Player Matchup

Olorun
Olorun
Platinum V
 
Olorun
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Jake13
Mercury
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 99L
1,539 MMR
Solo
Danzaburou
Danzaburou
Gold II
KinkyFrys
Danzaburou
Gold II
Level 146
God Stats
14W - 12L
1,605 SR
Queue Stats
87W - 79L
1,593 MMR
Party 2
Mulan
Mulan
Silver I
Nicobelic666
Mulan
Silver I
Level 109
God Stats
4W - 5L
1,489 SR
Queue Stats
74W - 92L
1,547 MMR
Solo
Cerberus
Cerberus
Gold I
ct1O8
Cerberus
Gold I
Level 156
God Stats
1W - 4L
1,380 SR
Queue Stats
213W - 206L
1,485 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,495 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,575 SR
1,533 MMR
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Darkc3ll
Bastet
Gold III
Level 162
God Stats
41W - 32L
1,648 SR
Queue Stats
223W - 222L
1,541 MMR
Solo
Sylvanus
Sylvanus
Gold IV
ImTheMoneyGuy
Sylvanus
Gold IV
Level 143
God Stats
4W - 4L
1,390 SR
Queue Stats
27W - 33L
1,544 MMR
Party 1
Rama
Rama
Bronze III
Killbilly143
Rama
Bronze III
Level 149
God Stats
1W - 0L
1,761 SR
Queue Stats
3W - 2L
1,534 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
n0thingabs0lute
Cu Chulainn
Gold IV
Level 146
God Stats
7W - 11L
1,579 SR
Queue Stats
27W - 33L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 4 / 2
5,884
490
3,733
6,952
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Jake13
Mercury
12
2 / 7 / 3
6,425
535
4,871
12,287
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
KinkyFrys
Danzaburou
8
0 / 3 / 2
5,305
442
3,525
6,473
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 2 / 0
7,600
633
7,968
10,508
9,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ct1O8
Cerberus
10
3 / 3 / 3
6,101
508
4,702
10,738
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
OsirisMedusaSusanoThanatos

VS

Bans
ThorAnhurMaman BrigitteAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 7
8,396
700
8,403
7,711
3,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Darkc3ll
Bastet
13
5 / 1 / 7
7,776
648
6,851
7,166
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
ImTheMoneyGuy
Sylvanus
12
3 / 3 / 9
7,530
628
5,173
12,620
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 5
7,414
618
5,580
8,707
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
n0thingabs0lute
Cu Chulainn
14
2 / 2 / 2
8,116
676
7,044
11,094
11,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
18
19
Deaths
11
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
2
0.75
W
Anubis
 
Anubis
4
2
7
3.75
W
Bastet
Darkc3ll
Bastet
5
1
7
8.5
W
Sylvanus
ImTheMoneyGuy
Sylvanus
3
3
9
2.5
L
Mercury
Jake13
Mercury
2
7
3
0.5
W
4
3
5
2.17
L
Danzaburou
KinkyFrys
Danzaburou
0
3
2
0.33
L
3
2
0
1.5
L
Cerberus
ct1O8
Cerberus
3
3
3
1.5
W
Cu Chulainn
n0thingabs0lute
Cu Chulainn
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
33,051
46,958
Taken
47,298
22,961
Mitigated
30,251
8,658
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,733
2,148
0
964
6,952
1,818
0
967
5,985
26,765
0
W
Anubis
 
Anubis
8,403
393
0
4,320
7,711
3,468
385
673
7,038
68,973
2,937
W
Bastet
Darkc3ll
Bastet
6,851
2,054
0
1,893
7,166
2,982
356
684
6,482
0
53,165
W
Sylvanus
ImTheMoneyGuy
Sylvanus
5,173
1,670
535
1,940
12,620
9,931
224
3,541
9,079
18,597
1,394
L
Mercury
Jake13
Mercury
4,871
2,697
0
544
12,287
3,941
0
3,874
8,413
0
40,482
W
5,580
4,461
0
3,629
8,707
2,837
2,411
3,774
4,933
0
47,197
L
Danzaburou
KinkyFrys
Danzaburou
3,525
740
0
1,213
6,473
1,123
0
4,099
2,374
0
25,758
L
7,968
1,161
0
2,897
10,508
9,333
0
1,202
9,306
0
57,440
L
Cerberus
ct1O8
Cerberus
4,702
223
0
3,040
10,738
6,746
0
3,512
7,226
20,084
0
W
Cu Chulainn
n0thingabs0lute
Cu Chulainn
7,044
1,187
0
4,125
11,094
11,033
0
415
10,679
1,192
57,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
39,232
341
Minions Killed
430
0
Camps Cleared
0
1,076,678
Distance Traveled
1,199,308
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,884
490
44
4
0
193,541
1
W
Anubis
8,396
700
138
12
0
241,524
0
W
Bastet
7,776
648
73
6
0
291,685
0
W
Sylvanus
7,530
628
32
3
0
235,500
0
L
Mercury
6,425
535
79
7
0
284,626
0
W
Rama
7,414
618
89
7
0
211,294
4
L
Danzaburou
5,305
442
51
4
0
148,405
2
L
Mulan
7,600
633
110
9
0
218,895
0
L
Cerberus
6,101
508
57
5
0
231,211
1
W
Cu Chulainn
8,116
676
98
8
0
219,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role