Player Matchup

Nemesis
Nemesis
Astrobunz
Nemesis
Level 129
God Stats
7W - 7L
1,575 SR
Queue Stats
167W - 183L
1,540 Elo+
Party 1
Athena
Athena
BushDidIt3764
Athena
Level 89
God Stats
21W - 17L
1,579 SR
Queue Stats
426W - 438L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
JaayV
Cliodhna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 133L
1,588 Elo+
Party 1
Medusa
Medusa
MisterSoupMan
Medusa
Level 28
God Stats
11W - 12L
1,962 SR
Queue Stats
111W - 104L
1,604 Elo+
Party 1
Vulcan
Vulcan
aford709
Vulcan
Level 137
God Stats
2W - 7L
1,486 SR
Queue Stats
119W - 101L
1,570 Elo+
Solo
Team Averages
Level 108
1,621 SR
1,579 Elo+

VS

Team Averages
Level 101
1,598 SR
1,592 Elo+
Vulcan
Vulcan
BALLERSKILZZZ
Vulcan
Level 82
God Stats
17W - 11L
1,633 SR
Queue Stats
236W - 217L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
Escaflowne50
Ne Zha
Level 97
God Stats
16W - 4L
1,553 SR
Queue Stats
261W - 202L
1,653 Elo+
Solo
Cernunnos
Cernunnos
SenpaiUWUSenpai
Cernunnos
Level 54
God Stats
1W - 0L
1,431 SR
Queue Stats
79W - 66L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
StormStriker69
Cthulhu
Level 122
God Stats
82W - 43L
1,711 SR
Queue Stats
316W - 278L
1,564 Elo+
Solo
Thor
Thor
bleuonion
Thor
Level 152
God Stats
9W - 3L
1,660 SR
Queue Stats
52W - 52L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astrobunz
Nemesis
13
0 / 3 / 0
6,874
458
4,854
11,656
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 1
6,368
425
3,494
13,484
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
JaayV
Cliodhna
14
0 / 4 / 0
7,976
532
7,582
12,567
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 0
7,418
495
7,763
6,751
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
aford709
Vulcan
12
1 / 3 / 0
7,172
478
6,099
9,138
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,533
569
6,989
6,461
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
2 / 0 / 5
7,909
527
6,707
10,566
6,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Cernunnos
SenpaiUWUSenpai
Cernunnos
13
0 / 2 / 3
7,392
493
5,560
8,255
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 2
9,149
610
8,006
11,588
8,552
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thor
16
8 / 0 / 2
9,144
610
7,840
12,698
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Astrobunz
Nemesis
0
3
0
0
W
1
1
4
3
L
0
3
1
0.17
W
Ne Zha
2
0
5
4.5
L
Cliodhna
JaayV
Cliodhna
0
4
0
0
L
2
1
0
2
W
Cernunnos
SenpaiUWUSenpai
Cernunnos
0
2
3
0.75
W
3
0
2
4
L
Vulcan
aford709
Vulcan
1
3
0
0.33
W
Thor
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,792
Damage
35,102
53,596
Taken
49,568
24,154
Mitigated
24,271
12,295
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Astrobunz
Nemesis
4,854
2,765
0
1,685
11,656
4,021
0
2,881
8,708
0
71,839
W
6,989
199
0
911
6,461
1,674
0
3,697
2,515
63,586
0
L
3,494
850
0
3,029
13,484
11,207
0
1,385
11,985
19,513
0
W
Ne Zha
6,707
1,776
0
4,161
10,566
6,239
0
2,506
7,944
0
29,887
L
Cliodhna
JaayV
Cliodhna
7,582
62
0
4,103
12,567
4,329
0
6,860
5,707
0
71,034
L
7,763
1,424
0
1,712
6,751
2,067
0
0
6,751
0
67,820
W
Cernunnos
SenpaiUWUSenpai
Cernunnos
5,560
2,789
0
3,787
8,255
2,708
48
963
7,292
0
60,777
W
8,006
808
83
6,463
11,588
8,552
111
0
11,588
66,750
1,194
L
Vulcan
aford709
Vulcan
6,099
0
0
1,766
9,138
2,530
0
3,465
5,560
52,689
2,167
W
Thor
7,840
2,149
0
1,921
12,698
5,098
0
1,961
10,706
0
76,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,808
Gold Earned
42,127
481
Minions Killed
519
0
Camps Cleared
0
1,574,809
Distance Traveled
1,544,644
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,874
458
115
8
0
353,689
3
W
Vulcan
8,533
569
137
9
0
328,690
0
L
Athena
6,368
425
26
2
0
301,767
7
W
Ne Zha
7,909
527
32
2
0
337,339
0
L
Cliodhna
7,976
532
119
8
0
310,221
0
L
Medusa
7,418
495
111
7
0
299,649
1
W
Cernunnos
7,392
493
104
7
0
267,495
0
W
Cthulhu
9,149
610
141
9
0
278,575
1
L
Vulcan
7,172
478
110
7
0
309,483
2
W
Thor
9,144
610
105
7
0
332,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role