Player Matchup

Ix Chel
Ix Chel
Platinum III
HIBACHI ICE
Ix Chel
Platinum III
Level 203
God Stats
0W - 1L
1,411 SR
Queue Stats
47W - 51L
1,697 MMR
Party 1
Bake Kujira
Bake Kujira
Platinum I
SpARqN
Bake Kujira
Platinum I
Level 192
God Stats
1W - 1L
1,610 SR
Queue Stats
47W - 37L
2,216 MMR
Party 1
Chiron
Chiron
Diamond IV
alasa
Chiron
Diamond IV
Level 149
God Stats
4W - 4L
1,638 SR
Queue Stats
58W - 52L
2,136 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 181
1,553 SR
2,016 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 80
1,705 SR
1,897 MMR
Ganesha
Ganesha
Gold III
KrazyKuz1250
Ganesha
Gold III
Level 125
God Stats
4W - 5L
1,548 SR
Queue Stats
29W - 15L
1,831 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
SunburntPanda
Morgan Le Fay
Gold I
Level 47
God Stats
17W - 9L
1,726 SR
Queue Stats
32W - 15L
1,930 MMR
Party 2
Danzaburou
Danzaburou
Gold I
ThePiffin
Danzaburou
Gold I
Level 69
God Stats
12W - 5L
1,841 SR
Queue Stats
32W - 15L
1,930 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HIBACHI ICE
Ix Chel
20
2 / 4 / 9
16,841
648
12,615
20,263
6,312
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
SpARqN
Bake Kujira
20
4 / 6 / 6
17,587
676
20,040
33,683
55,907
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
alasa
Chiron
20
8 / 2 / 6
19,597
754
27,264
17,702
5,640
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebNe ZhaKuzenboAgniAres

VS

Bans
Xing TianCharonVulcanBacchusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KrazyKuz1250
Ganesha
20
0 / 2 / 11
16,364
629
6,876
28,079
42,674
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
SunburntPanda
Morgan Le Fay
20
7 / 6 / 5
18,965
729
23,877
16,443
8,369
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
ThePiffin
Danzaburou
20
5 / 6 / 4
18,162
699
20,488
24,476
9,190
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
14
Kills
12
12
Deaths
14
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
HIBACHI ICE
Ix Chel
2
4
9
1.63
W
Ganesha
KrazyKuz1250
Ganesha
0
2
11
2.75
L
Bake Kujira
SpARqN
Bake Kujira
4
6
6
1.17
W
Morgan Le Fay
SunburntPanda
Morgan Le Fay
7
6
5
1.58
W
Danzaburou
ThePiffin
Danzaburou
5
6
4
1.17
L
Chiron
alasa
Chiron
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,919
Damage
51,241
71,648
Taken
68,998
67,859
Mitigated
60,233
18,550
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
HIBACHI ICE
Ix Chel
12,615
366
827
3,634
20,263
6,312
646
12,772
7,491
99,999
715
W
Ganesha
KrazyKuz1250
Ganesha
6,876
1,197
481
1,987
28,079
42,674
145
10,896
15,701
41,361
361
L
Bake Kujira
SpARqN
Bake Kujira
20,040
9,263
0
4,921
33,683
55,907
618
10,713
22,789
70,106
2,487
W
Morgan Le Fay
SunburntPanda
Morgan Le Fay
23,877
1,128
0
792
16,443
8,369
762
8,086
8,063
113,909
0
W
Danzaburou
ThePiffin
Danzaburou
20,488
8,390
0
7,225
24,476
9,190
2,163
9,514
14,271
0
116,330
L
Chiron
alasa
Chiron
27,264
6,763
1,320
7,848
17,702
5,640
2,544
7,317
10,364
0
167,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
53,491
381
Minions Killed
320
0
Camps Cleared
0
1,445,875
Distance Traveled
1,444,317
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
16,841
648
119
5
0
468,371
5
W
Ganesha
16,364
629
15
1
0
498,393
10
L
Bake Kujira
17,587
676
79
3
0
496,895
1
W
Morgan Le Fay
18,965
729
148
6
0
498,853
2
W
Danzaburou
18,162
699
157
6
0
447,071
0
L
Chiron
19,597
754
183
7
0
480,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role