Player Matchup

Yemoja
Yemoja
CampingCamel
Yemoja
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 138L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
ESC4N0R24
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,724 Elo+
Solo
Hou Yi
Hou Yi
FREE x TEA III
Hou Yi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Optic_357
Nu Wa
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 73L
1,532 Elo+
Party 2
Surtr
Surtr
obeet1kanobeet
Surtr
Level 89
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 21L
1,361 Elo+
Party 2
Team Averages
Level 106
1,462 SR
1,537 Elo+

VS

Team Averages
Level 119
1,513 SR
1,538 Elo+
Chaac
Chaac
ElHOBO99
Chaac
Level 105
God Stats
5W - 0L
1,779 SR
Queue Stats
47W - 39L
1,501 Elo+
Party 1
Hel
Hel
Hellsing27
Hel
Level 118
God Stats
2W - 0L
1,754 SR
Queue Stats
72W - 56L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SPARTANxABG
Tsukuyomi
Level 84
God Stats
2W - 1L
1,556 SR
Queue Stats
73W - 50L
1,576 Elo+
Party 1
Izanami
Izanami
TEAMKILLA188
Izanami
Level 119
God Stats
1W - 2L
1,203 SR
Queue Stats
78W - 55L
1,560 Elo+
Party 1
Tiamat
Tiamat
guvarurt
Tiamat
Level 170
God Stats
9W - 15L
1,271 SR
Queue Stats
474W - 481L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 5 / 8
9,247
771
11,563
16,506
13,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
ESC4N0R24
Cu Chulainn
5
0 / 2 / 0
6,172
514
399
2,234
1,398
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 7 / 3
10,695
891
20,876
17,516
5,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Optic_357
Nu Wa
15
2 / 8 / 5
8,373
698
12,922
14,076
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 11 / 5
8,127
677
6,045
21,680
20,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElHOBO99
Chaac
17
3 / 3 / 22
10,311
859
7,662
20,055
17,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 2 / 22
11,228
936
13,103
14,540
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
SPARTANxABG
Tsukuyomi
16
7 / 5 / 18
10,476
873
16,365
14,576
6,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TEAMKILLA188
Izanami
18
8 / 2 / 21
11,402
950
17,566
13,546
6,123
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
guvarurt
Tiamat
18
7 / 3 / 18
11,482
957
13,530
11,077
9,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
134
14
Kills
33
33
Deaths
15
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
5
8
1.4
L
Cu Chulainn
ESC4N0R24
Cu Chulainn
0
2
0
0
W
Chaac
ElHOBO99
Chaac
3
3
22
4.67
L
8
7
3
1.36
W
8
2
22
9.5
L
Nu Wa
Optic_357
Nu Wa
2
8
5
0.56
W
Tsukuyomi
SPARTANxABG
Tsukuyomi
7
5
18
3.2
W
Izanami
TEAMKILLA188
Izanami
8
2
21
9.25
W
Tiamat
guvarurt
Tiamat
7
3
18
5.33
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,805
Damage
68,226
72,012
Taken
73,794
45,789
Mitigated
46,503
16,134
Healing
41,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,563
1,129
5,726
2,786
16,506
13,321
0
5,819
10,687
22,884
0
L
Cu Chulainn
ESC4N0R24
Cu Chulainn
399
85
0
0
2,234
1,398
0
486
1,748
0
716
W
Chaac
ElHOBO99
Chaac
7,662
616
202
6,540
20,055
17,883
856
7,217
12,838
0
18,709
L
20,876
7,968
0
4,431
17,516
5,641
0
7,913
9,603
0
38,873
W
13,103
571
16,706
9,793
14,540
6,724
425
4,159
10,381
30,153
0
L
Nu Wa
Optic_357
Nu Wa
12,922
3,310
721
1,216
14,076
4,899
0
4,806
9,270
22,521
0
W
Tsukuyomi
SPARTANxABG
Tsukuyomi
16,365
3,873
604
1,853
14,576
6,200
1,597
3,853
10,723
0
33,862
W
Izanami
TEAMKILLA188
Izanami
17,566
11,926
1,278
1,742
13,546
6,123
3,376
5,817
7,729
0
52,874
W
Tiamat
guvarurt
Tiamat
13,530
1,385
396
2,295
11,077
9,573
506
3,638
7,439
35,180
230
L
6,045
1,158
389
865
21,680
20,530
0
7,595
14,085
319
14,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,614
Gold Earned
54,899
116
Minions Killed
214
0
Camps Cleared
0
698,941
Distance Traveled
1,212,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,247
771
20
2
0
192,197
0
L
Cu Chulainn
6,172
514
3
0
0
22,128
0
W
Chaac
10,311
859
21
2
0
247,736
0
L
Hou Yi
10,695
891
47
4
0
163,935
0
W
Hel
11,228
936
26
2
0
253,824
0
L
Nu Wa
8,373
698
26
2
0
152,070
0
W
Tsukuyomi
10,476
873
32
3
0
235,688
0
W
Izanami
11,402
950
90
8
0
220,204
0
W
Tiamat
11,482
957
45
4
0
255,335
0
L
Surtr
8,127
677
20
2
0
168,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role