Player Matchup

Gilgamesh
Gilgamesh
Eguski
Gilgamesh
Level 127
God Stats
7W - 1L
1,761 SR
Queue Stats
98W - 94L
1,502 Elo+
Party 3
Yemoja
Yemoja
JoJoTwilight
Yemoja
Level 148
God Stats
2W - 3L
1,283 SR
Queue Stats
147W - 158L
1,560 Elo+
Solo
Hera
Hera
brew97
Hera
Level 67
God Stats
4W - 2L
1,641 SR
Queue Stats
173W - 183L
1,487 Elo+
Party 3
Apollo
Apollo
juice1-1
Apollo
Level 68
God Stats
2W - 1L
1,539 SR
Queue Stats
36W - 33L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
richrash8
Kumbhakarna
Level 107
God Stats
1W - 2L
1,138 SR
Queue Stats
30W - 47L
1,319 Elo+
Solo
Team Averages
Level 103
1,473 SR
1,466 Elo+

VS

Team Averages
Level 120
1,503 SR
1,481 Elo+
Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
KingSirLeafy
Ne Zha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 98L
1,504 Elo+
Party 2
Awilix
Awilix
RaRa31493
Awilix
Level 171
God Stats
21W - 22L
1,516 SR
Queue Stats
617W - 628L
1,490 Elo+
Party 2
Yemoja
Yemoja
Tania x Gojo
Yemoja
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,471 Elo+
Solo
Skadi
Skadi
Vinnsanity
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eguski
Gilgamesh
16
8 / 2 / 9
10,748
896
21,510
17,385
16,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
17
0 / 1 / 15
10,697
891
3,998
12,613
8,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
brew97
Hera
17
4 / 1 / 9
10,034
836
14,240
9,250
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
juice1-1
Apollo
15
5 / 4 / 9
10,186
849
10,171
12,645
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
richrash8
Kumbhakarna
15
1 / 3 / 13
9,168
764
7,007
26,289
21,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 5 / 9
8,583
715
10,151
18,013
19,931
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
13
0 / 4 / 6
7,421
618
9,285
9,335
5,095
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
RaRa31493
Awilix
15
5 / 2 / 4
8,832
736
9,420
9,512
6,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
14
2 / 3 / 4
7,868
656
5,874
11,615
8,035
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
15
3 / 4 / 5
8,723
727
17,241
11,863
6,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
18
Kills
10
11
Deaths
18
55
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
9
0.9
W
Gilgamesh
Eguski
Gilgamesh
8
2
9
6.25
W
Yemoja
0
1
15
7.5
L
Ne Zha
0
4
6
0.75
L
Awilix
RaRa31493
Awilix
5
2
4
3.5
L
Yemoja
2
3
4
1.33
L
Skadi
3
4
5
1.38
W
Hera
brew97
Hera
4
1
9
8.5
W
Apollo
juice1-1
Apollo
5
4
9
2.38
W
Kumbhakarna
richrash8
Kumbhakarna
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,926
Damage
51,971
78,182
Taken
60,338
56,039
Mitigated
45,840
40,951
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,151
378
858
1,143
18,013
19,931
0
6,831
10,741
23,572
813
W
Gilgamesh
Eguski
Gilgamesh
21,510
5,170
2,890
2,450
17,385
16,824
903
2,573
14,812
0
37,649
W
Yemoja
3,998
1,710
18,499
5,791
12,613
8,879
1,169
3,612
9,001
13,516
0
L
Ne Zha
9,285
350
421
571
9,335
5,095
0
4,012
5,128
0
19,072
L
Awilix
RaRa31493
Awilix
9,420
2,919
493
1,778
9,512
6,692
0
4,022
5,357
0
15,495
L
Yemoja
5,874
1,304
9,796
2,616
11,615
8,035
0
4,435
7,091
9,361
0
L
Skadi
17,241
7,219
182
2,002
11,863
6,087
0
5,534
6,135
0
37,666
W
Hera
brew97
Hera
14,240
2,757
1,718
1,120
9,250
3,251
1,698
1,764
7,486
30,765
0
W
Apollo
juice1-1
Apollo
10,171
6,820
46
1,846
12,645
5,230
3,110
3,094
9,551
0
30,732
W
Kumbhakarna
richrash8
Kumbhakarna
7,007
545
488
6,103
26,289
21,855
109
4,617
21,672
12,603
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
41,427
144
Minions Killed
96
0
Camps Cleared
0
1,140,498
Distance Traveled
1,020,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,583
715
2
0
0
203,374
0
W
Gilgamesh
10,748
896
27
2
0
251,888
0
W
Yemoja
10,697
891
32
3
0
206,981
0
L
Ne Zha
7,421
618
14
1
0
210,169
0
L
Awilix
8,832
736
14
1
0
229,207
0
L
Yemoja
7,868
656
14
1
0
179,895
0
L
Skadi
8,723
727
52
4
0
198,342
0
W
Hera
10,034
836
39
3
0
261,086
0
W
Apollo
10,186
849
42
4
0
219,277
0
W
Kumbhakarna
9,168
764
4
0
0
201,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role