Player Matchup

Ares
Ares
AquaRaid
Ares
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,524 Elo+
Party 1
Izanami
Izanami
DaHomieRonin
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
ELmentalGinger
Nike
Level 139
God Stats
11W - 4L
1,888 SR
Queue Stats
410W - 392L
1,576 Elo+
Solo
Thor
Thor
VerzikVitter
Thor
Level 144
God Stats
6W - 15L
1,631 SR
Queue Stats
349W - 309L
1,608 Elo+
Solo
Yu Huang
Yu Huang
WetMoldyButt
Yu Huang
Level 159
God Stats
7W - 1L
1,996 SR
Queue Stats
102W - 82L
1,574 Elo+
Party 1
Team Averages
Level 146
1,703 SR
1,556 Elo+

VS

Team Averages
Level 163
1,517 SR
1,475 Elo+
Nox
Nox
BFRY
Nox
Level 189
God Stats
7W - 2L
1,496 SR
Queue Stats
79W - 95L
1,468 Elo+
Party 2
Mulan
Mulan
Cody10187
Mulan
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,431 Elo+
Party 2
Artemis
Artemis
LoudiPR
Artemis
Level 156
God Stats
9W - 4L
1,725 SR
Queue Stats
240W - 207L
1,568 Elo+
Solo
Ne Zha
Ne Zha
jp123xd
Ne Zha
Level 158
God Stats
11W - 8L
1,324 SR
Queue Stats
205W - 195L
1,479 Elo+
Solo
Geb
Geb
zzPizza
Geb
Level 128
God Stats
2W - 2L
1,540 SR
Queue Stats
52W - 66L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 1
5,676
437
1,699
8,722
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DaHomieRonin
Izanami
12
1 / 6 / 2
6,682
514
2,049
8,940
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,220
555
5,969
12,081
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 1
6,280
483
6,049
13,215
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
WetMoldyButt
Yu Huang
10
0 / 3 / 0
6,198
477
3,003
6,586
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BFRY
Nox
14
3 / 0 / 3
8,173
629
4,273
5,372
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Cody10187
Mulan
14
2 / 1 / 3
8,544
657
6,072
10,445
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
LoudiPR
Artemis
15
4 / 1 / 4
8,046
619
9,717
6,889
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
jp123xd
Ne Zha
14
11 / 0 / 2
8,968
690
10,435
7,998
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
12
0 / 2 / 10
7,402
569
3,939
8,111
5,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
1
0.17
W
Nox
BFRY
Nox
3
0
3
4.5
W
Mulan
Cody10187
Mulan
2
1
3
3.5
L
Izanami
DaHomieRonin
Izanami
1
6
2
0.33
L
1
3
0
0.33
W
Artemis
LoudiPR
Artemis
4
1
4
6
L
1
5
1
0.3
L
Yu Huang
WetMoldyButt
Yu Huang
0
3
0
0
W
Ne Zha
jp123xd
Ne Zha
11
0
2
12
W
Geb
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
34,436
49,544
Taken
38,815
26,026
Mitigated
20,692
7,874
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,699
453
0
965
8,722
4,031
0
1,423
7,299
33,715
0
W
Nox
BFRY
Nox
4,273
339
0
842
5,372
1,867
304
2,379
2,948
50,565
0
W
Mulan
Cody10187
Mulan
6,072
409
0
2,729
10,445
7,908
113
295
9,387
9,048
53,579
L
Izanami
DaHomieRonin
Izanami
2,049
1,401
0
1,247
8,940
2,253
0
1,015
7,925
0
44,150
L
5,969
356
0
1,806
12,081
10,719
0
938
11,143
0
49,346
W
Artemis
LoudiPR
Artemis
9,717
3,470
0
555
6,889
2,648
607
647
6,242
0
68,060
L
6,049
733
0
1,646
13,215
7,077
0
2,830
10,385
0
30,571
L
Yu Huang
WetMoldyButt
Yu Huang
3,003
283
0
2,210
6,586
1,946
0
2,623
3,963
36,293
0
W
Ne Zha
jp123xd
Ne Zha
10,435
1,346
0
2,608
7,998
3,222
0
1,078
6,824
0
54,603
W
Geb
3,939
565
0
2,853
8,111
5,047
174
303
7,808
20,239
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
41,133
380
Minions Killed
436
0
Camps Cleared
0
1,175,354
Distance Traveled
1,405,903
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,676
437
60
5
0
203,635
2
W
Nox
8,173
629
111
9
0
275,471
0
W
Mulan
8,544
657
114
9
0
254,697
0
L
Izanami
6,682
514
82
6
0
251,077
0
L
Nike
7,220
555
106
8
0
237,378
0
W
Artemis
8,046
619
108
8
0
261,889
0
L
Thor
6,280
483
49
4
0
247,951
2
L
Yu Huang
6,198
477
83
6
0
235,313
2
W
Ne Zha
8,968
690
81
6
0
303,501
0
W
Geb
7,402
569
22
2
0
310,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role