2
1.33
W
Jormungandr
silverpaw29
Jormungandr
4
2
6
3.5
W
Tiamat
ykfate
Tiamat
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
22,160
26,063
Taken
29,405
11,329
Mitigated
15,728
7,867
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,765
928
671
1,284
5,420
1,946
0
2,719
2,654
0
11,467
L
Hun Batz
DingleDom
Hun Batz
9,235
1,123
280
3,304
8,000
3,519
0
4,073
3,927
0
22,724
L
Ao Kuang
EBKIGHT
Ao Kuang
6,124
1,212
134
1,494
5,631
4,057
0
3,140
2,491
8,553
0
W
3,300
625
111
228
4,198
1,299
0
1,486
2,632
0
9,450
L
1,599
184
0
484
2,303
869
0
584
1,719
2,390
0
L
Charybdis
ShadowAxi
Charybdis
4,210
2,322
63
663
5,577
1,663
0
2,423
3,154
0
8,611
W
1,315
453
153
574
3,614
1,244
0
790
2,785
3,371
276
L
3,332
521
349
1,096
4,552
1,221
0
1,857
2,695
8,378
94
W
Jormungandr
silverpaw29
Jormungandr
6,988
1,780
589
2,066
7,850
4,906
0
2,127
5,644
20,408
0
W
Tiamat
ykfate
Tiamat
3,792
503
1,179
4,300
8,323
6,333
27
3,467
4,642
5,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
31,260
48
Minions Killed
57
0
Camps Cleared
0
558,826
Distance Traveled
568,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,745
1,124
13
2
0
98,492
0
L
Hun Batz
6,733
1,122
18
3
0
167,750
0
L
Ao Kuang
6,506
1,084
4
1
0
135,876
0
W
Pele
5,588
931
11
2
0
110,148
0
L
Geb
4,913
819
3
1
0
32,589
0
L
Charybdis
6,149
1,025
13
2
0
103,467
0
W
Freya
5,668
945
14
2
0
99,502
0
L
Sol
6,006
1,001
10
2
0
119,144
0
W
Jormungandr
7,155
1,193
15
3
0
132,400
0
W
Tiamat
6,104
1,017
4
1
0
127,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role