Player Matchup

Danzaburou
Danzaburou
BBGUN007
Danzaburou
Level 148
God Stats
33W - 10L
1,778 SR
Queue Stats
582W - 315L
1,620 Elo+
Party 2
Agni
Agni
DreamDemonYT
Agni
Level 163
God Stats
5W - 0L
1,828 SR
Queue Stats
76W - 59L
1,622 Elo+
Party 2
Horus
Horus
Metrovius
Horus
Level 158
God Stats
5W - 1L
1,925 SR
Queue Stats
120W - 69L
1,672 Elo+
Party 2
Shiva
Shiva
Sqronite
Shiva
Level 156
God Stats
8W - 1L
1,785 SR
Queue Stats
129W - 83L
1,632 Elo+
Party 2
Bacchus
Bacchus
unbiddenisland
Bacchus
Level 208
God Stats
3W - 1L
1,847 SR
Queue Stats
362W - 167L
1,663 Elo+
Party 2
Team Averages
Level 167
1,833 SR
1,642 Elo+

VS

Team Averages
Level 148
1,606 SR
1,521 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Garithen
Hera
Level 122
God Stats
1W - 3L
1,591 SR
Queue Stats
3W - 8L
1,451 Elo+
Party 1
Neith
Neith
NVerezza
Neith
Level 138
God Stats
8W - 6L
1,679 SR
Queue Stats
53W - 41L
1,555 Elo+
Party 1
Thanatos
Thanatos
SwabbieMente
Thanatos
Level 123
God Stats
19W - 5L
1,941 SR
Queue Stats
58W - 39L
1,563 Elo+
Party 1
Ganesha
Ganesha
cptkazoo
Ganesha
Level 182
God Stats
0W - 1L
1,320 SR
Queue Stats
42W - 46L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBGUN007
Danzaburou
12
5 / 1 / 0
6,944
694
5,928
5,392
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 1
7,189
719
6,118
4,404
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Metrovius
Horus
11
3 / 1 / 5
5,846
585
3,950
5,604
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Shiva
Sqronite
Shiva
12
2 / 0 / 1
7,011
701
8,534
9,580
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 7
6,077
608
3,406
8,778
5,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 3 / 0
5,664
566
4,267
11,345
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
9
1 / 6 / 0
5,851
585
1,593
6,197
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NVerezza
Neith
9
2 / 5 / 2
5,450
545
3,764
6,951
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
SwabbieMente
Thanatos
10
2 / 3 / 2
5,433
543
4,912
8,954
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
cptkazoo
Ganesha
9
0 / 0 / 3
5,311
531
1,853
6,226
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
5
5
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
Danzaburou
BBGUN007
Danzaburou
5
1
0
5
W
6
1
1
6.5
L
Hera
1
6
0
0.17
W
Horus
Metrovius
Horus
3
1
5
5.5
L
Neith
NVerezza
Neith
2
5
2
0.6
W
Shiva
Sqronite
Shiva
2
0
1
2.5
L
Thanatos
SwabbieMente
Thanatos
2
3
2
1
L
Ganesha
cptkazoo
Ganesha
0
0
3
1.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
16,389
33,758
Taken
39,673
17,711
Mitigated
13,313
13,432
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,267
848
0
3,659
11,345
4,485
0
0
11,345
0
39,988
W
Danzaburou
BBGUN007
Danzaburou
5,928
3,221
0
3,529
5,392
1,600
748
503
4,889
0
54,555
W
6,118
465
0
1,495
4,404
1,277
0
1,868
2,536
45,197
1,410
L
Hera
1,593
632
0
298
6,197
1,160
0
3,560
2,303
27,755
0
W
Horus
Metrovius
Horus
3,950
1,563
240
3,448
5,604
1,893
0
165
5,439
0
28,957
L
Neith
NVerezza
Neith
3,764
1,044
0
845
6,951
1,890
0
1,372
5,579
0
31,182
W
Shiva
Sqronite
Shiva
8,534
1,406
0
2,198
9,580
7,062
0
0
9,580
0
58,503
L
Thanatos
SwabbieMente
Thanatos
4,912
1,380
0
6,421
8,954
2,306
0
1,660
7,142
0
36,162
L
Ganesha
cptkazoo
Ganesha
1,853
474
0
1,745
6,226
3,472
0
2,379
3,783
14,459
0
W
3,406
1,275
0
2,522
8,778
5,879
0
910
7,868
16,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
27,709
364
Minions Killed
291
0
Camps Cleared
0
1,098,789
Distance Traveled
1,038,354
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,664
566
76
8
0
198,450
0
W
Danzaburou
6,944
694
106
11
0
204,889
2
W
Agni
7,189
719
91
9
0
209,544
1
L
Hera
5,851
585
69
7
0
202,547
1
W
Horus
5,846
585
57
6
0
247,517
0
L
Neith
5,450
545
77
8
0
188,076
0
W
Shiva
7,011
701
90
9
0
227,112
4
L
Thanatos
5,433
543
65
7
0
236,138
0
L
Ganesha
5,311
531
4
0
0
213,143
1
W
Bacchus
6,077
608
20
2
0
209,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role